Player Matchup

Apollo
Apollo
Platinum I
Ace_luck11
Apollo
Platinum I
Level 159
God Stats
13W - 8L
1,518 SR
Queue Stats
463W - 464L
1,855 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
OkayKENLO
Sylvanus
Platinum IV
Level 160
God Stats
33W - 27L
1,633 SR
Queue Stats
195W - 176L
1,887 MMR
Solo
Bakasura
Bakasura
Platinum II
SublimedPoem770
Bakasura
Platinum II
Level 106
God Stats
4W - 8L
1,500 SR
Queue Stats
733W - 719L
1,914 MMR
Solo
Achilles
Achilles
Gold I
angelic demon21
Achilles
Gold I
Level 117
God Stats
5W - 7L
1,736 SR
Queue Stats
56W - 48L
1,819 MMR
Solo
Tiamat
Tiamat
Platinum V
jamoonsote1
Tiamat
Platinum V
Level 148
God Stats
1W - 1L
1,577 SR
Queue Stats
162W - 145L
1,735 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,593 SR
1,842 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,636 SR
1,833 MMR
Serqet
Serqet
Platinum IV
Mannamedtruthz
Serqet
Platinum IV
Level 157
God Stats
12W - 20L
1,444 SR
Queue Stats
587W - 580L
1,809 MMR
Solo
Ares
Ares
Platinum I
MarcStunna
Ares
Platinum I
Level 143
God Stats
21W - 11L
1,805 SR
Queue Stats
182W - 169L
1,889 MMR
Solo
Heimdallr
Heimdallr
Gold I
Naminato
Heimdallr
Gold I
Level 140
God Stats
25W - 18L
1,640 SR
Queue Stats
186W - 178L
1,712 MMR
Solo
Hades
Hades
Platinum I
jaasiel19
Hades
Platinum I
Level 156
God Stats
22W - 21L
1,576 SR
Queue Stats
225W - 212L
1,894 MMR
Solo
Chang'e
Chang'e
Platinum V
oZabetsu
Chang'e
Platinum V
Level 119
God Stats
42W - 26L
1,715 SR
Queue Stats
59W - 51L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ace_luck11
Apollo
20
1 / 4 / 1
12,886
496
10,035
19,551
7,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
OkayKENLO
Sylvanus
17
2 / 7 / 5
11,777
453
9,934
23,331
25,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
20
5 / 10 / 4
13,323
512
17,672
26,357
10,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
19
3 / 5 / 3
13,141
505
21,302
25,358
26,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
1 / 6 / 2
13,039
502
9,175
12,579
6,778
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetAthenaRaijinHun BatzScylla

VS

Bans
ThothAnhurDanzaburouKing ArthurGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 14
13,829
532
13,071
24,050
16,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 2 / 17
14,277
549
10,596
24,203
32,161
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Naminato
Heimdallr
20
4 / 3 / 7
15,363
591
14,302
17,496
9,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
jaasiel19
Hades
20
4 / 1 / 16
14,542
559
19,480
25,123
24,386
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
oZabetsu
Chang'e
20
13 / 3 / 8
15,428
593
24,623
20,979
9,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
12
Kills
32
32
Deaths
14
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ace_luck11
Apollo
1
4
1
0.38
W
6
5
14
2.6
W
5
2
17
6.75
W
Heimdallr
Naminato
Heimdallr
4
3
7
2.5
L
Sylvanus
OkayKENLO
Sylvanus
2
7
5
0.64
L
Bakasura
5
10
4
0.7
L
Achilles
3
5
3
0.9
W
Hades
jaasiel19
Hades
4
1
16
12
L
Tiamat
1
6
2
0.33
W
Chang'e
oZabetsu
Chang'e
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,118
Damage
82,072
107,176
Taken
111,851
76,972
Mitigated
91,091
23,557
Healing
50,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ace_luck11
Apollo
10,035
6,443
0
5,962
19,551
7,719
3,600
2,433
16,624
0
101,528
W
13,071
3,515
0
7,313
24,050
16,127
1,755
4,399
19,051
0
80,002
W
10,596
849
0
4,914
24,203
32,161
1,226
5,266
17,437
32,490
0
W
Heimdallr
Naminato
Heimdallr
14,302
6,186
0
6,650
17,496
9,088
2,938
3,827
13,217
0
143,327
L
Sylvanus
OkayKENLO
Sylvanus
9,934
1,460
3,433
5,101
23,331
25,838
20
13,044
9,738
46,951
0
L
Bakasura
17,672
10,808
0
3,861
26,357
10,498
0
13,795
11,670
0
99,749
L
Achilles
21,302
7,204
0
2,887
25,358
26,139
1,077
17,180
7,910
0
90,819
W
Hades
jaasiel19
Hades
19,480
1,905
2,405
14,675
25,123
24,386
2,226
2,452
21,608
96,065
0
L
Tiamat
9,175
807
0
2,313
12,579
6,778
550
7,224
4,781
95,717
0
W
Chang'e
oZabetsu
Chang'e
24,623
1,949
4,792
9,924
20,979
9,329
2,369
6,800
13,245
117,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,166
Gold Earned
73,439
772
Minions Killed
756
0
Camps Cleared
0
2,333,056
Distance Traveled
2,483,754
17
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,886
496
182
7
0
458,223
0
W
Serqet
13,829
532
95
4
0
566,120
8
W
Ares
14,277
549
34
1
0
499,644
12
W
Heimdallr
15,363
591
223
9
0
451,982
8
L
Sylvanus
11,777
453
66
3
0
411,110
7
L
Bakasura
13,323
512
164
6
0
516,596
4
L
Achilles
13,141
505
157
6
0
502,229
0
W
Hades
14,542
559
188
7
0
485,575
4
L
Tiamat
13,039
502
203
8
0
444,898
6
W
Chang'e
15,428
593
216
8
0
480,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role