Player Matchup

Ares
Ares
BiVampire
Ares
Level 5
God Stats
3W - 4L
1,960 SR
Queue Stats
218W - 261L
1,686 Elo+
Solo
Bakasura
Bakasura
RaySchmidt
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 114L
1,655 Elo+
Solo
Neith
Neith
SickReyn
Neith
Level 7
God Stats
11W - 12L
1,441 SR
Queue Stats
56W - 56L
1,642 Elo+
Solo
Pele
Pele
Teethw
Pele
Level 11
God Stats
0W - 2L
1,342 SR
Queue Stats
18W - 15L
1,615 Elo+
Party 1
Anubis
Anubis
UrMumsBFV2
Anubis
Level 12
God Stats
12W - 7L
1,767 SR
Queue Stats
19W - 16L
1,615 Elo+
Party 1
Team Averages
Level 13
1,602 SR
1,643 Elo+

VS

Team Averages
Level 23
1,560 SR
1,632 Elo+
Tsukuyomi
Tsukuyomi
Gbags02
Tsukuyomi
Level 27
God Stats
2W - 2L
1,737 SR
Queue Stats
167W - 168L
1,586 Elo+
Solo
Nike
Nike
MrMangKano
Nike
Level 25
God Stats
3W - 0L
1,564 SR
Queue Stats
30W - 18L
1,676 Elo+
Solo
Chernobog
Chernobog
NukeTown17
Chernobog
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
406W - 381L
1,764 Elo+
Solo
Merlin
Merlin
heyimkate
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
rlyfknbad
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 93L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 12 / 3
7,196
400
5,910
17,813
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
RaySchmidt
Bakasura
17
5 / 7 / 1
10,443
580
11,233
17,721
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
SickReyn
Neith
14
2 / 4 / 2
8,624
479
7,350
11,599
4,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Teethw
Pele
13
1 / 6 / 2
8,552
475
5,441
14,856
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
UrMumsBFV2
Anubis
15
3 / 10 / 2
9,562
531
9,390
15,957
7,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gbags02
Tsukuyomi
18
9 / 3 / 4
11,231
624
12,688
14,966
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 4
9,117
507
7,570
9,902
7,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
NukeTown17
Chernobog
17
7 / 3 / 10
11,328
629
10,752
12,456
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
heyimkate
Merlin
19
13 / 2 / 3
11,574
643
20,066
12,568
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
rlyfknbad
Yemoja
15
7 / 2 / 15
10,857
603
11,819
13,105
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
12
Kills
38
39
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
1
12
3
0.21
W
Tsukuyomi
Gbags02
Tsukuyomi
9
3
4
3.67
W
2
2
4
2
W
Chernobog
NukeTown17
Chernobog
7
3
10
4
L
Bakasura
RaySchmidt
Bakasura
5
7
1
0.79
L
Neith
SickReyn
Neith
2
4
2
0.75
L
Pele
Teethw
Pele
1
6
2
0.33
L
Anubis
UrMumsBFV2
Anubis
3
10
2
0.4
W
Merlin
heyimkate
Merlin
13
2
3
7.25
W
Yemoja
rlyfknbad
Yemoja
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,324
Damage
62,895
77,946
Taken
62,997
37,747
Mitigated
32,844
14,483
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,910
1,114
0
364
17,813
11,521
0
7,423
10,218
12,917
0
W
Tsukuyomi
Gbags02
Tsukuyomi
12,688
3,505
0
5,274
14,966
5,744
0
1,703
12,342
0
74,084
W
7,570
1,480
0
1,197
9,902
7,771
556
50
9,157
619
38,538
W
Chernobog
NukeTown17
Chernobog
10,752
7,395
0
5,453
12,456
4,129
2,711
4,628
7,828
0
72,529
L
Bakasura
RaySchmidt
Bakasura
11,233
7,905
0
2,145
17,721
6,994
0
4,737
12,748
0
60,908
L
Neith
SickReyn
Neith
7,350
3,823
0
3,380
11,599
4,269
0
4,274
7,213
0
66,308
L
Pele
Teethw
Pele
5,441
994
0
4,147
14,856
7,398
440
3,356
11,028
0
42,901
L
Anubis
UrMumsBFV2
Anubis
9,390
750
0
4,447
15,957
7,565
0
11,578
4,005
53,119
0
W
Merlin
heyimkate
Merlin
20,066
1,881
0
3,543
12,568
5,078
0
4,522
7,961
96,515
0
W
Yemoja
rlyfknbad
Yemoja
11,819
3,164
1,401
4,782
13,105
10,122
496
4,397
8,403
29,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
54,107
439
Minions Killed
535
0
Camps Cleared
0
1,537,647
Distance Traveled
1,687,433
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,196
400
12
1
0
326,474
2
W
Tsukuyomi
11,231
624
139
8
0
371,511
3
W
Nike
9,117
507
81
5
0
330,094
9
W
Chernobog
11,328
629
130
7
0
294,960
2
L
Bakasura
10,443
580
128
7
0
324,478
2
L
Neith
8,624
479
126
7
0
286,546
1
L
Pele
8,552
475
85
5
0
296,977
6
L
Anubis
9,562
531
88
5
0
303,172
1
W
Merlin
11,574
643
151
8
0
339,195
2
W
Yemoja
10,857
603
34
2
0
351,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role