Player Matchup

Zeus
Zeus
Blueavatar
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BubaJuba
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Chaac
Chaac
ShadëtheGraey
Chaac
Level 147
God Stats
2W - 3L
1,745 SR
Queue Stats
312W - 326L
1,626 Elo+
Solo
Geb
Geb
Whiteavater
Geb
Level 126
God Stats
0W - 1L
1,706 SR
Queue Stats
36W - 31L
1,560 Elo+
Party 3
Arachne
Arachne
Wuutrak
Arachne
Level 125
God Stats
6W - 7L
1,537 SR
Queue Stats
126W - 134L
1,567 Elo+
Solo
Team Averages
Level 134
1,598 SR
1,551 Elo+

VS

Team Averages
Level 140
1,464 SR
1,627 Elo+
Pele
Pele
IsekaiMe
Pele
Level 130
God Stats
14W - 10L
1,431 SR
Queue Stats
390W - 330L
1,539 Elo+
Party 2
Cerberus
Cerberus
Karlitos9509
Cerberus
Level 145
God Stats
1W - 0L
1,281 SR
Queue Stats
73W - 52L
1,682 Elo+
Party 2
Bellona
Bellona
Piyeongblu
Bellona
Level 145
God Stats
2W - 1L
1,662 SR
Queue Stats
64W - 61L
1,595 Elo+
Solo
Medusa
Medusa
Pr3pared
Medusa
Level 129
God Stats
8W - 5L
1,406 SR
Queue Stats
400W - 358L
1,613 Elo+
Party 1
Janus
Janus
SLEEPYPR0DIGY
Janus
Level 152
God Stats
10W - 10L
1,541 SR
Queue Stats
329W - 281L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,191
519
3,091
4,796
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
BubaJuba
Apollo
9
0 / 2 / 0
5,392
539
1,926
4,697
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 0
6,366
637
4,031
6,085
2,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,857
486
1,837
6,291
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Wuutrak
Arachne
9
1 / 3 / 1
5,405
541
1,908
5,954
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
7 / 2 / 2
6,239
624
6,354
6,537
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Karlitos9509
Cerberus
10
0 / 2 / 1
5,777
578
1,493
5,697
3,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Piyeongblu
Bellona
9
1 / 0 / 5
5,529
553
3,490
6,303
3,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Pr3pared
Medusa
10
3 / 0 / 3
6,151
615
2,489
3,139
848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 0 / 3
6,194
619
2,529
5,748
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Apollo
BubaJuba
Apollo
0
2
0
0
W
Pele
7
2
2
4
W
Cerberus
Karlitos9509
Cerberus
0
2
1
0.25
W
Bellona
Piyeongblu
Bellona
1
0
5
3.5
W
Medusa
Pr3pared
Medusa
3
0
3
4.5
W
2
0
3
3.5
L
3
1
0
3
L
0
3
0
0
L
Arachne
Wuutrak
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,793
Damage
16,355
27,823
Taken
27,424
9,822
Mitigated
11,451
8,687
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,091
473
0
499
4,796
1,228
0
847
3,949
23,969
0
L
Apollo
BubaJuba
Apollo
1,926
1,732
0
1,467
4,697
1,048
0
628
4,069
0
29,653
W
Pele
6,354
1,666
0
2,073
6,537
2,727
0
1,007
5,462
0
31,790
W
Cerberus
Karlitos9509
Cerberus
1,493
116
0
1,018
5,697
3,094
0
0
5,697
24,638
0
W
Bellona
Piyeongblu
Bellona
3,490
1,040
0
2,310
6,303
3,162
301
1,210
5,049
0
27,612
W
Medusa
Pr3pared
Medusa
2,489
729
0
1,642
3,139
848
353
765
2,374
0
29,275
W
2,529
552
0
1,849
5,748
1,620
0
1,676
3,914
41,078
0
L
4,031
468
0
2,408
6,085
2,765
0
1,476
4,609
0
37,216
L
1,837
251
0
2,198
6,291
2,419
0
1,054
5,237
12,899
0
L
Arachne
Wuutrak
Arachne
1,908
1,372
0
2,115
5,954
2,362
0
17
5,937
0
24,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
29,890
298
Minions Killed
347
0
Camps Cleared
0
932,542
Distance Traveled
1,015,870
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,191
519
61
6
0
161,354
0
L
Apollo
5,392
539
70
7
0
167,192
1
W
Pele
6,239
624
62
6
0
210,409
3
W
Cerberus
5,777
578
67
7
0
186,116
0
W
Bellona
5,529
553
60
6
0
222,738
2
W
Medusa
6,151
615
63
6
0
187,094
2
W
Janus
6,194
619
95
10
0
209,513
2
L
Chaac
6,366
637
81
8
0
194,943
2
L
Geb
4,857
486
26
3
0
206,712
2
L
Arachne
5,405
541
60
6
0
202,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role