Player Matchup

Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MrLeedles42
Scylla
Level 39
God Stats
24W - 21L
1,553 SR
Queue Stats
72W - 77L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Onyx3512
Gilgamesh
Level 84
God Stats
6W - 4L
1,268 SR
Queue Stats
354W - 306L
1,480 Elo+
Party 1
Izanami
Izanami
PapaCheeto
Izanami
Level 47
God Stats
9W - 8L
1,467 SR
Queue Stats
195W - 174L
1,598 Elo+
Solo
Persephone
Persephone
yatami31
Persephone
Level 156
God Stats
5W - 7L
1,439 SR
Queue Stats
96W - 108L
1,477 Elo+
Solo
Team Averages
Level 72
1,445 SR
1,505 Elo+

VS

Team Averages
Level 81
1,522 SR
1,564 Elo+
Cthulhu
Cthulhu
Ace252
Cthulhu
Level 155
God Stats
19W - 22L
1,417 SR
Queue Stats
311W - 310L
1,516 Elo+
Party 2
Achilles
Achilles
Dirtylilbubblex
Achilles
Level 146
God Stats
5W - 6L
1,667 SR
Queue Stats
121W - 124L
1,585 Elo+
Party 2
Skadi
Skadi
RuntzNBluntz03
Skadi
Level 33
God Stats
5W - 7L
1,340 SR
Queue Stats
69W - 67L
1,546 Elo+
Solo
Persephone
Persephone
brownskin1981
Persephone
Level 26
God Stats
5W - 4L
1,558 SR
Queue Stats
13W - 9L
1,677 Elo+
Party 2
Danzaburou
Danzaburou
nails78990
Danzaburou
Level 46
God Stats
37W - 26L
1,630 SR
Queue Stats
382W - 408L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
0 / 7 / 7
13,480
843
9,002
19,404
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
20
4 / 7 / 11
14,813
926
22,350
19,286
7,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Onyx3512
Gilgamesh
20
3 / 1 / 14
15,167
948
20,488
24,351
26,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
PapaCheeto
Izanami
20
14 / 5 / 4
19,038
1,190
37,250
18,008
7,043
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
yatami31
Persephone
20
2 / 2 / 12
14,665
917
21,840
9,057
3,704
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace252
Cthulhu
20
5 / 5 / 10
14,536
909
14,684
34,517
45,350
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
20
10 / 4 / 11
17,643
1,103
24,935
36,084
52,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 10 / 7
13,525
845
14,118
25,196
13,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
brownskin1981
Persephone
20
5 / 4 / 13
16,984
1,062
32,712
21,210
9,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
nails78990
Danzaburou
16
0 / 0 / 0
11,330
708
0
0
0

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
63
23
Kills
22
22
Deaths
23
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
7
7
0.5
L
Cthulhu
Ace252
Cthulhu
5
5
10
2
L
Achilles
10
4
11
3.88
W
Scylla
4
7
11
1.36
W
Gilgamesh
Onyx3512
Gilgamesh
3
1
14
10
W
Izanami
PapaCheeto
Izanami
14
5
4
3.2
L
2
10
7
0.55
L
Persephone
brownskin1981
Persephone
5
4
13
2.88
L
Danzaburou
nails78990
Danzaburou
0
0
0
0
W
Persephone
yatami31
Persephone
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,930
Damage
86,449
90,106
Taken
117,007
52,940
Mitigated
120,666
4,107
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,002
2,917
0
1,532
19,404
8,619
0
9,818
9,150
0
48,003
L
Cthulhu
Ace252
Cthulhu
14,684
555
0
1,775
34,517
45,350
0
15,018
19,499
38,714
0
L
Achilles
24,935
6,236
0
1,395
36,084
52,444
0
12,423
23,661
0
55,774
W
Scylla
22,350
1,409
0
1,893
19,286
7,413
0
9,149
9,756
46,390
0
W
Gilgamesh
Onyx3512
Gilgamesh
20,488
4,518
0
91
24,351
26,161
0
10,257
13,706
0
34,134
W
Izanami
PapaCheeto
Izanami
37,250
31,408
0
293
18,008
7,043
0
11,706
5,695
0
96,572
L
14,118
7,766
0
507
25,196
13,836
0
8,458
16,738
0
30,328
L
Persephone
brownskin1981
Persephone
32,712
1,046
516
3,691
21,210
9,036
0
8,289
12,917
83,479
0
L
Danzaburou
nails78990
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
yatami31
Persephone
21,840
683
0
298
9,057
3,704
0
4,492
4,401
43,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,163
Gold Earned
74,018
356
Minions Killed
299
18
Camps Cleared
5
1,553,208
Distance Traveled
1,119,222
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,480
843
84
5
2
297,471
0
L
Cthulhu
14,536
909
52
3
0
246,105
0
L
Achilles
17,643
1,103
67
4
3
318,902
0
W
Scylla
14,813
926
79
5
1
326,672
1
W
Gilgamesh
15,167
948
29
2
0
340,182
0
W
Izanami
19,038
1,190
118
7
14
297,052
3
L
Skadi
13,525
845
35
2
1
256,598
0
L
Persephone
16,984
1,062
145
9
1
297,617
0
L
Danzaburou
11,330
708
0
0
0
0
0
W
Persephone
14,665
917
46
3
1
291,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role