Player Matchup

Chernobog
Chernobog
Aftermorrow
Chernobog
Level 160
God Stats
9W - 10L
1,566 SR
Queue Stats
303W - 285L
1,645 Elo+
Solo
Mercury
Mercury
FreshInhale
Mercury
Level 160
God Stats
6W - 9L
1,674 SR
Queue Stats
411W - 399L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
Reaperman810
Gilgamesh
Level 160
God Stats
8W - 11L
1,524 SR
Queue Stats
270W - 273L
1,652 Elo+
Party 1
Ah Puch
Ah Puch
Sort Of Decent
Ah Puch
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,761 Elo+
Party 1
Cthulhu
Cthulhu
kenta0221
Cthulhu
Level 88
God Stats
68W - 57L
1,704 SR
Queue Stats
347W - 335L
1,696 Elo+
Solo
Team Averages
Level 146
1,593 SR
1,684 Elo+

VS

Team Averages
Level 122
1,618 SR
1,672 Elo+
Hou Yi
Hou Yi
ASMH
Hou Yi
Level 155
God Stats
2W - 2L
1,857 SR
Queue Stats
218W - 166L
1,626 Elo+
Party 2
Persephone
Persephone
FamiliarTable7
Persephone
Level 69
God Stats
6W - 6L
1,545 SR
Queue Stats
121W - 76L
1,735 Elo+
Solo
Guan Yu
Guan Yu
FrogzLord
Guan Yu
Level 125
God Stats
6W - 7L
1,491 SR
Queue Stats
478W - 437L
1,655 Elo+
Party 2
Kali
Kali
MsKe1shasW1g
Kali
Level 106
God Stats
20W - 11L
1,542 SR
Queue Stats
554W - 509L
1,650 Elo+
Solo
Cabrakan
Cabrakan
TwoBladz
Cabrakan
Level 155
God Stats
4W - 7L
1,654 SR
Queue Stats
690W - 610L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aftermorrow
Chernobog
20
1 / 4 / 4
12,524
569
9,430
17,843
6,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
FreshInhale
Mercury
18
2 / 4 / 1
10,722
487
8,062
16,369
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Reaperman810
Gilgamesh
14
2 / 6 / 1
9,671
440
7,290
21,062
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 7 / 0
8,709
396
9,693
17,842
8,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
kenta0221
Cthulhu
18
2 / 5 / 1
11,325
515
16,267
16,299
10,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ASMH
Hou Yi
20
5 / 1 / 1
14,025
638
10,973
15,135
7,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
FamiliarTable7
Persephone
20
11 / 0 / 4
14,257
648
22,783
10,491
4,650
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
FrogzLord
Guan Yu
19
4 / 3 / 6
12,026
547
11,191
21,338
18,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 1 / 13
12,020
546
12,139
18,383
9,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
TwoBladz
Cabrakan
14
2 / 2 / 16
10,594
482
9,681
15,977
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
26
26
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ASMH
Hou Yi
5
1
1
5.5
L
Chernobog
Aftermorrow
Chernobog
1
4
4
0.75
W
Persephone
FamiliarTable7
Persephone
11
0
4
13
L
Mercury
FreshInhale
Mercury
2
4
1
0.63
W
Guan Yu
FrogzLord
Guan Yu
4
3
6
2.33
W
4
1
13
10.5
L
Gilgamesh
Reaperman810
Gilgamesh
2
6
1
0.42
L
0
7
0
0
W
Cabrakan
TwoBladz
Cabrakan
2
2
16
5
L
Cthulhu
kenta0221
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,742
Damage
66,767
89,415
Taken
81,324
48,197
Mitigated
55,680
18,422
Healing
30,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ASMH
Hou Yi
10,973
6,580
0
7,524
15,135
7,211
2,428
190
14,945
0
116,492
L
Chernobog
Aftermorrow
Chernobog
9,430
6,386
0
6,412
17,843
6,957
3,734
4,105
13,738
0
109,702
W
Persephone
FamiliarTable7
Persephone
22,783
305
0
2,061
10,491
4,650
68
4,384
6,107
121,601
0
L
Mercury
FreshInhale
Mercury
8,062
3,792
0
888
16,369
6,126
0
6,078
10,291
0
93,953
W
Guan Yu
FrogzLord
Guan Yu
11,191
1,874
1,929
8,341
21,338
18,560
566
12,804
8,534
0
71,868
W
12,139
6,381
0
6,285
18,383
9,655
0
4,069
14,262
0
86,870
L
Gilgamesh
Reaperman810
Gilgamesh
7,290
1,237
0
3,856
21,062
16,533
0
11,137
9,925
0
36,518
L
9,693
240
0
2,618
17,842
8,398
0
8,273
9,569
58,160
0
W
Cabrakan
TwoBladz
Cabrakan
9,681
1,751
0
4,127
15,977
15,604
0
4,513
11,464
26,637
0
L
Cthulhu
kenta0221
Cthulhu
16,267
1,238
124
4,524
16,299
10,183
0
3,000
13,299
87,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,951
Gold Earned
62,922
661
Minions Killed
691
0
Camps Cleared
0
2,127,647
Distance Traveled
2,346,045
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,025
638
199
9
0
379,448
4
L
Chernobog
12,524
569
208
9
0
394,654
5
W
Persephone
14,257
648
205
9
0
500,609
5
L
Mercury
10,722
487
144
7
0
507,138
2
W
Guan Yu
12,026
547
138
6
0
478,647
3
W
Kali
12,020
546
124
6
0
542,147
0
L
Gilgamesh
9,671
440
48
2
0
402,423
2
L
Ah Puch
8,709
396
107
5
0
378,518
2
W
Cabrakan
10,594
482
25
1
0
445,194
7
L
Cthulhu
11,325
515
154
7
0
444,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role