Player Matchup

Bellona
Bellona
Ananaıs2m
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
BartandLees
Cthulhu
Level 14
God Stats
1W - 1L
1,345 SR
Queue Stats
32W - 41L
1,483 Elo+
Solo
Neith
Neith
K1DDERZ
Neith
Level 14
God Stats
4W - 5L
1,746 SR
Queue Stats
53W - 47L
1,520 Elo+
Solo
Arachne
Arachne
LouenR
Arachne
Level 28
God Stats
15W - 7L
1,705 SR
Queue Stats
72W - 70L
1,518 Elo+
Party 2
Tiamat
Tiamat
aigben
Tiamat
Level 8
God Stats
3W - 2L
1,823 SR
Queue Stats
106W - 94L
1,460 Elo+
Solo
Team Averages
Level 13
1,624 SR
1,485 Elo+

VS

Team Averages
Level 23
1,737 SR
1,487 Elo+
Fafnir
Fafnir
Greulpac
Fafnir
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 14L
1,534 Elo+
Party 1
Loki
Loki
Kimosake
Loki
Level 7
God Stats
2W - 1L
1,686 SR
Queue Stats
16W - 14L
1,524 Elo+
Party 3
Cernunnos
Cernunnos
Knorx1337
Cernunnos
Level 23
God Stats
1W - 0L
1,798 SR
Queue Stats
22W - 17L
1,501 Elo+
Party 1
Achilles
Achilles
Maslinutamagica
Achilles
Level 48
God Stats
4W - 1L
1,869 SR
Queue Stats
70W - 87L
1,354 Elo+
Party 3
Anubis
Anubis
THCM1
Anubis
Level 20
God Stats
138W - 97L
1,612 SR
Queue Stats
152W - 132L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ananaıs2m
Bellona
12
2 / 5 / 1
7,105
508
4,640
8,021
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
BartandLees
Cthulhu
9
3 / 3 / 1
6,027
431
4,761
10,026
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
K1DDERZ
Neith
10
1 / 2 / 2
6,241
446
5,388
5,230
1,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
LouenR
Arachne
12
2 / 3 / 4
7,437
531
3,510
12,585
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
aigben
Tiamat
10
0 / 5 / 1
6,097
436
2,645
8,017
2,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Greulpac
Fafnir
9
0 / 1 / 6
6,634
474
2,045
6,844
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
12
4 / 4 / 4
7,124
509
4,511
8,450
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Knorx1337
Cernunnos
11
1 / 2 / 6
7,065
505
6,860
7,448
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
5 / 0 / 1
8,055
575
6,689
7,296
5,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
THCM1
Anubis
15
7 / 1 / 1
8,343
596
8,173
6,560
3,303
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
17
18
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ananaıs2m
Bellona
2
5
1
0.5
L
Cthulhu
BartandLees
Cthulhu
3
3
1
1.17
W
Fafnir
Greulpac
Fafnir
0
1
6
3
L
Neith
K1DDERZ
Neith
1
2
2
1
W
Loki
4
4
4
1.5
W
Cernunnos
Knorx1337
Cernunnos
1
2
6
2
L
Arachne
LouenR
Arachne
2
3
4
1.33
W
Achilles
5
0
1
5.5
W
Anubis
THCM1
Anubis
7
1
1
7.5
L
Tiamat
aigben
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
28,278
43,879
Taken
36,598
19,187
Mitigated
18,522
10,400
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ananaıs2m
Bellona
4,640
1,449
0
744
8,021
4,585
0
0
8,021
0
33,288
L
Cthulhu
BartandLees
Cthulhu
4,761
695
0
616
10,026
6,399
314
3,787
6,239
15,750
0
W
Fafnir
Greulpac
Fafnir
2,045
706
258
2,532
6,844
4,600
0
2,124
4,540
10,187
0
L
Neith
K1DDERZ
Neith
5,388
2,686
0
2,211
5,230
1,170
720
980
4,250
0
32,216
W
Loki
4,511
1,411
0
2,164
8,450
3,010
488
454
7,967
0
32,753
W
Cernunnos
Knorx1337
Cernunnos
6,860
4,356
0
2,780
7,448
2,041
1,270
1,702
5,506
0
35,460
L
Arachne
LouenR
Arachne
3,510
2,431
0
5,307
12,585
4,108
0
737
11,848
0
35,148
W
Achilles
6,689
1,713
0
2,319
7,296
5,568
1,599
0
7,296
0
42,194
W
Anubis
THCM1
Anubis
8,173
496
0
3,472
6,560
3,303
0
2,617
3,883
56,013
0
L
Tiamat
aigben
Tiamat
2,645
193
0
1,522
8,017
2,925
0
4,714
3,303
26,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
37,221
283
Minions Killed
324
0
Camps Cleared
0
1,198,126
Distance Traveled
1,209,998
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,105
508
68
5
0
282,509
0
L
Cthulhu
6,027
431
23
2
0
260,845
0
W
Fafnir
6,634
474
19
1
0
259,536
2
L
Neith
6,241
446
73
5
0
177,375
2
W
Loki
7,124
509
71
5
0
232,915
4
W
Cernunnos
7,065
505
63
5
0
228,914
0
L
Arachne
7,437
531
72
5
0
259,507
1
W
Achilles
8,055
575
86
6
0
260,072
0
W
Anubis
8,343
596
85
6
0
228,561
0
L
Tiamat
6,097
436
47
3
0
217,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role