Player Matchup

King Arthur
King Arthur
BaronBoos
King Arthur
Level 22
God Stats
2W - 1L
1,565 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Rama
Rama
Boellerbusbus
Rama
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 2L
1,465 Elo+
Party 1
Nox
Nox
Boellerbusfahrer
Nox
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 2L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
DrackenLP
Gilgamesh
Level 11
God Stats
2W - 1L
1,660 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
sNOwlImIt88
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,632 SR
1,486 Elo+

VS

Team Averages
Level 13
1,517 SR
1,602 Elo+
Kuzenbo
Kuzenbo
BartandLees
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,525 Elo+
Solo
Persephone
Persephone
FlexFm
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 173L
1,559 Elo+
Solo
Cerberus
Cerberus
Flouwy
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,694 Elo+
Party 2
Arachne
Arachne
K1DDERZ
Arachne
Level 14
God Stats
6W - 5L
1,587 SR
Queue Stats
53W - 47L
1,538 Elo+
Solo
Neith
Neith
Pavior
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaronBoos
King Arthur
7
1 / 2 / 5
5,084
508
2,494
7,746
2,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
12 / 2 / 5
7,432
743
7,685
5,044
1,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 2 / 10
5,965
597
5,150
4,399
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DrackenLP
Gilgamesh
7
1 / 4 / 3
4,785
479
2,792
6,948
2,925
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
11
3 / 1 / 3
6,999
700
5,129
5,442
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BartandLees
Kuzenbo
5
0 / 4 / 2
4,138
414
2,300
6,751
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
FlexFm
Persephone
7
0 / 1 / 5
5,109
511
4,714
4,023
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Flouwy
Cerberus
7
1 / 7 / 5
5,549
555
2,946
7,452
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
K1DDERZ
Arachne
12
10 / 2 / 1
7,734
773
6,750
6,167
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Pavior
Neith
6
0 / 7 / 3
4,373
437
2,669
7,438
1,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
21
Kills
11
11
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BaronBoos
King Arthur
1
2
5
1.75
L
Kuzenbo
BartandLees
Kuzenbo
0
4
2
0.25
W
12
2
5
7.25
W
4
2
10
4.5
W
Gilgamesh
DrackenLP
Gilgamesh
1
4
3
0.63
L
Persephone
FlexFm
Persephone
0
1
5
2.5
L
Cerberus
Flouwy
Cerberus
1
7
5
0.5
L
Arachne
K1DDERZ
Arachne
10
2
1
5.25
L
Neith
Pavior
Neith
0
7
3
0.21
W
Apollo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
19,379
29,579
Taken
31,831
10,291
Mitigated
13,813
5,597
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BaronBoos
King Arthur
2,494
509
0
364
7,746
2,319
0
2,742
4,866
0
16,830
L
Kuzenbo
BartandLees
Kuzenbo
2,300
832
0
477
6,751
4,563
62
742
5,935
7,707
0
W
7,685
6,265
197
2,584
5,044
1,478
337
1,194
3,750
0
21,576
W
5,150
1,141
0
528
4,399
1,544
745
1,204
3,097
18,839
0
W
Gilgamesh
DrackenLP
Gilgamesh
2,792
687
0
64
6,948
2,925
0
2,082
4,570
0
10,574
L
Persephone
FlexFm
Persephone
4,714
375
0
1,099
4,023
974
306
389
3,605
18,681
0
L
Cerberus
Flouwy
Cerberus
2,946
591
0
773
7,452
3,567
181
1,201
6,191
8,537
0
L
Arachne
K1DDERZ
Arachne
6,750
4,993
0
1,794
6,167
2,765
160
651
5,466
0
36,022
L
Neith
Pavior
Neith
2,669
1,636
0
727
7,438
1,944
81
1,800
5,483
0
13,900
W
Apollo
5,129
3,164
0
1,860
5,442
2,025
2,798
1,912
3,336
0
39,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
26,903
220
Minions Killed
151
0
Camps Cleared
0
929,196
Distance Traveled
940,507
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,084
508
30
3
0
159,122
0
L
Kuzenbo
4,138
414
14
1
0
173,598
2
W
Rama
7,432
743
44
4
0
207,029
5
W
Nox
5,965
597
34
3
0
193,958
1
W
Gilgamesh
4,785
479
22
2
0
189,228
1
L
Persephone
5,109
511
29
3
0
163,970
3
L
Cerberus
5,549
555
15
2
0
199,765
0
L
Arachne
7,734
773
78
8
0
207,458
2
L
Neith
4,373
437
15
2
0
195,716
0
W
Apollo
6,999
700
90
9
0
179,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role