Player Matchup

Loki
Loki
BigFootSlangingD
Loki
Level 25
God Stats
2W - 8L
1,268 SR
Queue Stats
284W - 250L
1,494 Elo+
Solo
Anubis
Anubis
BlockBusterALV
Anubis
Level 18
God Stats
1W - 2L
1,567 SR
Queue Stats
27W - 23L
1,562 Elo+
Solo
Sobek
Sobek
Kibrald
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Kiddflips
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
ScareClown
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,500 Elo+

VS

Team Averages
Level 14
1,490 SR
1,556 Elo+
Set
Set
BRlNKSSSSS
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,677 Elo+
Party 1
The Morrigan
The Morrigan
EzMonster
The Morrigan
Level 16
God Stats
7W - 3L
1,755 SR
Queue Stats
76W - 52L
1,662 Elo+
Solo
Chiron
Chiron
McL Caaaioz
Chiron
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 7L
1,677 Elo+
Party 1
Guan Yu
Guan Yu
batteryacid23
Guan Yu
Level 23
God Stats
5W - 3L
1,390 SR
Queue Stats
111W - 96L
1,473 Elo+
Solo
Yemoja
Yemoja
cyredwinx
Yemoja
Level 16
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 5L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,633
563
3,636
7,095
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 0
6,507
651
2,895
4,611
1,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Kibrald
Sobek
8
1 / 0 / 2
5,184
518
1,874
7,270
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Kiddflips
Gilgamesh
5
0 / 5 / 0
4,064
406
946
5,158
1,150
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ScareClown
Izanami
9
2 / 3 / 1
5,289
529
4,088
4,295
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,470
547
1,562
5,380
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
EzMonster
The Morrigan
11
3 / 3 / 0
6,416
642
4,474
4,151
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
6
0 / 3 / 0
4,160
416
1,935
5,427
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
11
8 / 0 / 1
6,837
684
6,583
7,917
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
cyredwinx
Yemoja
8
1 / 1 / 2
5,226
523
1,750
3,996
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
13
13
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
5
1
0.1
L
4
0
0
4
W
The Morrigan
EzMonster
The Morrigan
3
3
0
1
L
Sobek
Kibrald
Sobek
1
0
2
2
L
Gilgamesh
Kiddflips
Gilgamesh
0
5
0
0
W
Chiron
0
3
0
0
L
Izanami
ScareClown
Izanami
2
3
1
0.83
W
Guan Yu
8
0
1
8.5
W
Yemoja
cyredwinx
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,439
Damage
16,304
28,429
Taken
26,871
10,440
Mitigated
12,680
6,625
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,562
816
0
1,719
5,380
1,489
0
452
4,928
0
26,201
L
3,636
1,208
0
1,942
7,095
1,477
0
1,551
5,277
0
35,386
L
2,895
0
0
1,998
4,611
1,981
0
1,841
2,740
38,960
0
W
The Morrigan
EzMonster
The Morrigan
4,474
790
0
865
4,151
997
0
1,657
2,354
40,291
0
L
Sobek
Kibrald
Sobek
1,874
184
0
2,483
7,270
4,220
162
1,425
5,845
9,907
0
L
Gilgamesh
Kiddflips
Gilgamesh
946
278
0
157
5,158
1,150
0
635
4,286
0
5,172
W
Chiron
1,935
929
284
893
5,427
1,036
0
1,230
4,197
0
12,105
L
Izanami
ScareClown
Izanami
4,088
2,899
0
45
4,295
1,612
108
772
3,523
0
32,053
W
Guan Yu
6,583
1,821
0
4,268
7,917
7,364
259
0
7,767
0
29,154
W
Yemoja
cyredwinx
Yemoja
1,750
760
1,601
919
3,996
1,794
0
1,320
2,676
10,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
28,109
244
Minions Killed
237
0
Camps Cleared
0
872,057
Distance Traveled
840,729
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,470
547
56
6
0
131,849
1
L
Loki
5,633
563
74
7
0
167,626
1
L
Anubis
6,507
651
79
8
0
187,754
4
W
The Morrigan
6,416
642
86
9
0
165,454
2
L
Sobek
5,184
518
19
2
0
212,706
4
L
Gilgamesh
4,064
406
12
1
0
121,337
0
W
Chiron
4,160
416
19
2
0
149,411
0
L
Izanami
5,289
529
60
6
0
182,634
4
W
Guan Yu
6,837
684
58
6
0
208,429
3
W
Yemoja
5,226
523
18
2
0
185,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role