Player Matchup

Mercury
Mercury
Bidstrup21
Mercury
Level 16
God Stats
4W - 3L
1,630 SR
Queue Stats
19W - 16L
1,516 Elo+
Party 2
Chaac
Chaac
Born2BeSexy
Chaac
Level 18
God Stats
3W - 0L
1,737 SR
Queue Stats
10W - 7L
1,504 Elo+
Party 2
Bacchus
Bacchus
Jepper97
Bacchus
Level 20
God Stats
4W - 2L
1,557 SR
Queue Stats
30W - 29L
1,487 Elo+
Party 2
Anubis
Anubis
Jimy15H
Anubis
Level 23
God Stats
39W - 33L
1,580 SR
Queue Stats
119W - 124L
1,524 Elo+
Solo
Neith
Neith
Pharomy
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,635 Elo+
Party 2
Team Averages
Level 16
1,601 SR
1,533 Elo+

VS

Team Averages
Level 25
1,578 SR
1,541 Elo+
Erlang Shen
Erlang Shen
NekoDeKat
Erlang Shen
Level 28
God Stats
2W - 5L
1,546 SR
Queue Stats
102W - 95L
1,536 Elo+
Solo
Hel
Hel
Paremare
Hel
Level 29
God Stats
2W - 3L
1,520 SR
Queue Stats
78W - 56L
1,552 Elo+
Party 3
Cerberus
Cerberus
Rainkyu
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,534 Elo+
Party 1
Skadi
Skadi
Renessmay
Skadi
Level 24
God Stats
23W - 18L
1,625 SR
Queue Stats
56W - 63L
1,498 Elo+
Party 1
Da Ji
Da Ji
Zullius
Da Ji
Level 24
God Stats
1W - 1L
1,701 SR
Queue Stats
38W - 33L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bidstrup21
Mercury
9
2 / 1 / 4
5,876
588
1,556
5,731
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 1 / 0
6,929
693
5,332
6,808
4,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Jepper97
Bacchus
9
1 / 1 / 8
5,863
586
2,684
5,960
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Jimy15H
Anubis
12
3 / 0 / 0
6,398
640
4,037
2,469
1,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Pharomy
Neith
10
6 / 1 / 2
6,158
616
5,605
3,898
1,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NekoDeKat
Erlang Shen
10
1 / 4 / 0
5,332
533
1,925
6,831
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
4,856
486
929
3,775
784
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Rainkyu
Cerberus
8
1 / 5 / 2
5,024
502
2,326
6,883
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Renessmay
Skadi
8
0 / 4 / 3
4,863
486
3,263
5,530
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Da Ji
Zullius
Da Ji
8
2 / 4 / 0
5,386
539
2,641
6,595
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
4
4
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bidstrup21
Mercury
2
1
4
4
W
5
1
0
5
W
Bacchus
Jepper97
Bacchus
1
1
8
5
W
Anubis
Jimy15H
Anubis
3
0
0
3
L
Erlang Shen
NekoDeKat
Erlang Shen
1
4
0
0.25
L
0
2
0
0
W
Neith
Pharomy
Neith
6
1
2
7
L
Cerberus
Rainkyu
Cerberus
1
5
2
0.4
L
Skadi
Renessmay
Skadi
0
4
3
0.38
L
Da Ji
Zullius
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
11,084
24,866
Taken
29,614
11,759
Mitigated
11,570
8,190
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bidstrup21
Mercury
1,556
823
0
1,138
5,731
1,583
0
251
5,480
0
28,188
W
5,332
905
0
3,006
6,808
4,124
474
0
6,808
0
30,850
W
Bacchus
Jepper97
Bacchus
2,684
187
0
788
5,960
3,727
310
1,309
4,651
11,472
0
W
Anubis
Jimy15H
Anubis
4,037
44
0
1,579
2,469
1,210
168
929
1,540
34,776
0
L
Erlang Shen
NekoDeKat
Erlang Shen
1,925
822
0
960
6,831
4,029
0
0
6,831
0
22,059
L
929
40
0
1,295
3,775
784
400
3,095
680
18,668
0
W
Neith
Pharomy
Neith
5,605
3,527
0
1,679
3,898
1,115
1,158
766
3,132
0
29,934
L
Cerberus
Rainkyu
Cerberus
2,326
125
0
620
6,883
3,605
0
1,759
5,124
8,416
0
L
Skadi
Renessmay
Skadi
3,263
866
0
612
5,530
1,257
0
1,127
4,403
0
26,636
L
Da Ji
Zullius
Da Ji
2,641
570
0
1,933
6,595
1,895
0
740
5,855
0
22,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
25,461
278
Minions Killed
209
0
Camps Cleared
0
963,631
Distance Traveled
851,537
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,876
588
60
6
0
240,244
1
W
Chaac
6,929
693
60
6
0
186,356
0
W
Bacchus
5,863
586
12
1
0
197,120
4
W
Anubis
6,398
640
67
7
0
183,313
0
L
Erlang Shen
5,332
533
58
6
0
152,900
2
L
Hel
4,856
486
45
5
0
160,772
1
W
Neith
6,158
616
79
8
0
156,598
0
L
Cerberus
5,024
502
9
1
0
192,735
1
L
Skadi
4,863
486
48
5
0
155,780
0
L
Da Ji
5,386
539
49
5
0
189,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role