Player Matchup

Ah Puch
Ah Puch
Kiefun_
Ah Puch
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
21W - 26L
1,452 Elo+
Party 3
Medusa
Medusa
Mr_K_killjoy
Medusa
Level 27
God Stats
24W - 31L
1,455 SR
Queue Stats
266W - 327L
1,365 Elo+
Party 2
Cabrakan
Cabrakan
ThePlatinumSoul
Cabrakan
Level 49
God Stats
8W - 10L
1,468 SR
Queue Stats
156W - 235L
1,313 Elo+
Party 3
Thanatos
Thanatos
captainasscrack6
Thanatos
Level 99
God Stats
18W - 14L
1,536 SR
Queue Stats
279W - 307L
1,393 Elo+
Party 2
King Arthur
King Arthur
jondahltomasson
King Arthur
Level 42
God Stats
0W - 2L
1,388 SR
Queue Stats
167W - 201L
1,446 Elo+
Solo
Team Averages
Level 49
1,511 SR
1,394 Elo+

VS

Team Averages
Level 60
1,523 SR
1,501 Elo+
Freya
Freya
JT_PooFace
Freya
Level 46
God Stats
3W - 4L
1,513 SR
Queue Stats
146W - 140L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
Lady_of_Valyria
Nu Wa
Level 39
God Stats
47W - 33L
1,550 SR
Queue Stats
110W - 108L
1,434 Elo+
Party 1
Neith
Neith
Lathron1
Neith
Level 108
God Stats
21W - 16L
1,499 SR
Queue Stats
235W - 193L
1,575 Elo+
Party 4
Sylvanus
Sylvanus
Maedheos
Sylvanus
Level 28
God Stats
1W - 1L
1,311 SR
Queue Stats
103W - 70L
1,599 Elo+
Party 4
Bakasura
Bakasura
New-Quartz
Bakasura
Level 78
God Stats
2W - 1L
1,744 SR
Queue Stats
221W - 210L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kiefun_
Ah Puch
14
1 / 2 / 1
8,713
513
5,710
7,573
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
1 / 5 / 4
7,474
440
7,923
10,510
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
11
5 / 9 / 2
7,018
413
6,888
15,375
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 8 / 2
7,799
459
7,447
13,955
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
jondahltomasson
King Arthur
14
1 / 6 / 0
8,205
483
4,015
14,481
9,518
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
8 / 0 / 1
11,062
651
11,997
8,495
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 1 / 9
10,182
599
6,553
5,341
1,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lathron1
Neith
15
4 / 3 / 11
9,610
565
8,972
12,237
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Maedheos
Sylvanus
13
4 / 5 / 8
8,309
489
10,138
13,524
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
New-Quartz
Bakasura
17
12 / 1 / 6
10,728
631
8,662
14,098
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
30
30
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Freya
8
0
1
8.5
L
Ah Puch
Kiefun_
Ah Puch
1
2
1
0.75
W
2
1
9
6.5
W
Neith
Lathron1
Neith
4
3
11
3.17
W
Sylvanus
Maedheos
Sylvanus
4
5
8
1.6
L
Medusa
1
5
4
0.6
W
Bakasura
New-Quartz
Bakasura
12
1
6
15
L
Cabrakan
5
9
2
0.67
L
2
8
2
0.38
L
King Arthur
jondahltomasson
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
46,322
61,894
Taken
53,695
28,607
Mitigated
22,790
13,794
Healing
24,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
11,997
4,057
0
5,090
8,495
3,891
0
309
8,186
70,827
4,481
L
Ah Puch
Kiefun_
Ah Puch
5,710
415
0
2,285
7,573
2,142
0
4,446
2,907
63,775
0
W
6,553
618
0
1,883
5,341
1,873
1,835
3,624
1,717
65,312
0
W
Neith
Lathron1
Neith
8,972
4,593
0
4,727
12,237
4,103
384
1,411
10,826
0
53,587
W
Sylvanus
Maedheos
Sylvanus
10,138
3,317
980
3,749
13,524
6,720
268
6,344
7,180
30,664
4,825
L
Medusa
7,923
3,117
0
1,710
10,510
3,237
0
4,059
6,381
0
41,205
W
Bakasura
New-Quartz
Bakasura
8,662
6,051
0
8,487
14,098
6,203
49
910
13,188
0
54,388
L
Cabrakan
6,888
979
0
2,290
15,375
9,537
0
6,462
8,573
22,109
0
L
7,447
2,371
0
6,839
13,955
4,173
0
2,732
10,481
0
53,811
L
King Arthur
jondahltomasson
King Arthur
4,015
428
0
670
14,481
9,518
0
9,869
4,430
0
42,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
49,891
439
Minions Killed
542
0
Camps Cleared
0
1,456,349
Distance Traveled
1,581,356
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,062
651
128
8
0
304,826
5
L
Ah Puch
8,713
513
146
9
0
308,257
5
W
Nu Wa
10,182
599
152
9
0
312,170
6
W
Neith
9,610
565
86
5
0
278,360
2
W
Sylvanus
8,309
489
43
3
0
299,332
3
L
Medusa
7,474
440
78
5
0
290,677
1
W
Bakasura
10,728
631
133
8
0
386,668
6
L
Cabrakan
7,018
413
24
1
0
295,080
0
L
Thanatos
7,799
459
85
5
0
292,271
2
L
King Arthur
8,205
483
106
6
0
270,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role