Player Matchup

Ra
Ra
Krúnk
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,350 Elo+
Solo
Ne Zha
Ne Zha
Lieux
Ne Zha
Level 47
God Stats
48W - 62L
1,561 SR
Queue Stats
262W - 321L
1,392 Elo+
Solo
Ymir
Ymir
MachoTheRage
Ymir
Level 29
God Stats
5W - 9L
1,586 SR
Queue Stats
116W - 125L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
MercuryXxHg
Gilgamesh
Level 48
God Stats
6W - 3L
1,527 SR
Queue Stats
122W - 139L
1,391 Elo+
Solo
Anhur
Anhur
ZordiakPrime
Anhur
Level 47
God Stats
13W - 15L
1,596 SR
Queue Stats
135W - 152L
1,419 Elo+
Party 1
Team Averages
Level 48
1,554 SR
1,396 Elo+

VS

Team Averages
Level 59
1,530 SR
1,413 Elo+
Agni
Agni
Dfandinoss
Agni
Level 69
God Stats
7W - 4L
1,519 SR
Queue Stats
20W - 19L
1,193 Elo+
Solo
Chaac
Chaac
JaboiRawdog
Chaac
Level 48
God Stats
3W - 4L
1,388 SR
Queue Stats
117W - 122L
1,471 Elo+
Solo
Serqet
Serqet
MrBossman736
Serqet
Level 99
God Stats
3W - 1L
1,710 SR
Queue Stats
61W - 54L
1,499 Elo+
Solo
Cerberus
Cerberus
SonVegeta
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Xanderplay93
Danzaburou
Level 33
God Stats
12W - 4L
1,531 SR
Queue Stats
345W - 328L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 4 / 2
7,306
457
3,977
6,601
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Lieux
Ne Zha
14
3 / 4 / 1
8,431
527
2,971
10,236
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 6 / 1
7,108
444
7,501
13,709
8,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
MercuryXxHg
Gilgamesh
11
0 / 5 / 0
6,455
403
5,230
10,296
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 6 / 2
6,486
405
4,793
9,337
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,497
594
5,163
6,291
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 5
10,505
657
10,077
11,271
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
16
10 / 2 / 6
10,120
633
6,471
10,583
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SonVegeta
Cerberus
13
1 / 1 / 9
7,750
484
3,922
8,362
6,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Xanderplay93
Danzaburou
15
5 / 0 / 6
9,492
593
9,675
6,997
2,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
25
25
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
4
1
5
6.5
L
Ra
1
4
2
0.5
L
Ne Zha
Lieux
Ne Zha
3
4
1
0.88
L
2
6
1
0.42
L
Gilgamesh
MercuryXxHg
Gilgamesh
0
5
0
0
W
Serqet
10
2
6
6.5
W
Cerberus
SonVegeta
Cerberus
1
1
9
5.5
W
Danzaburou
Xanderplay93
Danzaburou
5
0
6
8
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,472
Damage
35,308
50,179
Taken
43,504
23,547
Mitigated
23,222
9,642
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,163
141
0
886
6,291
2,378
1,307
2,682
3,329
55,716
0
W
10,077
1,516
0
7,391
11,271
7,783
200
832
10,439
0
63,883
L
Ra
3,977
218
9
965
6,601
2,143
0
2,458
3,895
32,439
0
L
Ne Zha
Lieux
Ne Zha
2,971
418
0
2,922
10,236
3,285
0
1,228
8,702
0
40,389
L
7,501
1,874
0
2,438
13,709
8,971
0
3,882
9,655
28,425
0
L
Gilgamesh
MercuryXxHg
Gilgamesh
5,230
1,701
0
1,589
10,296
6,952
0
0
9,666
0
33,454
W
Serqet
6,471
1,646
0
710
10,583
3,952
226
1,817
8,678
0
57,838
W
Cerberus
SonVegeta
Cerberus
3,922
697
0
1,824
8,362
6,420
282
3,613
4,701
16,862
0
W
Danzaburou
Xanderplay93
Danzaburou
9,675
4,133
0
3,590
6,997
2,689
4,602
2,108
4,879
0
63,196
L
4,793
2,563
0
1,719
9,337
2,196
0
1,035
7,956
0
29,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
47,364
321
Minions Killed
496
0
Camps Cleared
0
1,367,161
Distance Traveled
1,471,230
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,497
594
112
7
0
285,017
2
W
Chaac
10,505
657
141
9
0
285,546
4
L
Ra
7,306
457
71
4
0
292,005
10
L
Ne Zha
8,431
527
84
5
0
319,802
4
L
Ymir
7,108
444
39
2
0
232,627
4
L
Gilgamesh
6,455
403
59
4
0
266,174
3
W
Serqet
10,120
633
86
5
0
364,504
2
W
Cerberus
7,750
484
50
3
0
257,234
3
W
Danzaburou
9,492
593
107
7
0
278,929
6
L
Anhur
6,486
405
68
4
0
256,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role