Player Matchup

Raijin
Raijin
ImaNerveousRek
Raijin
Level 24
God Stats
2W - 0L
1,722 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Richtigerniklas
Fenrir
Level 23
God Stats
1W - 1L
1,306 SR
Queue Stats
10W - 13L
1,407 Elo+
Party 4
Ymir
Ymir
Thanks4YourWork
Ymir
Level 16
God Stats
1W - 1L
1,271 SR
Queue Stats
3W - 2L
1,197 Elo+
Party 1
Cabrakan
Cabrakan
freshprinz01
Cabrakan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Neith
Neith
kratoslaw45
Neith
Level 18
God Stats
3W - 0L
1,192 SR
Queue Stats
3W - 2L
1,197 Elo+
Party 1
Team Averages
Level 17
1,398 SR
1,360 Elo+

VS

Team Averages
Level 21
1,410 SR
1,374 Elo+
Merlin
Merlin
Cegaz
Merlin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Artemis
Artemis
Shadowcrow101
Artemis
Level 12
God Stats
3W - 6L
1,287 SR
Queue Stats
8W - 14L
1,220 Elo+
Party 3
Bellona
Bellona
SrSpaguetty
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
WritingWarlock
Gilgamesh
Level 27
God Stats
5W - 7L
1,472 SR
Queue Stats
100W - 119L
1,306 Elo+
Solo
Ymir
Ymir
thisgamesucks666
Ymir
Level 27
God Stats
2W - 5L
1,289 SR
Queue Stats
103W - 102L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 8
8,748
673
11,019
5,188
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 2
7,500
577
5,091
10,618
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 1 / 4
7,283
560
4,481
7,759
3,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
freshprinz01
Cabrakan
12
3 / 2 / 3
7,025
540
3,753
7,308
5,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 4
6,224
479
2,164
3,649
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cegaz
Merlin
12
1 / 4 / 0
6,606
508
4,059
6,213
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
10
0 / 6 / 2
5,987
461
4,132
7,975
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SrSpaguetty
Bellona
11
2 / 4 / 1
6,569
505
3,892
8,731
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
WritingWarlock
Gilgamesh
8
0 / 6 / 2
5,404
416
4,254
10,473
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 4 / 0
6,060
466
2,129
9,173
3,191
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
6
6
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cegaz
Merlin
1
4
0
0.25
W
9
0
8
13
W
5
1
2
6
L
Artemis
0
6
2
0.17
L
Bellona
SrSpaguetty
Bellona
2
4
1
0.63
W
5
1
4
7
L
Gilgamesh
WritingWarlock
Gilgamesh
0
6
2
0.17
W
Cabrakan
freshprinz01
Cabrakan
3
2
3
2.25
W
1
2
4
1.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
18,466
34,522
Taken
42,565
15,783
Mitigated
16,173
7,893
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cegaz
Merlin
4,059
244
0
823
6,213
1,854
16
3,054
2,859
35,699
0
W
11,019
956
0
881
5,188
1,805
700
1,365
3,623
52,866
0
W
5,091
2,019
0
3,965
10,618
3,893
328
1,446
8,988
0
36,117
L
Artemis
4,132
1,493
0
360
7,975
2,741
1,417
3,307
4,556
0
33,799
L
Bellona
SrSpaguetty
Bellona
3,892
1,884
0
808
8,731
4,880
27
4,168
4,457
0
26,410
W
4,481
1,389
0
1,129
7,759
3,881
497
1,386
6,353
11,608
0
L
Gilgamesh
WritingWarlock
Gilgamesh
4,254
836
0
1,104
10,473
3,507
156
3,171
7,182
0
24,127
W
Cabrakan
freshprinz01
Cabrakan
3,753
546
0
1,592
7,308
5,175
468
373
6,885
32,697
0
W
2,164
1,212
0
326
3,649
1,029
578
1,164
2,485
0
18,264
L
2,129
620
0
884
9,173
3,191
0
4,729
4,258
17,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
30,626
313
Minions Killed
262
0
Camps Cleared
0
1,129,381
Distance Traveled
1,172,042
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,606
508
75
6
0
238,274
0
W
Raijin
8,748
673
110
8
0
286,623
4
W
Fenrir
7,500
577
72
6
0
236,032
2
L
Artemis
5,987
461
65
5
0
226,048
2
L
Bellona
6,569
505
54
4
0
232,137
2
W
Ymir
7,283
560
13
1
0
227,522
1
L
Gilgamesh
5,404
416
46
4
0
250,062
0
W
Cabrakan
7,025
540
74
6
0
202,460
1
W
Neith
6,224
479
44
3
0
176,744
0
L
Ymir
6,060
466
22
2
0
225,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role