Player Matchup

Hades
Hades
ManiaKv3
Hades
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
294W - 367L
1,418 Elo+
Party 2
Da Ji
Da Ji
UnVizcoVendado
Da Ji
Level 14
God Stats
6W - 6L
1,680 SR
Queue Stats
548W - 597L
1,492 Elo+
Party 2
Chaac
Chaac
andrea_lechugaa
Chaac
Level 26
God Stats
1W - 1L
1,762 SR
Queue Stats
38W - 62L
1,344 Elo+
Party 2
Pele
Pele
chicharrero37
Pele
Level 22
God Stats
8W - 9L
1,594 SR
Queue Stats
44W - 50L
1,304 Elo+
Party 1
Cerberus
Cerberus
xxlorenzoxx32
Cerberus
Level 24
God Stats
28W - 22L
1,579 SR
Queue Stats
79W - 87L
1,306 Elo+
Party 1
Team Averages
Level 30
1,623 SR
1,373 Elo+

VS

Team Averages
Level 18
1,407 SR
1,357 Elo+
Susano
Susano
SwankyYT1943
Susano
Level 4
God Stats
8W - 10L
1,577 SR
Queue Stats
17W - 21L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Twitch_IKbrenes
Sun Wukong
Level 18
God Stats
12W - 14L
1,410 SR
Queue Stats
131W - 149L
1,262 Elo+
Party 3
Janus
Janus
XxDoCtOrSiLicOnA
Janus
Level 18
God Stats
8W - 8L
1,089 SR
Queue Stats
134W - 131L
1,310 Elo+
Party 3
Yemoja
Yemoja
XxStar__GazersxX
Yemoja
Level 27
God Stats
7W - 9L
1,459 SR
Queue Stats
35W - 32L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
nmo14
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ManiaKv3
Hades
18
10 / 2 / 10
11,913
567
15,717
13,331
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 12
11,608
553
14,730
15,144
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 5
10,678
508
14,098
16,263
12,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 6 / 3
9,286
442
4,652
10,036
3,912
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
xxlorenzoxx32
Cerberus
17
0 / 1 / 2
9,452
450
5,408
16,930
12,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
4 / 4 / 3
9,557
455
7,710
15,838
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Twitch_IKbrenes
Sun Wukong
14
3 / 7 / 5
8,996
428
6,069
16,489
10,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 10 / 1
9,216
439
8,539
14,216
4,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 0
10,048
478
10,105
7,239
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
nmo14
Baron Samedi
14
2 / 6 / 5
8,719
415
10,734
12,337
5,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
27
Kills
11
11
Deaths
28
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
ManiaKv3
Hades
10
2
10
7.5
L
Susano
4
4
3
1.38
L
Sun Wukong
Twitch_IKbrenes
Sun Wukong
3
7
5
0.79
W
7
0
12
13
L
1
10
1
0.15
L
1
1
0
1
W
8
2
5
5.25
W
2
6
3
0.58
L
Baron Samedi
nmo14
Baron Samedi
2
6
5
0.75
W
Cerberus
xxlorenzoxx32
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,605
Damage
43,157
71,704
Taken
66,119
44,388
Mitigated
29,214
28,524
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ManiaKv3
Hades
15,717
712
427
4,524
13,331
8,535
2,806
6,370
6,961
75,990
0
L
Susano
7,710
1,221
0
2,800
15,838
5,329
0
2,742
13,096
0
47,637
L
Sun Wukong
Twitch_IKbrenes
Sun Wukong
6,069
822
342
1,698
16,489
10,088
264
3,251
13,238
0
30,527
W
14,730
3,861
795
9,648
15,144
6,548
0
3,448
11,696
0
79,572
L
8,539
859
207
2,156
14,216
4,229
160
7,435
6,781
55,317
0
L
10,105
1,231
498
18
7,239
4,094
880
4,601
2,638
53,781
0
W
14,098
2,290
1,105
6,239
16,263
12,711
1,317
6,515
9,748
0
72,707
W
4,652
227
0
203
10,036
3,912
518
3,426
6,610
997
38,834
L
Baron Samedi
nmo14
Baron Samedi
10,734
1,501
1,470
2,501
12,337
5,474
552
3,096
9,241
41,039
0
W
Cerberus
xxlorenzoxx32
Cerberus
5,408
163
0
5,583
16,930
12,682
757
9,619
7,311
44,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
46,536
525
Minions Killed
369
0
Camps Cleared
0
1,918,471
Distance Traveled
1,916,811
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,913
567
127
6
0
383,912
1
L
Susano
9,557
455
71
3
0
442,791
0
L
Sun Wukong
8,996
428
55
3
0
372,781
6
W
Da Ji
11,608
553
124
6
0
358,529
0
L
Janus
9,216
439
102
5
0
355,343
5
L
Yemoja
10,048
478
79
4
0
372,005
6
W
Chaac
10,678
508
110
5
0
408,997
0
W
Pele
9,286
442
80
4
0
397,116
0
L
Baron Samedi
8,719
415
62
3
0
373,891
6
W
Cerberus
9,452
450
84
4
0
369,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role