Player Matchup

King Arthur
King Arthur
Ghostwarriorx25
King Arthur
Level 148
God Stats
10W - 11L
1,489 SR
Queue Stats
142W - 110L
1,569 Elo+
Party 2
Bakasura
Bakasura
WaRp x PoLar
Bakasura
Level 103
God Stats
4W - 4L
1,690 SR
Queue Stats
357W - 271L
1,618 Elo+
Party 2
The Morrigan
The Morrigan
Yami Yurio
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,156 Elo+
Party 2
Team Averages
Level 120
1,560 SR
1,448 Elo+

VS

Team Averages
Level 106
1,383 SR
1,486 Elo+
Neith
Neith
C0TIC
Neith
Level 68
God Stats
96W - 82L
1,510 SR
Queue Stats
99W - 93L
1,481 Elo+
Party 1
Athena
Athena
Sentinel J16
Athena
Level 109
God Stats
13W - 15L
1,304 SR
Queue Stats
239W - 270L
1,483 Elo+
Party 1
Tiamat
Tiamat
lulugodz
Tiamat
Level 140
God Stats
5W - 12L
1,335 SR
Queue Stats
353W - 343L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghostwarriorx25
King Arthur
15
3 / 7 / 6
11,727
652
17,432
19,392
19,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
WaRp x PoLar
Bakasura
16
5 / 4 / 5
12,351
686
9,145
14,840
6,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Yami Yurio
The Morrigan
14
2 / 7 / 6
11,110
617
8,344
11,779
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C0TIC
Neith
18
12 / 4 / 5
14,239
791
14,667
12,839
6,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
15
2 / 2 / 13
12,878
715
8,418
22,448
29,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
lulugodz
Tiamat
16
4 / 4 / 11
12,693
705
14,353
13,001
10,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
18
18
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
C0TIC
Neith
12
4
5
3.63
L
King Arthur
Ghostwarriorx25
King Arthur
3
7
6
0.86
W
Athena
2
2
13
4.25
L
Bakasura
WaRp x PoLar
Bakasura
5
4
5
1.88
L
The Morrigan
Yami Yurio
The Morrigan
2
7
6
0.71
W
Tiamat
lulugodz
Tiamat
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,921
Damage
37,438
46,011
Taken
48,288
30,730
Mitigated
45,834
6,047
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C0TIC
Neith
14,667
9,315
0
3,335
12,839
6,176
2,913
2,957
9,438
0
60,262
L
King Arthur
Ghostwarriorx25
King Arthur
17,432
2,086
0
1,774
19,392
19,560
170
8,171
10,782
12,222
52,403
W
Athena
8,418
2,050
0
4,752
22,448
29,215
309
4,248
16,512
26,997
0
L
Bakasura
WaRp x PoLar
Bakasura
9,145
7,061
0
3,032
14,840
6,847
2,115
7,612
6,960
0
47,309
L
The Morrigan
Yami Yurio
The Morrigan
8,344
1,564
294
947
11,779
4,323
794
6,159
5,368
40,324
4,743
W
Tiamat
lulugodz
Tiamat
14,353
1,681
1,794
4,675
13,001
10,443
193
2,874
9,335
73,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
39,810
239
Minions Killed
226
0
Camps Cleared
0
958,732
Distance Traveled
984,796
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,239
791
81
5
0
313,762
1
L
King Arthur
11,727
652
77
4
0
342,266
2
W
Athena
12,878
715
17
1
0
365,157
3
L
Bakasura
12,351
686
95
5
0
333,299
1
L
The Morrigan
11,110
617
67
4
0
283,167
0
W
Tiamat
12,693
705
128
7
0
305,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role