Player Matchup

Jing Wei
Jing Wei
DJPSim
Jing Wei
Level 147
God Stats
0W - 1L
1,526 SR
Queue Stats
65W - 35L
1,676 Elo+
Party 1
Khepri
Khepri
Emolgo
Khepri
Level 149
God Stats
0W - 2L
1,916 SR
Queue Stats
74W - 42L
1,723 Elo+
Party 1
Jormungandr
Jormungandr
MechMayhem
Jormungandr
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 29L
1,717 Elo+
Party 1
Chronos
Chronos
Ryanhardt
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 39L
1,759 Elo+
Party 1
Agni
Agni
iCoNo
Agni
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Team Averages
Level 131
1,588 SR
1,620 Elo+

VS

Team Averages
Level 127
1,509 SR
1,500 Elo+
Bacchus
Bacchus
Cyoby
Bacchus
Level 121
God Stats
1W - 2L
1,168 SR
Queue Stats
140W - 150L
1,505 Elo+
Solo
Eset
Eset
Eurycotis
Eset
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 71L
1,331 Elo+
Solo
Artio
Artio
Pachaqutic
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,568 Elo+
Solo
Ah Puch
Ah Puch
RavelordNito999
Ah Puch
Level 122
God Stats
5W - 1L
1,882 SR
Queue Stats
244W - 219L
1,566 Elo+
Solo
Poseidon
Poseidon
Treidos
Poseidon
Level 157
God Stats
7W - 5L
1,496 SR
Queue Stats
756W - 801L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DJPSim
Jing Wei
19
6 / 4 / 6
11,016
734
17,881
13,652
6,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Emolgo
Khepri
18
3 / 4 / 8
9,830
655
7,645
14,216
18,488
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
MechMayhem
Jormungandr
16
1 / 5 / 5
10,601
707
7,009
18,774
25,424
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Ryanhardt
Chronos
15
0 / 9 / 6
9,142
609
7,209
17,673
7,667
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
iCoNo
Agni
19
5 / 5 / 7
11,121
741
12,511
10,920
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cyoby
Bacchus
16
2 / 4 / 15
10,036
669
9,003
18,271
22,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
19
8 / 2 / 13
11,553
770
14,372
9,391
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
17
1 / 3 / 18
11,166
744
4,302
18,170
23,349
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 2 / 15
11,209
747
22,622
12,821
5,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Treidos
Poseidon
20
10 / 4 / 9
11,988
799
17,818
12,648
6,950
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
15
Kills
26
27
Deaths
15
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cyoby
Bacchus
2
4
15
2.38
L
Jing Wei
DJPSim
Jing Wei
6
4
6
2.25
L
Khepri
Emolgo
Khepri
3
4
8
1.75
W
Eset
8
2
13
7.25
L
Jormungandr
MechMayhem
Jormungandr
1
5
5
0.7
W
Artio
1
3
18
3.33
W
5
2
15
6.25
L
Chronos
Ryanhardt
Chronos
0
9
6
0.33
W
Poseidon
Treidos
Poseidon
10
4
9
3.63
L
Agni
iCoNo
Agni
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,255
Damage
68,117
75,235
Taken
71,301
63,609
Mitigated
63,311
18,896
Healing
29,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cyoby
Bacchus
9,003
266
3,728
3,964
18,271
22,760
263
5,305
12,966
12,673
0
L
Jing Wei
DJPSim
Jing Wei
17,881
15,288
1,837
3,313
13,652
6,644
1,200
12,742
682
0
38,595
L
Khepri
Emolgo
Khepri
7,645
362
3,346
1,729
14,216
18,488
55
11,755
2,293
13,944
0
W
Eset
14,372
1,225
3,126
1,087
9,391
4,526
1,327
6,074
3,317
29,974
0
L
Jormungandr
MechMayhem
Jormungandr
7,009
770
1,140
1,425
18,774
25,424
0
15,123
3,288
17,766
0
W
Artio
4,302
686
3,413
4,844
18,170
23,349
328
8,358
9,812
12,078
0
W
22,622
839
1,701
2,419
12,821
5,726
1,750
8,497
4,324
41,894
0
L
Chronos
Ryanhardt
Chronos
7,209
1,728
327
2,326
17,673
7,667
0
16,918
526
12,213
0
W
Poseidon
Treidos
Poseidon
17,818
4,115
1,314
3,456
12,648
6,950
665
6,140
6,508
42,744
0
L
Agni
iCoNo
Agni
12,511
969
2,204
1,249
10,920
5,386
165
10,477
329
32,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,710
Gold Earned
55,952
162
Minions Killed
137
0
Camps Cleared
0
1,227,067
Distance Traveled
1,354,432
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,036
669
7
0
0
304,570
1
L
Jing Wei
11,016
734
71
5
0
272,378
1
L
Khepri
9,830
655
16
1
0
252,625
0
W
Eset
11,553
770
32
2
0
261,661
1
L
Jormungandr
10,601
707
20
1
0
228,687
0
W
Artio
11,166
744
18
1
0
275,766
3
W
Ah Puch
11,209
747
26
2
0
281,640
0
L
Chronos
9,142
609
17
1
0
212,993
0
W
Poseidon
11,988
799
54
4
0
230,795
0
L
Agni
11,121
741
38
3
0
260,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role