Player Matchup

Ymir
Ymir
CrazyLefou
Ymir
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
19W - 15L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
Jef345
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Nikomanccer
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
OféliaX
Aphrodite
Level 15
God Stats
3W - 3L
1,534 SR
Queue Stats
7W - 6L
1,490 Elo+
Party 2
Hercules
Hercules
laerison
Hercules
Level 8
God Stats
2W - 1L
1,799 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 1
Team Averages
Level 21
1,607 SR
1,456 Elo+

VS

Team Averages
Level 14
1,533 SR
1,408 Elo+
Ra
Ra
Bajdeh
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,194 Elo+
Party 3
Cerberus
Cerberus
Mendes_BrZ
Cerberus
Level 26
God Stats
6W - 3L
1,663 SR
Queue Stats
110W - 105L
1,526 Elo+
Solo
Tiamat
Tiamat
Naridan
Tiamat
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
113W - 105L
1,474 Elo+
Solo
Fenrir
Fenrir
Urussai
Fenrir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
xLaPucellex
Merlin
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
9,631
963
9,020
20,714
29,816
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Jef345
Ne Zha
16
2 / 3 / 4
9,875
988
7,543
7,821
2,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
1 / 11 / 8
9,868
987
15,357
14,782
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Aphrodite
OféliaX
Aphrodite
15
2 / 8 / 2
9,625
963
5,996
12,930
6,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
laerison
Hercules
15
2 / 6 / 5
9,816
982
8,610
23,054
27,025
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

97

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
11 / 0 / 16
11,978
1,198
15,511
9,270
3,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mendes_BrZ
Cerberus
18
10 / 3 / 22
12,571
1,257
16,116
17,753
14,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Naridan
Tiamat
18
7 / 2 / 21
11,648
1,165
14,927
9,747
6,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Urussai
Fenrir
17
5 / 2 / 19
10,754
1,075
11,162
7,310
4,239
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Merlin
18
3 / 2 / 18
10,943
1,094
11,235
6,899
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
132
9
Kills
36
36
Deaths
9
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ra
11
0
16
19
L
2
8
5
0.56
L
Ne Zha
Jef345
Ne Zha
2
3
4
1.33
W
Cerberus
Mendes_BrZ
Cerberus
10
3
22
7
W
Tiamat
Naridan
Tiamat
7
2
21
8.75
L
Anubis
1
11
8
0.45
L
Aphrodite
OféliaX
Aphrodite
2
8
2
0.38
W
Fenrir
Urussai
Fenrir
5
2
19
7.25
L
Hercules
laerison
Hercules
2
6
5
0.75
W
Merlin
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,526
Damage
68,951
79,301
Taken
50,979
72,937
Mitigated
30,120
8,887
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,511
1,408
3,226
4,607
9,270
3,338
0
7,261
2,009
34,037
0
L
9,020
921
0
0
20,714
29,816
0
13,413
7,251
17,709
0
L
Ne Zha
Jef345
Ne Zha
7,543
2,867
0
230
7,821
2,222
0
4,759
3,062
0
32,528
W
Cerberus
Mendes_BrZ
Cerberus
16,116
1,094
377
7,115
17,753
14,083
0
10,037
7,716
34,724
0
W
Tiamat
Naridan
Tiamat
14,927
1,812
0
2,650
9,747
6,053
0
6,103
3,644
29,906
0
L
Anubis
15,357
745
0
85
14,782
7,462
0
13,340
1,442
41,973
0
L
Aphrodite
OféliaX
Aphrodite
5,996
663
1,491
2,919
12,930
6,412
0
9,632
3,298
21,873
0
W
Fenrir
Urussai
Fenrir
11,162
3,181
0
657
7,310
4,239
0
4,221
3,089
155
13,961
L
Hercules
laerison
Hercules
8,610
3,208
0
4,162
23,054
27,025
0
16,793
6,261
196
19,507
W
Merlin
11,235
1,562
0
0
6,899
2,407
0
2,940
3,959
35,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
57,894
185
Minions Killed
219
3
Camps Cleared
6
841,041
Distance Traveled
966,594
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,978
1,198
50
5
2
207,113
0
L
Ymir
9,631
963
25
3
0
169,597
0
L
Ne Zha
9,875
988
38
4
2
184,627
0
W
Cerberus
12,571
1,257
65
7
2
203,932
1
W
Tiamat
11,648
1,165
32
3
0
199,402
0
L
Anubis
9,868
987
66
7
0
151,050
0
L
Aphrodite
9,625
963
37
4
1
139,198
0
W
Fenrir
10,754
1,075
7
1
1
186,725
0
L
Hercules
9,816
982
19
2
0
196,569
0
W
Merlin
10,943
1,094
65
7
1
169,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role