Player Matchup

Agni
Agni
Bronze III
MG Fragz
Agni
Bronze III
Level 126
God Stats
1W - 0L
1,352 SR
Queue Stats
27W - 28L
1,465 MMR
Solo
Athena
Athena
Gold IV
Purple619916
Athena
Gold IV
Level 139
God Stats
9W - 10L
1,541 SR
Queue Stats
301W - 328L
1,409 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
ThaChickenBandit
Sun Wukong
Gold IV
Level 87
God Stats
222W - 156L
1,674 SR
Queue Stats
796W - 805L
1,475 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Uncle_McSweat
Cernunnos
Gold II
Level 151
God Stats
25W - 16L
1,716 SR
Queue Stats
96W - 85L
1,493 MMR
Solo
Loki
Loki
Gold III
XSunken_LotusX
Loki
Gold III
Level 108
God Stats
20W - 13L
1,731 SR
Queue Stats
172W - 164L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,603 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,504 SR
1,464 MMR
Zhong Kui
Zhong Kui
Silver I
CyberBully87
Zhong Kui
Silver I
Level 89
God Stats
11W - 25L
1,555 SR
Queue Stats
170W - 180L
1,427 MMR
Solo
Hera
Hera
Gold V
TTV Lokiii
Hera
Gold V
Level 125
God Stats
0W - 2L
1,268 SR
Queue Stats
172W - 170L
1,480 MMR
Solo
Bellona
Bellona
Gold III
UneasyWiggles
Bellona
Gold III
Level 159
God Stats
1W - 2L
1,558 SR
Queue Stats
131W - 129L
1,458 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Vito Rockys275
Kumbhakarna
Bronze III
Level 114
God Stats
5W - 7L
1,421 SR
Queue Stats
10W - 18L
1,459 MMR
Solo
Chernobog
Chernobog
Bronze III
tbayCOMA
Chernobog
Bronze III
Level 119
God Stats
0W - 1L
1,719 SR
Queue Stats
16W - 18L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
6 / 0 / 7
10,971
610
9,887
6,593
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
14
3 / 7 / 14
9,256
514
7,785
16,378
11,612
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ThaChickenBandit
Sun Wukong
17
1 / 3 / 2
10,106
561
9,118
16,815
10,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Uncle_McSweat
Cernunnos
17
5 / 4 / 4
10,468
582
11,729
16,380
5,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 3 / 5
10,563
587
8,422
12,509
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JanusTiamatSetCu ChulainnScylla

VS

Bans
King ArthurMerlinSobekRavanaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CyberBully87
Zhong Kui
14
8 / 5 / 5
9,633
535
9,546
13,813
8,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 6 / 8
9,880
549
10,633
11,960
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
17
3 / 2 / 2
10,470
582
9,395
16,466
13,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
Vito Rockys275
Kumbhakarna
12
3 / 4 / 3
8,510
473
3,128
12,242
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
tbayCOMA
Chernobog
16
1 / 6 / 4
9,452
525
7,374
12,165
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
23
Kills
17
17
Deaths
23
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CyberBully87
Zhong Kui
8
5
5
2.1
W
Agni
6
0
7
9.5
W
Athena
3
7
14
1.43
L
2
6
8
1
W
Sun Wukong
ThaChickenBandit
Sun Wukong
1
3
2
0.67
W
Cernunnos
Uncle_McSweat
Cernunnos
5
4
4
1.75
L
Bellona
3
2
2
2
L
Kumbhakarna
Vito Rockys275
Kumbhakarna
3
4
3
1.13
W
8
3
5
3.5
L
Chernobog
tbayCOMA
Chernobog
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
40,076
68,675
Taken
66,646
35,369
Mitigated
36,339
23,261
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CyberBully87
Zhong Kui
9,546
705
417
5,107
13,813
8,096
723
4,516
9,163
28,079
0
W
Agni
9,887
1,206
0
2,340
6,593
2,464
680
2,509
4,006
80,125
0
W
Athena
7,785
2,584
0
2,752
16,378
11,612
16
8,622
7,504
29,281
0
L
10,633
3,984
0
2,402
11,960
4,016
646
3,716
8,126
78,396
0
W
Sun Wukong
ThaChickenBandit
Sun Wukong
9,118
2,185
0
5,419
16,815
10,867
1,000
2,918
13,679
0
77,365
W
Cernunnos
Uncle_McSweat
Cernunnos
11,729
6,482
0
6,999
16,380
5,958
1,794
4,661
11,581
0
79,123
L
Bellona
9,395
3,282
0
6,487
16,466
13,326
511
1,202
15,242
0
73,233
L
Kumbhakarna
Vito Rockys275
Kumbhakarna
3,128
272
406
2,779
12,242
7,317
181
5,522
6,616
17,006
0
W
8,422
2,704
0
5,751
12,509
4,468
0
3,891
8,598
0
79,947
L
Chernobog
tbayCOMA
Chernobog
7,374
4,365
0
3,135
12,165
3,584
473
2,260
9,827
0
65,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,364
Gold Earned
47,945
586
Minions Killed
507
0
Camps Cleared
0
1,801,041
Distance Traveled
1,687,038
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,633
535
53
3
0
315,594
3
W
Agni
10,971
610
162
9
0
357,240
6
W
Athena
9,256
514
20
1
0
369,545
10
L
Hera
9,880
549
155
9
0
339,101
5
W
Sun Wukong
10,106
561
150
8
0
358,837
0
W
Cernunnos
10,468
582
129
7
0
296,899
1
L
Bellona
10,470
582
166
9
0
332,765
3
L
Kumbhakarna
8,510
473
18
1
0
353,776
2
W
Loki
10,563
587
125
7
0
418,520
7
L
Chernobog
9,452
525
115
6
0
345,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role