Player Matchup

Bacchus
Bacchus
AlphaJoshua
Bacchus
Level 120
God Stats
4W - 4L
1,415 SR
Queue Stats
23W - 39L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
DreamHide
Gilgamesh
Level 82
God Stats
0W - 2L
1,725 SR
Queue Stats
76W - 108L
1,461 Elo+
Party 1
Izanami
Izanami
Fla69
Izanami
Level 21
God Stats
0W - 5L
1,452 SR
Queue Stats
6W - 12L
1,365 Elo+
Party 1
Discordia
Discordia
Lorkoblako
Discordia
Level 63
God Stats
0W - 1L
1,917 SR
Queue Stats
32W - 46L
1,458 Elo+
Party 1
Neith
Neith
Valouc
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,442 Elo+
Party 1
Team Averages
Level 63
1,602 SR
1,427 Elo+

VS

Team Averages
Level 82
1,607 SR
1,614 Elo+
Baron Samedi
Baron Samedi
IllIIIlIIlllIIl
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,552 Elo+
Party 2
Chaac
Chaac
Orwal
Chaac
Level 44
God Stats
3W - 0L
1,703 SR
Queue Stats
36W - 29L
1,616 Elo+
Party 2
Merlin
Merlin
Rareszx
Merlin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
gravitybone
Gilgamesh
Level 99
God Stats
4W - 1L
1,798 SR
Queue Stats
7W - 5L
1,931 Elo+
Party 2
Neith
Neith
qvok
Neith
Level 128
God Stats
76W - 55L
1,532 SR
Queue Stats
263W - 283L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlphaJoshua
Bacchus
14
2 / 8 / 3
9,034
753
7,036
16,365
17,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
DreamHide
Gilgamesh
15
2 / 8 / 5
8,943
745
10,293
14,955
9,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Fla69
Izanami
11
1 / 5 / 1
7,409
617
1,139
6,612
2,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Lorkoblako
Discordia
13
2 / 8 / 2
8,083
674
9,016
10,527
3,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Valouc
Neith
14
1 / 5 / 5
7,971
664
5,437
12,061
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IllIIIlIIlllIIl
Baron Samedi
15
1 / 2 / 18
9,208
767
8,241
5,728
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Orwal
Chaac
16
3 / 1 / 13
9,696
808
5,918
8,969
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Rareszx
Merlin
17
4 / 1 / 19
9,917
826
10,422
9,473
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
gravitybone
Gilgamesh
16
7 / 3 / 15
10,312
859
12,464
11,485
8,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
qvok
Neith
18
19 / 1 / 7
13,128
1,094
16,168
8,174
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
8
Kills
34
34
Deaths
8
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlphaJoshua
Bacchus
2
8
3
0.44
L
Gilgamesh
DreamHide
Gilgamesh
2
8
5
0.56
L
Izanami
Fla69
Izanami
1
5
1
0.3
W
Baron Samedi
IllIIIlIIlllIIl
Baron Samedi
1
2
18
5
L
Discordia
Lorkoblako
Discordia
2
8
2
0.38
W
Chaac
Orwal
Chaac
3
1
13
9.5
W
Merlin
Rareszx
Merlin
4
1
19
13.5
L
Neith
Valouc
Neith
1
5
5
0.7
W
Gilgamesh
gravitybone
Gilgamesh
7
3
15
4.83
W
Neith
qvok
Neith
19
1
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
53,213
60,520
Taken
43,829
38,124
Mitigated
29,121
3,409
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlphaJoshua
Bacchus
7,036
306
0
45
16,365
17,871
0
5,039
10,635
13,729
0
L
Gilgamesh
DreamHide
Gilgamesh
10,293
1,977
0
814
14,955
9,699
0
1,624
12,675
0
32,238
L
Izanami
Fla69
Izanami
1,139
699
0
0
6,612
2,184
0
1,894
4,538
0
10,414
W
Baron Samedi
IllIIIlIIlllIIl
Baron Samedi
8,241
899
1,893
1,781
5,728
5,580
85
2,278
3,450
22,423
0
L
Discordia
Lorkoblako
Discordia
9,016
883
0
566
10,527
3,570
0
3,942
6,215
23,538
0
W
Chaac
Orwal
Chaac
5,918
1,250
0
3,909
8,969
7,541
0
4,283
4,686
0
27,316
W
Merlin
Rareszx
Merlin
10,422
197
0
2,005
9,473
4,008
0
3,432
6,041
30,955
0
L
Neith
Valouc
Neith
5,437
1,917
0
1,984
12,061
4,800
0
4,478
6,984
0
19,131
W
Gilgamesh
gravitybone
Gilgamesh
12,464
2,833
0
2,622
11,485
8,689
390
3,903
7,582
0
29,080
W
Neith
qvok
Neith
16,168
7,729
0
2,927
8,174
3,303
4,337
3,629
4,545
0
47,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
52,261
164
Minions Killed
261
2
Camps Cleared
15
869,096
Distance Traveled
1,042,258
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,034
753
14
1
0
198,278
2
L
Gilgamesh
8,943
745
61
5
1
207,356
0
L
Izanami
7,409
617
21
2
0
98,439
0
W
Baron Samedi
9,208
767
45
4
2
211,097
4
L
Discordia
8,083
674
34
3
1
173,436
0
W
Chaac
9,696
808
45
4
9
186,078
0
W
Merlin
9,917
826
58
5
0
232,213
2
L
Neith
7,971
664
34
3
0
191,587
3
W
Gilgamesh
10,312
859
29
2
4
228,089
0
W
Neith
13,128
1,094
84
7
0
184,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role