Player Matchup

Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FRX_itsGanzo_24
Cthulhu
Level 83
God Stats
2W - 6L
1,348 SR
Queue Stats
289W - 322L
1,437 Elo+
Party 1
Agni
Agni
Likely_Stroken
Agni
Level 142
God Stats
2W - 0L
1,680 SR
Queue Stats
93W - 84L
1,386 Elo+
Party 2
Cupid
Cupid
ViolentyStroken
Cupid
Level 54
God Stats
8W - 8L
1,482 SR
Queue Stats
17W - 26L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
nightdragon96-
Gilgamesh
Level 92
God Stats
6W - 7L
1,195 SR
Queue Stats
222W - 230L
1,453 Elo+
Party 2
Team Averages
Level 98
1,441 SR
1,426 Elo+

VS

Team Averages
Level 73
1,454 SR
1,426 Elo+
Cerberus
Cerberus
 
Cerberus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
CupidonMetal116
King Arthur
Level 99
God Stats
4W - 8L
1,428 SR
Queue Stats
146W - 152L
1,404 Elo+
Party 4
Mercury
Mercury
Furry80
Mercury
Level 57
God Stats
1W - 6L
1,424 SR
Queue Stats
111W - 125L
1,413 Elo+
Party 4
Jing Wei
Jing Wei
Riyzs
Jing Wei
Level 65
God Stats
7W - 9L
1,574 SR
Queue Stats
87W - 98L
1,413 Elo+
Party 3
Ra
Ra
skirg
Ra
Level 87
God Stats
4W - 9L
1,343 SR
Queue Stats
632W - 635L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 2 / 0
8,303
639
5,999
8,596
5,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 5
7,591
584
4,847
8,606
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 2
7,102
546
5,365
9,364
3,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
8 / 1 / 3
8,320
640
7,448
7,786
2,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
nightdragon96-
Gilgamesh
12
2 / 1 / 3
7,463
574
4,374
10,273
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 5 / 1
5,982
460
2,549
8,560
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
CupidonMetal116
King Arthur
13
2 / 3 / 0
7,452
573
6,024
10,530
4,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Furry80
Mercury
11
4 / 5 / 2
6,882
529
6,319
9,053
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Riyzs
Jing Wei
6
1 / 3 / 0
5,349
411
2,502
4,142
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
13
3 / 1 / 0
7,454
573
8,854
8,166
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
10
10
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
0
1
L
Cerberus
 
Cerberus
0
5
1
0.1
L
King Arthur
CupidonMetal116
King Arthur
2
3
0
0.67
W
4
2
5
3.25
L
Mercury
Furry80
Mercury
4
5
2
1
W
1
4
2
0.5
L
Jing Wei
Riyzs
Jing Wei
1
3
0
0.33
W
8
1
3
9.5
W
Gilgamesh
nightdragon96-
Gilgamesh
2
1
3
3.5
L
Ra
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
26,248
44,625
Taken
40,451
20,946
Mitigated
16,355
18,005
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,999
1,625
0
4,764
8,596
5,852
525
0
8,596
51,729
0
L
Cerberus
 
Cerberus
2,549
187
0
1,275
8,560
5,094
0
2,883
5,677
22,514
0
L
King Arthur
CupidonMetal116
King Arthur
6,024
1,710
0
2,150
10,530
4,570
0
6,207
4,323
0
52,264
W
4,847
566
95
2,442
8,606
4,635
802
1,997
6,597
24,799
0
L
Mercury
Furry80
Mercury
6,319
3,570
0
1,720
9,053
2,650
0
2,245
6,808
0
33,929
W
5,365
139
0
2,791
9,364
3,606
473
4,026
4,988
34,986
0
L
Jing Wei
Riyzs
Jing Wei
2,502
2,217
0
1,173
4,142
990
25
1,444
2,698
0
15,111
W
7,448
5,112
131
4,484
7,786
2,464
2,800
682
7,104
0
50,473
W
Gilgamesh
nightdragon96-
Gilgamesh
4,374
703
0
3,298
10,273
4,389
469
4,086
5,937
0
37,013
L
Ra
8,854
1,161
151
4,126
8,166
3,051
0
3,432
4,734
48,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
33,119
396
Minions Killed
350
0
Camps Cleared
0
1,223,817
Distance Traveled
1,122,388
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,303
639
117
9
0
213,886
0
L
Cerberus
5,982
460
54
4
0
222,924
1
L
King Arthur
7,452
573
111
9
0
257,163
1
W
Cthulhu
7,591
584
43
3
0
274,817
0
L
Mercury
6,882
529
52
4
0
289,830
2
W
Agni
7,102
546
70
5
0
226,903
3
L
Jing Wei
5,349
411
35
3
0
105,619
0
W
Cupid
8,320
640
89
7
0
234,484
0
W
Gilgamesh
7,463
574
77
6
0
273,727
1
L
Ra
7,454
573
98
8
0
246,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role