Player Matchup

Medusa
Medusa
ChinoChocks
Medusa
Level 18
God Stats
30W - 26L
1,566 SR
Queue Stats
273W - 283L
1,397 Elo+
Party 1
Ymir
Ymir
ElTamalito
Ymir
Level 5
God Stats
22W - 9L
1,500 SR
Queue Stats
30W - 25L
1,280 Elo+
Party 1
Da Ji
Da Ji
Froeg21
Da Ji
Level 29
God Stats
8W - 12L
1,424 SR
Queue Stats
56W - 61L
1,344 Elo+
Solo
Kukulkan
Kukulkan
HxnchxGrxxve
Kukulkan
Level 25
God Stats
14W - 23L
1,421 SR
Queue Stats
43W - 52L
1,405 Elo+
Solo
Mulan
Mulan
RazDor BY
Mulan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,385 Elo+

VS

Team Averages
Level 24
1,453 SR
1,378 Elo+
Anubis
Anubis
HomieJ54
Anubis
Level 17
God Stats
43W - 23L
1,500 SR
Queue Stats
611W - 529L
1,467 Elo+
Solo
Apollo
Apollo
JOHN S4LcH1Ch0n
Apollo
Level 28
God Stats
39W - 52L
1,369 SR
Queue Stats
42W - 57L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
Levantapoera
Gilgamesh
Level 29
God Stats
3W - 2L
1,443 SR
Queue Stats
28W - 33L
1,345 Elo+
Solo
Hercules
Hercules
elbergalindo72
Hercules
Level 21
God Stats
85W - 95L
1,455 SR
Queue Stats
143W - 178L
1,357 Elo+
Solo
Thanatos
Thanatos
roguejaws
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 2
7,956
362
15,358
12,778
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 2
8,118
369
7,084
17,537
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Froeg21
Da Ji
16
13 / 11 / 2
11,018
501
17,388
20,786
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
HxnchxGrxxve
Kukulkan
16
2 / 5 / 3
9,966
453
8,939
9,223
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
RazDor BY
Mulan
12
1 / 15 / 6
8,176
372
6,352
21,711
13,159
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HomieJ54
Anubis
20
26 / 0 / 9
14,607
664
35,206
9,733
5,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 5 / 3
11,845
538
8,090
15,208
6,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Levantapoera
Gilgamesh
15
2 / 6 / 3
9,770
444
4,793
16,188
8,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
18
3 / 1 / 11
12,581
572
6,368
30,979
28,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
roguejaws
Thanatos
13
5 / 6 / 10
9,801
446
6,980
12,900
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
18
Kills
41
41
Deaths
18
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
2
0.17
L
2
4
2
0.75
L
Da Ji
Froeg21
Da Ji
13
11
2
1.27
W
Anubis
HomieJ54
Anubis
26
0
9
30.5
L
Kukulkan
HxnchxGrxxve
Kukulkan
2
5
3
0.7
W
5
5
3
1.3
W
Gilgamesh
Levantapoera
Gilgamesh
2
6
3
0.58
L
Mulan
RazDor BY
Mulan
1
15
6
0.27
W
Hercules
3
1
11
8.5
W
Thanatos
roguejaws
Thanatos
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,121
Damage
61,437
82,035
Taken
85,008
38,296
Mitigated
52,656
8,654
Healing
37,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,358
7,824
0
1,102
12,778
3,444
44
6,196
6,582
0
57,135
L
7,084
2,989
0
2,795
17,537
12,909
0
6,651
10,886
27,698
0
L
Da Ji
Froeg21
Da Ji
17,388
6,328
0
3,495
20,786
6,260
0
8,287
12,499
0
43,194
W
Anubis
HomieJ54
Anubis
35,206
1,162
0
6,933
9,733
5,137
0
1,721
7,736
121,153
0
L
Kukulkan
HxnchxGrxxve
Kukulkan
8,939
593
0
761
9,223
2,524
531
5,587
3,636
57,719
0
W
8,090
3,843
0
3,643
15,208
6,112
3,442
3,166
11,864
0
98,243
W
Gilgamesh
Levantapoera
Gilgamesh
4,793
2,031
0
2,333
16,188
8,225
1,092
1,367
14,765
0
50,245
L
Mulan
RazDor BY
Mulan
6,352
748
0
501
21,711
13,159
391
8,485
13,226
0
27,457
W
Hercules
6,368
2,160
390
19,121
30,979
28,822
693
6,779
23,556
294
46,256
W
Thanatos
roguejaws
Thanatos
6,980
1,501
0
5,503
12,900
4,360
743
1,674
11,064
0
22,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
58,604
348
Minions Killed
544
0
Camps Cleared
0
1,679,295
Distance Traveled
1,828,264
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,956
362
84
4
0
352,834
1
L
Ymir
8,118
369
41
2
0
350,693
0
L
Da Ji
11,018
501
54
2
0
330,563
3
W
Anubis
14,607
664
185
8
0
375,591
0
L
Kukulkan
9,966
453
120
5
0
346,479
0
W
Apollo
11,845
538
159
7
0
375,637
6
W
Gilgamesh
9,770
444
83
4
0
337,144
2
L
Mulan
8,176
372
49
2
0
298,726
1
W
Hercules
12,581
572
81
4
0
344,001
0
W
Thanatos
9,801
446
36
2
0
395,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role