Player Matchup

Baron Samedi
Baron Samedi
Gold I
ChanelOberliin
Baron Samedi
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
DaniRP5
Anhur
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
Shad0wSquad
Merlin
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
TpayH
Terra
Gold III
Level 122
God Stats
5W - 2L
1,638 SR
Queue Stats
30W - 38L
1,789 MMR
Solo
Thor
Thor
Platinum IV
iphone11pro
Thor
Platinum IV
Level 156
God Stats
2W - 3L
1,882 SR
Queue Stats
16W - 27L
1,759 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,604 SR
1,610 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,621 SR
1,658 MMR
Athena
Athena
Platinum III
BlacKnife332
Athena
Platinum III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Dark1Ryuk
Apollo
Gold IV
Level 160
God Stats
21W - 20L
1,602 SR
Queue Stats
297W - 290L
1,771 MMR
Solo
Ra
Ra
Gold II
Rouko
Ra
Gold II
Level 160
God Stats
5W - 1L
1,773 SR
Queue Stats
188W - 169L
1,770 MMR
Solo
Ravana
Ravana
Platinum II
TheDoctor1001
Ravana
Platinum II
Level 155
God Stats
6W - 4L
1,730 SR
Queue Stats
186W - 178L
1,751 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
killedbyG
Cu Chulainn
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChanelOberliin
Baron Samedi
13
1 / 3 / 0
7,379
461
3,049
7,692
5,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DaniRP5
Anhur
14
0 / 3 / 1
8,078
505
5,186
10,353
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
0 / 4 / 0
8,449
528
6,485
7,412
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
TpayH
Terra
8
1 / 9 / 0
5,968
373
4,498
13,818
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
5,850
366
1,278
9,503
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshSetTsukuyomiTiamatBakasura

VS

Bans
ScyllaLokiJanusNemesisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 0 / 17
9,591
599
6,444
16,095
14,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Dark1Ryuk
Apollo
15
3 / 1 / 11
10,578
661
7,164
9,498
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
7 / 0 / 3
10,370
648
6,354
7,393
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 7
10,146
634
4,801
7,891
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
killedbyG
Cu Chulainn
17
4 / 1 / 6
10,934
683
6,659
16,112
9,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
2
Kills
23
23
Deaths
3
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
17
10.5
L
Baron Samedi
ChanelOberliin
Baron Samedi
1
3
0
0.33
L
Anhur
DaniRP5
Anhur
0
3
1
0.17
W
Apollo
Dark1Ryuk
Apollo
3
1
11
8.5
W
Ra
7
0
3
8.5
L
Merlin
0
4
0
0
W
7
1
7
10.5
L
Terra
TpayH
Terra
1
9
0
0.11
L
0
4
0
0
W
Cu Chulainn
killedbyG
Cu Chulainn
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,496
Damage
31,422
48,778
Taken
56,989
23,059
Mitigated
34,590
13,045
Healing
24,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,444
1,973
0
3,414
16,095
14,354
381
8,376
7,719
15,170
0
L
Baron Samedi
ChanelOberliin
Baron Samedi
3,049
275
100
3,165
7,692
5,563
0
192
7,500
37,722
0
L
Anhur
DaniRP5
Anhur
5,186
2,887
0
4,308
10,353
2,957
220
1,595
8,758
0
55,464
W
Apollo
Dark1Ryuk
Apollo
7,164
3,977
0
4,854
9,498
3,146
6,790
1,835
7,663
0
60,158
W
Ra
6,354
806
3,185
2,607
7,393
3,294
1,599
2,743
4,650
80,401
0
L
Merlin
6,485
211
0
1,143
7,412
2,796
400
3,028
4,384
78,589
0
W
4,801
1,056
0
2,361
7,891
3,885
1,531
2,832
5,059
0
56,002
L
Terra
TpayH
Terra
4,498
1,289
289
1,784
13,818
9,207
0
5,133
8,685
15,283
4,833
L
1,278
402
0
2,256
9,503
2,536
0
2,850
6,653
0
23,438
W
Cu Chulainn
killedbyG
Cu Chulainn
6,659
1,051
0
7,787
16,112
9,911
2,385
3,729
12,383
0
75,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
51,619
404
Minions Killed
522
0
Camps Cleared
0
1,404,721
Distance Traveled
1,717,741
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,591
599
9
1
0
351,591
7
L
Baron Samedi
7,379
461
87
5
0
247,824
4
L
Anhur
8,078
505
95
6
0
287,667
1
W
Apollo
10,578
661
115
7
0
307,584
4
W
Ra
10,370
648
148
9
0
361,779
5
L
Merlin
8,449
528
150
9
0
275,534
5
W
Ravana
10,146
634
99
6
0
346,571
6
L
Terra
5,968
373
30
2
0
311,587
2
L
Thor
5,850
366
42
3
0
282,109
2
W
Cu Chulainn
10,934
683
151
9
0
350,216
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role