Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Fayssal-_-TrQl
Anhur
Level 25
God Stats
39W - 23L
1,726 SR
Queue Stats
194W - 153L
1,591 Elo+
Solo
Mercury
Mercury
SusanoSd
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,754 Elo+
Party 1
Cupid
Cupid
wolkez
Cupid
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
356W - 256L
1,584 Elo+
Party 3
Baba Yaga
Baba Yaga
xBeL_0
Baba Yaga
Level 142
God Stats
4W - 1L
1,813 SR
Queue Stats
117W - 56L
1,718 Elo+
Party 1
Team Averages
Level 61
1,608 SR
1,629 Elo+

VS

Team Averages
Level 28
1,636 SR
1,602 Elo+
Fenrir
Fenrir
Haauberg
Fenrir
Level 69
God Stats
8W - 8L
1,440 SR
Queue Stats
191W - 187L
1,507 Elo+
Party 2
Olorun
Olorun
PainFul-Fire27
Olorun
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
42W - 33L
1,484 Elo+
Solo
Artemis
Artemis
Rasmus-m-h
Artemis
Level 7
God Stats
6W - 4L
1,541 SR
Queue Stats
24W - 26L
1,617 Elo+
Party 2
Nemesis
Nemesis
goatkiller69
Nemesis
Level 4
God Stats
4W - 3L
1,812 SR
Queue Stats
8W - 7L
1,804 Elo+
Party 2
Gilgamesh
Gilgamesh
xDoomDaY
Gilgamesh
Level 31
God Stats
22W - 19L
1,630 SR
Queue Stats
867W - 695L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 10
6,441
586
3,942
7,456
2,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
4 / 1 / 1
7,349
668
5,384
6,842
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
SusanoSd
Mercury
12
6 / 0 / 5
7,333
667
5,722
6,013
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
wolkez
Cupid
11
7 / 1 / 3
7,426
675
6,720
5,637
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
xBeL_0
Baba Yaga
11
2 / 0 / 4
6,558
596
5,461
1,974
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Haauberg
Fenrir
7
0 / 5 / 1
5,208
473
2,026
9,975
3,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,372
488
1,668
6,903
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Rasmus-m-h
Artemis
8
1 / 5 / 1
5,443
495
3,437
6,469
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
goatkiller69
Nemesis
8
1 / 3 / 0
5,365
488
1,921
5,416
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
xDoomDaY
Gilgamesh
11
1 / 5 / 0
6,277
571
5,583
10,752
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
22
Kills
3
3
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
10
8
W
4
1
1
4.5
L
Fenrir
Haauberg
Fenrir
0
5
1
0.1
L
0
4
0
0
L
Artemis
Rasmus-m-h
Artemis
1
5
1
0.3
W
Mercury
SusanoSd
Mercury
6
0
5
8.5
L
Nemesis
goatkiller69
Nemesis
1
3
0
0.33
W
Cupid
wolkez
Cupid
7
1
3
8.5
W
Baba Yaga
xBeL_0
Baba Yaga
2
0
4
4
L
Gilgamesh
xDoomDaY
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
14,635
27,922
Taken
39,515
8,987
Mitigated
13,735
8,903
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,942
701
0
2,554
7,456
2,734
0
302
7,154
0
11,149
W
5,384
3,227
0
2,220
6,842
2,176
0
0
6,842
0
43,990
L
Fenrir
Haauberg
Fenrir
2,026
578
0
2,147
9,975
3,105
0
2,198
7,630
0
10,555
L
1,668
681
88
2,067
6,903
2,558
0
2,828
3,787
25,247
1,772
L
Artemis
Rasmus-m-h
Artemis
3,437
2,266
0
925
6,469
1,563
100
0
6,469
0
20,420
W
Mercury
SusanoSd
Mercury
5,722
2,967
0
250
6,013
1,949
257
699
5,314
0
46,197
L
Nemesis
goatkiller69
Nemesis
1,921
1,042
0
688
5,416
2,058
0
0
5,416
0
28,135
W
Cupid
wolkez
Cupid
6,720
3,775
69
2,969
5,637
1,400
0
0
5,637
0
29,258
W
Baba Yaga
xBeL_0
Baba Yaga
5,461
40
0
841
1,974
728
176
573
1,401
37,673
0
L
Gilgamesh
xDoomDaY
Gilgamesh
5,583
1,791
0
3,305
10,752
4,451
0
0
10,752
0
37,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
27,665
349
Minions Killed
262
0
Camps Cleared
0
1,123,754
Distance Traveled
1,045,290
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,441
586
25
2
0
266,892
3
W
Anhur
7,349
668
88
8
0
189,765
4
L
Fenrir
5,208
473
21
2
0
222,585
2
L
Olorun
5,372
488
68
6
0
189,590
1
L
Artemis
5,443
495
36
3
0
183,461
0
W
Mercury
7,333
667
95
9
0
273,551
1
L
Nemesis
5,365
488
64
6
0
241,462
3
W
Cupid
7,426
675
63
6
0
173,721
3
W
Baba Yaga
6,558
596
78
7
0
219,825
2
L
Gilgamesh
6,277
571
73
7
0
208,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role