Player Matchup

Osiris
Osiris
CaneofCandy
Osiris
Level 108
God Stats
7W - 0L
1,696 SR
Queue Stats
34W - 32L
1,516 Elo+
Solo
Skadi
Skadi
ComeAtMee
Skadi
Level 53
God Stats
20W - 12L
1,550 SR
Queue Stats
36W - 29L
1,400 Elo+
Party 2
Mulan
Mulan
GeorgoAho
Mulan
Level 82
God Stats
20W - 8L
1,664 SR
Queue Stats
37W - 23L
1,456 Elo+
Party 2
Anubis
Anubis
Ginarr
Anubis
Level 89
God Stats
4W - 7L
1,569 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
TeTeNic025
Cthulhu
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 120L
1,506 Elo+
Solo
Team Averages
Level 88
1,596 SR
1,469 Elo+

VS

Team Averages
Level 54
1,512 SR
1,351 Elo+
Danzaburou
Danzaburou
Hercules1504
Danzaburou
Level 37
God Stats
10W - 11L
1,356 SR
Queue Stats
17W - 38L
1,305 Elo+
Party 1
Anubis
Anubis
MP7 Jesus
Anubis
Level 47
God Stats
5W - 3L
1,711 SR
Queue Stats
23W - 36L
1,372 Elo+
Party 1
Cabrakan
Cabrakan
Mohawara
Cabrakan
Level 49
God Stats
9W - 6L
1,591 SR
Queue Stats
334W - 366L
1,438 Elo+
Solo
Amaterasu
Amaterasu
RIARTAX
Amaterasu
Level 65
God Stats
1W - 2L
1,478 SR
Queue Stats
18W - 40L
1,320 Elo+
Party 1
Nemesis
Nemesis
zomb103
Nemesis
Level 73
God Stats
13W - 19L
1,421 SR
Queue Stats
18W - 39L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 1 / 3
7,540
539
4,676
7,087
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
ComeAtMee
Skadi
14
5 / 2 / 2
8,573
612
6,945
6,854
1,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
GeorgoAho
Mulan
12
6 / 3 / 1
7,609
544
8,732
9,691
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Ginarr
Anubis
13
8 / 7 / 4
8,240
589
10,980
10,957
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TeTeNic025
Cthulhu
11
1 / 1 / 6
7,316
523
5,501
8,689
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hercules1504
Danzaburou
10
1 / 5 / 7
6,607
472
5,216
9,406
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
MP7 Jesus
Anubis
11
1 / 6 / 7
6,693
478
5,468
10,901
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Mohawara
Cabrakan
10
3 / 6 / 5
6,736
481
5,111
10,643
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
RIARTAX
Amaterasu
12
2 / 1 / 2
6,893
492
2,699
5,898
3,311
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
zomb103
Nemesis
13
6 / 4 / 3
8,037
574
8,313
12,200
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
21
Kills
13
14
Deaths
22
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
1
3
2.5
W
Skadi
ComeAtMee
Skadi
5
2
2
3
W
Mulan
GeorgoAho
Mulan
6
3
1
2.17
W
Anubis
Ginarr
Anubis
8
7
4
1.43
L
Danzaburou
Hercules1504
Danzaburou
1
5
7
0.9
L
Anubis
MP7 Jesus
Anubis
1
6
7
0.75
L
Cabrakan
Mohawara
Cabrakan
3
6
5
0.92
L
Amaterasu
RIARTAX
Amaterasu
2
1
2
3
W
Cthulhu
TeTeNic025
Cthulhu
1
1
6
4
L
Nemesis
zomb103
Nemesis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,834
Damage
26,807
43,278
Taken
49,048
22,355
Mitigated
25,643
8,515
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,676
1,307
0
1,465
7,087
5,232
1,320
936
6,151
0
41,517
W
Skadi
ComeAtMee
Skadi
6,945
3,670
0
2,186
6,854
1,920
2,890
1,594
5,260
0
49,221
W
Mulan
GeorgoAho
Mulan
8,732
1,260
0
1,001
9,691
4,236
716
3,131
6,560
0
35,438
W
Anubis
Ginarr
Anubis
10,980
1,102
0
3,267
10,957
4,227
208
2,934
8,023
40,039
0
L
Danzaburou
Hercules1504
Danzaburou
5,216
1,818
0
1,488
9,406
3,481
0
2,756
6,650
0
30,176
L
Anubis
MP7 Jesus
Anubis
5,468
346
0
3,432
10,901
4,847
0
4,888
6,013
28,483
0
L
Cabrakan
Mohawara
Cabrakan
5,111
787
0
2,146
10,643
9,525
0
3,013
7,630
14,160
0
L
Amaterasu
RIARTAX
Amaterasu
2,699
746
0
1,940
5,898
3,311
642
397
5,501
0
23,519
W
Cthulhu
TeTeNic025
Cthulhu
5,501
513
0
596
8,689
6,740
132
1,984
6,705
28,654
0
L
Nemesis
zomb103
Nemesis
8,313
3,639
0
4,753
12,200
4,479
0
5,427
6,773
0
37,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
34,966
377
Minions Killed
217
0
Camps Cleared
0
1,281,168
Distance Traveled
1,326,391
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,540
539
104
7
0
261,760
4
W
Skadi
8,573
612
94
7
0
238,378
1
W
Mulan
7,609
544
55
4
0
264,184
4
W
Anubis
8,240
589
65
5
0
219,108
1
L
Danzaburou
6,607
472
53
4
0
253,542
0
L
Anubis
6,693
478
50
4
0
235,659
5
L
Cabrakan
6,736
481
9
1
0
282,776
6
L
Amaterasu
6,893
492
43
3
0
270,834
3
W
Cthulhu
7,316
523
59
4
0
297,738
3
L
Nemesis
8,037
574
62
4
0
283,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role