Player Matchup

Erlang Shen
Erlang Shen
SlantedLeft
Erlang Shen
Level 27
God Stats
7W - 4L
1,296 SR
Queue Stats
192W - 153L
1,589 Elo+
Party 1
Chernobog
Chernobog
SoloOrDrunk
Chernobog
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 90L
1,647 Elo+
Party 1
Khepri
Khepri
SteelyPancake
Khepri
Level 26
God Stats
12W - 7L
1,540 SR
Queue Stats
116W - 134L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
bigbilbert
Cthulhu
Level 26
God Stats
25W - 25L
1,581 SR
Queue Stats
117W - 107L
1,558 Elo+
Party 2
Vulcan
Vulcan
theyunglegend
Vulcan
Level 27
God Stats
3W - 4L
1,461 SR
Queue Stats
57W - 52L
1,626 Elo+
Party 1
Team Averages
Level 27
1,476 SR
1,585 Elo+

VS

Team Averages
Level 16
1,661 SR
1,614 Elo+
Neith
Neith
AnderMarine
Neith
Level 21
God Stats
28W - 20L
1,768 SR
Queue Stats
43W - 34L
1,694 Elo+
Solo
Ne Zha
Ne Zha
BRlNKSSSSS
Ne Zha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,774 Elo+
Party 3
Chiron
Chiron
McL Caaaioz
Chiron
Level 8
God Stats
4W - 2L
1,709 SR
Queue Stats
5W - 7L
1,774 Elo+
Party 3
Chang'e
Chang'e
NuggetxLover92
Chang'e
Level 28
God Stats
4W - 8L
1,551 SR
Queue Stats
60W - 96L
1,339 Elo+
Party 4
Bellona
Bellona
SynHawkeye
Bellona
Level 17
God Stats
2W - 1L
1,779 SR
Queue Stats
16W - 13L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SlantedLeft
Erlang Shen
16
5 / 1 / 5
9,477
557
7,779
9,447
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
SoloOrDrunk
Chernobog
14
5 / 3 / 1
8,421
495
8,385
11,401
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 5
8,308
489
2,992
9,871
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
bigbilbert
Cthulhu
16
3 / 0 / 2
9,458
556
9,502
12,437
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 1 / 3
9,725
572
11,009
7,435
2,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
7,990
470
15,782
12,250
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
BRlNKSSSSS
Ne Zha
15
5 / 6 / 0
9,030
531
8,402
13,995
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
11
0 / 5 / 4
6,663
392
3,369
8,346
2,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 0
6,699
394
2,610
9,762
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SynHawkeye
Bellona
13
0 / 4 / 0
7,307
430
4,761
12,758
7,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
21
Kills
9
9
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Ne Zha
BRlNKSSSSS
Ne Zha
5
6
0
0.83
L
Chiron
0
5
4
0.4
L
0
2
0
0
W
Erlang Shen
SlantedLeft
Erlang Shen
5
1
5
7.5
W
Chernobog
SoloOrDrunk
Chernobog
5
3
1
1.83
W
1
4
5
0.88
L
Bellona
SynHawkeye
Bellona
0
4
0
0
W
Cthulhu
bigbilbert
Cthulhu
3
0
2
4
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,667
Damage
34,924
50,591
Taken
57,111
29,248
Mitigated
23,026
21,220
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,782
10,427
0
4,324
12,250
4,143
650
3,919
8,331
0
61,349
L
Ne Zha
BRlNKSSSSS
Ne Zha
8,402
3,463
0
1,974
13,995
5,589
0
4,502
9,463
0
56,580
L
Chiron
3,369
1,484
110
1,429
8,346
2,292
391
2,052
6,278
0
21,158
L
2,610
485
433
2,941
9,762
3,160
531
5,631
4,101
28,104
0
W
Erlang Shen
SlantedLeft
Erlang Shen
7,779
3,493
0
3,590
9,447
5,352
0
822
8,507
0
71,324
W
Chernobog
SoloOrDrunk
Chernobog
8,385
5,146
0
5,906
11,401
3,579
375
0
11,401
0
61,132
W
2,992
341
0
2,813
9,871
4,935
167
0
9,871
14,334
0
L
Bellona
SynHawkeye
Bellona
4,761
1,502
0
2,298
12,758
7,842
182
6,679
5,419
0
39,343
W
Cthulhu
bigbilbert
Cthulhu
9,502
1,705
186
5,469
12,437
12,769
264
805
11,596
58,855
0
W
11,009
1,288
0
3,256
7,435
2,613
642
691
6,606
58,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
37,689
487
Minions Killed
373
0
Camps Cleared
0
1,570,461
Distance Traveled
1,392,977
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,990
470
89
5
0
251,708
1
L
Ne Zha
9,030
531
92
5
0
280,327
3
L
Chiron
6,663
392
45
3
0
272,642
0
L
Chang'e
6,699
394
57
3
0
281,174
0
W
Erlang Shen
9,477
557
127
7
0
332,581
2
W
Chernobog
8,421
495
102
6
0
285,807
5
W
Khepri
8,308
489
28
2
0
308,744
1
L
Bellona
7,307
430
90
5
0
307,126
2
W
Cthulhu
9,458
556
118
7
0
293,238
1
W
Vulcan
9,725
572
112
7
0
350,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role