Player Matchup

Janus
Janus
FERNANDICHI
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 368L
1,430 Elo+
Solo
Izanami
Izanami
Luncheon626
Izanami
Level 68
God Stats
1W - 3L
1,261 SR
Queue Stats
101W - 92L
1,420 Elo+
Solo
Arachne
Arachne
SillierRabbit18
Arachne
Level 66
God Stats
118W - 135L
1,402 SR
Queue Stats
250W - 299L
1,351 Elo+
Solo
Cthulhu
Cthulhu
gmoney22595
Cthulhu
Level 125
God Stats
18W - 22L
1,340 SR
Queue Stats
617W - 615L
1,323 Elo+
Solo
King Arthur
King Arthur
gonzalez00000950
King Arthur
Level 77
God Stats
1W - 1L
1,693 SR
Queue Stats
40W - 47L
1,405 Elo+
Solo
Team Averages
Level 79
1,439 SR
1,386 Elo+

VS

Team Averages
Level 73
1,395 SR
1,371 Elo+
Chiron
Chiron
Killem_XD6565
Chiron
Level 64
God Stats
51W - 49L
1,395 SR
Queue Stats
271W - 338L
1,295 Elo+
Party 1
Anubis
Anubis
SHADOWREAPER237
Anubis
Level 67
God Stats
58W - 79L
1,391 SR
Queue Stats
214W - 264L
1,282 Elo+
Party 1
Da Ji
Da Ji
SinVro
Da Ji
Level 106
God Stats
5W - 2L
1,372 SR
Queue Stats
39W - 21L
1,546 Elo+
Solo
Sobek
Sobek
TheFountainGuru
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
game dificulti
Cu Chulainn
Level 66
God Stats
20W - 53L
1,317 SR
Queue Stats
246W - 289L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 3
8,403
420
4,457
15,323
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Luncheon626
Izanami
15
3 / 9 / 2
9,531
477
19,575
19,035
6,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 11 / 3
8,484
424
7,965
19,683
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
gmoney22595
Cthulhu
15
9 / 10 / 2
11,742
587
13,277
27,577
17,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
gonzalez00000950
King Arthur
14
1 / 8 / 2
8,403
420
8,271
19,547
16,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 9
11,498
575
11,259
17,500
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 4 / 19
11,726
586
27,798
21,277
12,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
SinVro
Da Ji
18
14 / 5 / 11
11,841
592
15,969
17,814
8,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 0 / 24
11,178
559
8,687
20,226
21,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
game dificulti
Cu Chulainn
19
13 / 1 / 11
12,335
617
19,315
17,810
16,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
15
Kills
48
48
Deaths
16
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
7
6
9
1.92
L
Izanami
Luncheon626
Izanami
3
9
2
0.44
W
9
4
19
4.63
L
1
11
3
0.23
W
Da Ji
SinVro
Da Ji
14
5
11
3.9
W
5
0
24
17
W
Cu Chulainn
game dificulti
Cu Chulainn
13
1
11
18.5
L
Cthulhu
gmoney22595
Cthulhu
9
10
2
1
L
King Arthur
gonzalez00000950
King Arthur
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,545
Damage
83,028
101,165
Taken
94,627
51,444
Mitigated
65,587
16,311
Healing
36,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,457
645
0
1,545
15,323
4,086
0
5,301
10,022
42,165
0
W
11,259
4,843
1,017
6,191
17,500
6,066
4,104
2,328
15,102
0
84,557
L
Izanami
Luncheon626
Izanami
19,575
14,593
0
4,520
19,035
6,311
172
6,835
12,200
0
67,376
W
27,798
437
0
12,361
21,277
12,981
1,872
4,149
16,796
73,851
0
L
7,965
5,952
0
1,370
19,683
6,579
0
7,722
11,961
0
40,992
W
Da Ji
SinVro
Da Ji
15,969
3,791
0
5,966
17,814
8,378
167
3,512
14,110
0
70,364
W
8,687
885
0
7,350
20,226
21,411
1,239
4,751
15,395
33,656
0
W
Cu Chulainn
game dificulti
Cu Chulainn
19,315
4,534
825
3,158
17,810
16,751
3,852
2,624
14,590
0
75,908
L
Cthulhu
gmoney22595
Cthulhu
13,277
842
846
5,397
27,577
17,617
0
11,751
15,826
43,731
0
L
King Arthur
gonzalez00000950
King Arthur
8,271
570
0
2,633
19,547
16,851
0
4,876
14,671
0
27,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
58,578
339
Minions Killed
480
0
Camps Cleared
0
1,677,032
Distance Traveled
1,750,832
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,403
420
78
4
0
319,654
3
W
Chiron
11,498
575
109
5
0
304,175
1
L
Izanami
9,531
477
110
6
0
270,741
3
W
Anubis
11,726
586
102
5
0
350,207
2
L
Arachne
8,484
424
62
3
0
370,640
0
W
Da Ji
11,841
592
102
5
0
357,206
1
W
Sobek
11,178
559
37
2
0
381,740
1
W
Cu Chulainn
12,335
617
130
7
0
357,504
1
L
Cthulhu
11,742
587
45
2
0
366,219
6
L
King Arthur
8,403
420
44
2
0
349,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role