Player Matchup

Erlang Shen
Erlang Shen
Deathcore974
Erlang Shen
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 136L
1,579 Elo+
Party 2
Neith
Neith
Lihad
Neith
Level 21
God Stats
5W - 2L
1,669 SR
Queue Stats
26W - 27L
1,575 Elo+
Party 2
Sol
Sol
ParanoidError
Sol
Level 27
God Stats
8W - 8L
1,521 SR
Queue Stats
92W - 98L
1,613 Elo+
Solo
Fenrir
Fenrir
RazielXa
Fenrir
Level 34
God Stats
2W - 6L
1,780 SR
Queue Stats
85W - 79L
1,584 Elo+
Party 2
Cerberus
Cerberus
champipush
Cerberus
Level 28
God Stats
2W - 0L
1,724 SR
Queue Stats
59W - 57L
1,539 Elo+
Party 2
Team Averages
Level 30
1,639 SR
1,578 Elo+

VS

Team Averages
Level 23
1,478 SR
1,599 Elo+
Bellona
Bellona
Rainkyu
Bellona
Level 22
God Stats
2W - 6L
1,355 SR
Queue Stats
53W - 54L
1,545 Elo+
Party 1
Baba Yaga
Baba Yaga
Renessmay
Baba Yaga
Level 24
God Stats
7W - 12L
1,537 SR
Queue Stats
56W - 63L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Sacksau
Heimdallr
Level 28
God Stats
3W - 5L
1,496 SR
Queue Stats
66W - 56L
1,602 Elo+
Party 3
Thanatos
Thanatos
SyalisATK
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,840 Elo+
Solo
Athena
Athena
Zhorgol
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deathcore974
Erlang Shen
17
4 / 0 / 2
10,118
632
7,179
10,219
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Lihad
Neith
12
3 / 3 / 7
7,972
498
5,378
7,678
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 5
10,067
629
10,913
11,087
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
RazielXa
Fenrir
13
4 / 2 / 9
8,120
508
5,628
9,151
3,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
champipush
Cerberus
12
5 / 2 / 9
8,635
540
8,927
13,150
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rainkyu
Bellona
13
1 / 3 / 5
8,648
541
9,031
11,958
7,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Renessmay
Baba Yaga
13
3 / 3 / 3
7,943
496
7,276
7,755
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sacksau
Heimdallr
10
0 / 8 / 4
6,189
387
5,164
11,159
3,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SyalisATK
Thanatos
13
3 / 3 / 1
7,711
482
8,092
11,989
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Zhorgol
Athena
10
2 / 4 / 1
6,868
429
5,928
16,380
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
21
Kills
9
9
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Deathcore974
Erlang Shen
4
0
2
5
W
Neith
Lihad
Neith
3
3
7
2.17
W
5
2
5
3.75
L
Bellona
Rainkyu
Bellona
1
3
5
1.17
W
Fenrir
RazielXa
Fenrir
4
2
9
4.25
L
Baba Yaga
Renessmay
Baba Yaga
3
3
3
1.5
L
Heimdallr
Sacksau
Heimdallr
0
8
4
0.25
L
Thanatos
SyalisATK
Thanatos
3
3
1
1.17
L
Athena
Zhorgol
Athena
2
4
1
0.63
W
Cerberus
champipush
Cerberus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
35,491
51,285
Taken
59,241
23,709
Mitigated
24,969
17,807
Healing
21,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Deathcore974
Erlang Shen
7,179
3,267
0
3,462
10,219
4,638
3,677
598
9,621
0
65,381
W
Neith
Lihad
Neith
5,378
2,809
0
2,119
7,678
2,409
1,134
2,945
4,693
0
26,808
W
10,913
2,649
0
5,726
11,087
3,247
2,755
3,628
7,247
68,540
0
L
Bellona
Rainkyu
Bellona
9,031
2,685
0
3,254
11,958
7,753
528
2,742
9,216
4,880
35,780
W
Fenrir
RazielXa
Fenrir
5,628
1,349
0
1,657
9,151
3,197
138
2,497
6,504
0
38,882
L
Baba Yaga
Renessmay
Baba Yaga
7,276
1,026
0
1,215
7,755
2,858
0
4,012
3,743
35,333
0
L
Heimdallr
Sacksau
Heimdallr
5,164
2,263
0
1,608
11,159
3,246
109
4,609
6,550
0
29,015
L
Thanatos
SyalisATK
Thanatos
8,092
2,778
0
10,879
11,989
4,287
0
3,140
8,849
0
47,209
L
Athena
Zhorgol
Athena
5,928
1,469
0
4,790
16,380
6,825
197
5,337
11,043
19,340
0
W
Cerberus
champipush
Cerberus
8,927
266
0
4,843
13,150
10,218
0
4,143
8,935
30,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,912
Gold Earned
37,359
425
Minions Killed
314
0
Camps Cleared
0
1,573,266
Distance Traveled
1,450,781
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,118
632
121
8
0
327,421
3
W
Neith
7,972
498
50
3
0
304,931
0
W
Sol
10,067
629
131
8
0
292,850
1
L
Bellona
8,648
541
81
5
0
309,579
1
W
Fenrir
8,120
508
66
4
0
325,756
4
L
Baba Yaga
7,943
496
63
4
0
271,848
0
L
Heimdallr
6,189
387
47
3
0
278,522
4
L
Thanatos
7,711
482
93
6
0
303,356
4
L
Athena
6,868
429
30
2
0
287,476
4
W
Cerberus
8,635
540
57
4
0
322,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role