Player Matchup

Anhur
Anhur
LIFESUCK0R
Anhur
Level 63
God Stats
3W - 3L
1,683 SR
Queue Stats
56W - 55L
1,536 Elo+
Solo
Achilles
Achilles
Spyker19
Achilles
Level 56
God Stats
9W - 11L
1,476 SR
Queue Stats
192W - 190L
1,475 Elo+
Solo
Anubis
Anubis
Sryukotpusk
Anubis
Level 52
God Stats
2W - 3L
1,420 SR
Queue Stats
185W - 191L
1,520 Elo+
Solo
Skadi
Skadi
byDaniieL
Skadi
Level 126
God Stats
3W - 8L
1,305 SR
Queue Stats
173W - 172L
1,566 Elo+
Solo
Artio
Artio
qawzsexdrcft
Artio
Level 155
God Stats
1W - 2L
1,515 SR
Queue Stats
35W - 38L
1,540 Elo+
Solo
Team Averages
Level 90
1,480 SR
1,527 Elo+

VS

Team Averages
Level 125
1,549 SR
1,506 Elo+
Cabrakan
Cabrakan
Cocaiiine
Cabrakan
Level 138
God Stats
3W - 1L
1,442 SR
Queue Stats
150W - 129L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
Harrymush
Baron Samedi
Level 112
God Stats
8W - 5L
1,696 SR
Queue Stats
345W - 297L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
M4RK1S
Gilgamesh
Level 145
God Stats
5W - 1L
1,717 SR
Queue Stats
101W - 94L
1,504 Elo+
Party 1
Agni
Agni
XvTz Dylann
Agni
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
nKise
Hou Yi
Level 105
God Stats
8W - 7L
1,392 SR
Queue Stats
185W - 151L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 3 / 2
12,784
304
2,675
7,570
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Spyker19
Achilles
20
7 / 9 / 13
20,882
497
33,590
53,053
73,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
20
16 / 13 / 8
23,526
560
43,247
40,727
24,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
byDaniieL
Skadi
20
16 / 9 / 9
24,082
573
40,245
38,321
16,100
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 12 / 22
21,083
502
24,298
71,487
83,452
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cocaiiine
Cabrakan
20
16 / 9 / 9
23,408
557
38,116
41,083
46,225
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Harrymush
Baron Samedi
20
4 / 11 / 16
19,295
459
19,526
35,884
24,786
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
M4RK1S
Gilgamesh
20
7 / 9 / 13
23,034
548
44,666
54,341
56,907
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 10 / 12
19,977
476
21,551
29,777
14,448
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
nKise
Hou Yi
20
11 / 9 / 12
24,984
595
38,138
37,954
16,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
107
46
Kills
45
46
Deaths
48
54
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cocaiiine
Cabrakan
16
9
9
2.28
W
Baron Samedi
Harrymush
Baron Samedi
4
11
16
1.09
L
Anhur
1
3
2
0.67
W
Gilgamesh
M4RK1S
Gilgamesh
7
9
13
1.5
L
Achilles
Spyker19
Achilles
7
9
13
1.5
L
Anubis
16
13
8
1.54
W
7
10
12
1.3
L
Skadi
byDaniieL
Skadi
16
9
9
2.28
W
Hou Yi
nKise
Hou Yi
11
9
12
1.89
L
6
12
22
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,055
Damage
161,997
211,158
Taken
199,039
199,180
Mitigated
159,136
60,031
Healing
42,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cocaiiine
Cabrakan
38,116
2,914
133
9,284
41,083
46,225
0
15,159
25,924
198,926
0
W
Baron Samedi
Harrymush
Baron Samedi
19,526
1,520
2,924
8,231
35,884
24,786
2,504
16,732
19,152
92,639
0
L
Anhur
2,675
1,232
0
1,057
7,570
2,169
954
1,058
6,336
0
25,143
W
Gilgamesh
M4RK1S
Gilgamesh
44,666
10,353
0
12,522
54,341
56,907
774
17,681
36,660
0
202,165
L
Achilles
Spyker19
Achilles
33,590
7,022
0
11,349
53,053
73,403
282
13,427
39,510
0
145,082
L
Anubis
43,247
1,850
217
22,569
40,727
24,056
254
19,554
20,282
193,832
0
W
21,551
2,467
0
1,682
29,777
14,448
1,446
16,122
13,655
142,784
0
L
Skadi
byDaniieL
Skadi
40,245
20,603
0
6,055
38,321
16,100
6,109
12,512
25,563
0
233,735
W
Hou Yi
nKise
Hou Yi
38,138
26,712
0
7,966
37,954
16,770
8,000
9,339
28,615
0
208,552
L
24,298
2,281
2,387
16,397
71,487
83,452
422
31,375
39,354
114,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,357
Gold Earned
110,698
921
Minions Killed
1,051
0
Camps Cleared
0
2,900,426
Distance Traveled
3,620,269
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
23,408
557
222
5
0
703,197
12
W
Baron Samedi
19,295
459
131
3
0
771,168
2
L
Anhur
12,784
304
60
1
0
162,327
2
W
Gilgamesh
23,034
548
251
6
0
701,927
3
L
Achilles
20,882
497
200
5
0
729,294
16
L
Anubis
23,526
560
258
6
0
597,901
4
W
Agni
19,977
476
230
5
0
724,873
1
L
Skadi
24,082
573
280
7
0
648,551
2
W
Hou Yi
24,984
595
217
5
0
719,104
8
L
Artio
21,083
502
123
3
0
762,353
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role