Player Matchup

Gilgamesh
Gilgamesh
MachoTheRage
Gilgamesh
Level 29
God Stats
20W - 8L
1,532 SR
Queue Stats
116W - 125L
1,417 Elo+
Party 2
Neith
Neith
Xanderplay93
Neith
Level 33
God Stats
11W - 19L
1,661 SR
Queue Stats
345W - 328L
1,389 Elo+
Solo
Cerberus
Cerberus
ZordiakPrime
Cerberus
Level 47
God Stats
5W - 4L
1,357 SR
Queue Stats
135W - 152L
1,409 Elo+
Party 2
Mercury
Mercury
mindoc
Mercury
Level 67
God Stats
47W - 35L
1,429 SR
Queue Stats
455W - 535L
1,439 Elo+
Solo
Persephone
Persephone
muchuuchuchu
Persephone
Level 145
God Stats
1W - 2L
1,256 SR
Queue Stats
97W - 94L
1,501 Elo+
Solo
Team Averages
Level 64
1,447 SR
1,431 Elo+

VS

Team Averages
Level 53
1,485 SR
1,359 Elo+
Cernunnos
Cernunnos
BiggyHallway
Cernunnos
Level 46
God Stats
9W - 11L
1,617 SR
Queue Stats
183W - 214L
1,329 Elo+
Party 1
Hades
Hades
Dosezz
Hades
Level 40
God Stats
23W - 23L
1,476 SR
Queue Stats
297W - 365L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shivam989
Tsukuyomi
Level 123
God Stats
39W - 49L
1,428 SR
Queue Stats
336W - 384L
1,404 Elo+
Solo
Cerberus
Cerberus
Swiftbuny35022
Cerberus
Level 17
God Stats
15W - 27L
1,356 SR
Queue Stats
261W - 287L
1,273 Elo+
Party 1
Chaac
Chaac
drimax2010
Chaac
Level 41
God Stats
9W - 10L
1,549 SR
Queue Stats
446W - 443L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MachoTheRage
Gilgamesh
17
3 / 8 / 10
12,384
495
14,991
18,609
14,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 1 / 22
10,973
439
20,559
11,524
4,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ZordiakPrime
Cerberus
18
9 / 2 / 18
13,049
522
19,155
39,555
44,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
mindoc
Mercury
20
10 / 3 / 9
13,720
549
15,848
19,324
8,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
muchuuchuchu
Persephone
20
10 / 4 / 7
13,997
560
25,992
17,695
9,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BiggyHallway
Cernunnos
14
1 / 9 / 8
9,685
387
18,459
21,225
7,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Dosezz
Hades
16
5 / 8 / 1
10,863
435
17,912
23,518
12,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Shivam989
Tsukuyomi
19
7 / 2 / 7
12,516
501
13,178
19,706
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
15
2 / 8 / 5
10,002
400
11,199
25,453
20,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
16
3 / 5 / 6
10,881
435
14,884
27,123
24,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
32
Kills
18
18
Deaths
32
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BiggyHallway
Cernunnos
1
9
8
0.56
L
Hades
Dosezz
Hades
5
8
1
0.69
W
Gilgamesh
MachoTheRage
Gilgamesh
3
8
10
1
L
Tsukuyomi
Shivam989
Tsukuyomi
7
2
7
5.25
L
Cerberus
2
8
5
0.56
W
0
1
22
11
W
Cerberus
ZordiakPrime
Cerberus
9
2
18
9
L
Chaac
3
5
6
1.2
W
Mercury
mindoc
Mercury
10
3
9
4.83
W
Persephone
muchuuchuchu
Persephone
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,545
Damage
75,632
106,707
Taken
117,025
82,209
Mitigated
71,135
45,756
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BiggyHallway
Cernunnos
18,459
8,339
311
3,724
21,225
7,072
342
7,671
13,554
0
58,957
L
Hades
Dosezz
Hades
17,912
1,345
572
6,535
23,518
12,661
0
9,304
14,214
61,400
0
W
Gilgamesh
MachoTheRage
Gilgamesh
14,991
4,418
0
557
18,609
14,556
368
5,796
12,813
0
55,951
L
Tsukuyomi
Shivam989
Tsukuyomi
13,178
2,382
0
4,051
19,706
6,906
0
9,039
10,667
0
92,442
L
Cerberus
11,199
603
1,025
5,085
25,453
20,225
683
10,087
15,366
33,972
0
W
20,559
10,514
0
7,076
11,524
4,657
2,345
3,723
7,801
0
86,234
W
Cerberus
ZordiakPrime
Cerberus
19,155
2,110
0
20,410
39,555
44,266
421
10,048
28,958
54,939
0
L
Chaac
14,884
2,879
0
10,103
27,123
24,271
1,098
9,046
18,077
727
62,682
W
Mercury
mindoc
Mercury
15,848
8,452
0
9,713
19,324
8,979
245
3,613
15,711
0
119,498
W
Persephone
muchuuchuchu
Persephone
25,992
3,407
405
7,595
17,695
9,751
2,337
6,011
11,680
106,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,123
Gold Earned
53,947
620
Minions Killed
561
0
Camps Cleared
0
2,365,914
Distance Traveled
2,197,382
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,685
387
88
4
0
427,157
4
L
Hades
10,863
435
123
5
0
368,710
4
W
Gilgamesh
12,384
495
95
4
0
362,881
4
L
Tsukuyomi
12,516
501
145
6
0
524,764
1
L
Cerberus
10,002
400
90
4
0
430,434
3
W
Neith
10,973
439
122
5
0
438,992
5
W
Cerberus
13,049
522
66
3
0
470,800
2
L
Chaac
10,881
435
115
5
0
446,317
2
W
Mercury
13,720
549
177
7
0
615,842
0
W
Persephone
13,997
560
160
6
0
477,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role