Player Matchup

Medusa
Medusa
Godsking08
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ToThanato_
Hachiman
Level 18
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Ao Kuang
Ao Kuang
VaultHhunterBro
Ao Kuang
Level 58
God Stats
13W - 17L
1,271 SR
Queue Stats
567W - 622L
1,416 Elo+
Party 3
Pele
Pele
odmack0692000
Pele
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 53L
1,258 Elo+
Party 3
Serqet
Serqet
red_wolf_of_deth
Serqet
Level 9
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Team Averages
Level 22
1,424 SR
1,501 Elo+

VS

Team Averages
Level 32
1,584 SR
1,557 Elo+
Nu Wa
Nu Wa
JimLeader
Nu Wa
Level 16
God Stats
9W - 2L
1,500 SR
Queue Stats
102W - 58L
1,616 Elo+
Party 1
Achilles
Achilles
JugloqMG47
Achilles
Level 17
God Stats
2W - 1L
1,713 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Ravana
Ravana
PunyMountain122
Ravana
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 64L
1,632 Elo+
Party 1
Ganesha
Ganesha
TheRogueJoke20
Ganesha
Level 100
God Stats
6W - 2L
1,753 SR
Queue Stats
9W - 9L
1,776 Elo+
Party 1
Neith
Neith
lobipogiii
Neith
Level 9
God Stats
5W - 5L
1,454 SR
Queue Stats
8W - 11L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Godsking08
Medusa
13
3 / 4 / 0
8,158
480
5,600
9,004
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
ToThanato_
Hachiman
11
0 / 6 / 3
6,792
400
2,797
8,289
2,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
13
3 / 6 / 1
8,598
506
8,392
15,762
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 9 / 1
7,509
442
1,277
12,907
3,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 10 / 0
5,685
334
462
9,921
2,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JimLeader
Nu Wa
15
12 / 1 / 10
10,411
612
13,685
5,393
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
JugloqMG47
Achilles
14
4 / 2 / 3
8,948
526
8,826
9,428
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
16 / 1 / 7
10,771
634
12,215
6,444
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 13
9,217
542
4,380
8,174
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
2 / 2 / 3
8,741
514
2,185
7,269
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
7
Kills
35
35
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
Godsking08
Medusa
3
4
0
0.75
W
Nu Wa
JimLeader
Nu Wa
12
1
10
17
W
Achilles
JugloqMG47
Achilles
4
2
3
2.75
W
16
1
7
19.5
W
1
1
13
7.5
L
Hachiman
ToThanato_
Hachiman
0
6
3
0.25
L
Ao Kuang
3
6
1
0.58
W
Neith
2
2
3
1.75
L
1
9
1
0.17
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
41,291
55,883
Taken
36,708
14,297
Mitigated
23,720
6,892
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Godsking08
Medusa
5,600
2,069
0
490
9,004
1,870
0
3,794
5,035
0
45,595
W
Nu Wa
JimLeader
Nu Wa
13,685
2,921
132
2,046
5,393
1,947
3,131
1,528
3,865
51,209
0
W
Achilles
JugloqMG47
Achilles
8,826
4,138
0
1,208
9,428
9,175
1,946
5,686
3,742
0
32,248
W
12,215
3,185
0
3,090
6,444
3,234
1,049
1,178
5,137
0
63,875
W
4,380
229
0
2,533
8,174
6,886
874
0
8,174
35,100
0
L
Hachiman
ToThanato_
Hachiman
2,797
1,626
0
500
8,289
2,039
0
2,981
5,012
0
20,370
L
Ao Kuang
8,392
2,106
0
4,428
15,762
4,627
363
2,367
12,653
35,532
0
W
Neith
2,185
183
282
2,375
7,269
2,478
2,276
0
7,269
0
48,217
L
1,277
386
0
1,474
12,907
3,400
0
3,387
9,348
0
29,667
L
462
126
0
0
9,921
2,361
0
4,484
5,110
0
5,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
48,088
251
Minions Killed
451
0
Camps Cleared
0
1,310,648
Distance Traveled
1,471,004
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,158
480
95
6
0
260,999
1
W
Nu Wa
10,411
612
104
6
0
299,309
6
W
Achilles
8,948
526
80
5
0
260,649
0
W
Ravana
10,771
634
128
8
0
357,164
3
W
Ganesha
9,217
542
22
1
0
287,710
5
L
Hachiman
6,792
400
32
2
0
288,560
5
L
Ao Kuang
8,598
506
54
3
0
296,692
0
W
Neith
8,741
514
117
7
0
266,172
2
L
Pele
7,509
442
56
3
0
234,616
0
L
Serqet
5,685
334
14
1
0
229,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role