Player Matchup

Baron Samedi
Baron Samedi
Awakan23_YT
Baron Samedi
Level 18
God Stats
15W - 13L
1,458 SR
Queue Stats
27W - 59L
1,222 Elo+
Party 1
Ra
Ra
CristianTnF0
Ra
Level 13
God Stats
5W - 8L
1,476 SR
Queue Stats
28W - 54L
1,231 Elo+
Party 1
Cabrakan
Cabrakan
R4DiK_Davito
Cabrakan
Level 14
God Stats
17W - 15L
1,379 SR
Queue Stats
117W - 133L
1,209 Elo+
Party 1
Ymir
Ymir
XXsweetcheseeXX
Ymir
Level 7
God Stats
5W - 9L
1,635 SR
Queue Stats
123W - 138L
1,070 Elo+
Party 1
Arachne
Arachne
scoobie_27_
Arachne
Level 24
God Stats
31W - 45L
1,340 SR
Queue Stats
37W - 57L
1,210 Elo+
Party 1
Team Averages
Level 15
1,458 SR
1,189 Elo+

VS

Team Averages
Level 12
1,456 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
FormerErmine801
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
IxWatchxUxDie
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 224L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
TurtlepapaDLM
Cthulhu
Level 17
God Stats
102W - 135L
1,318 SR
Queue Stats
225W - 279L
1,245 Elo+
Party 2
Nox
Nox
Vonroo
Nox
Level 18
God Stats
32W - 26L
1,463 SR
Queue Stats
60W - 45L
1,422 Elo+
Solo
Sobek
Sobek
goominy
Sobek
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Awakan23_YT
Baron Samedi
14
2 / 2 / 20
10,560
391
10,936
15,144
11,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 3 / 12
11,628
431
14,913
12,031
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
R4DiK_Davito
Cabrakan
17
10 / 0 / 15
13,256
491
12,425
16,998
22,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 4 / 12
11,316
419
10,043
17,571
12,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
scoobie_27_
Arachne
20
3 / 1 / 5
13,372
495
7,058
12,747
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FormerErmine801
Tsukuyomi
9
1 / 3 / 1
8,211
304
3,995
8,247
2,440
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
IxWatchxUxDie
Hachiman
15
0 / 9 / 3
8,924
331
7,330
16,745
6,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
15
1 / 2 / 3
9,571
354
11,747
14,500
8,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
Vonroo
Nox
15
2 / 8 / 2
9,897
367
14,412
13,848
5,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
goominy
Sobek
16
5 / 6 / 1
11,059
410
10,836
22,839
21,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
28
Kills
9
10
Deaths
28
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Awakan23_YT
Baron Samedi
2
2
20
6
W
9
3
12
5
L
Tsukuyomi
FormerErmine801
Tsukuyomi
1
3
1
0.5
L
Hachiman
IxWatchxUxDie
Hachiman
0
9
3
0.17
W
Cabrakan
R4DiK_Davito
Cabrakan
10
0
15
17.5
L
Cthulhu
1
2
3
1.25
L
Nox
Vonroo
Nox
2
8
2
0.38
W
4
4
12
2.5
L
Sobek
goominy
Sobek
5
6
1
0.92
W
Arachne
scoobie_27_
Arachne
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,375
Damage
48,320
74,491
Taken
76,179
58,436
Mitigated
43,247
32,078
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Awakan23_YT
Baron Samedi
10,936
1,006
2,512
3,731
15,144
11,715
802
8,655
6,489
44,467
0
W
14,913
1,154
9,147
4,724
12,031
5,500
1,902
5,568
6,463
62,394
0
L
Tsukuyomi
FormerErmine801
Tsukuyomi
3,995
673
0
3,362
8,247
2,440
0
2,890
5,199
0
25,653
L
Hachiman
IxWatchxUxDie
Hachiman
7,330
2,588
0
180
16,745
6,372
994
11,025
5,134
0
41,470
W
Cabrakan
R4DiK_Davito
Cabrakan
12,425
1,727
0
3,592
16,998
22,049
1,483
8,666
8,332
38,990
0
L
Cthulhu
11,747
123
0
2,802
14,500
8,100
327
9,589
4,443
60,787
0
L
Nox
Vonroo
Nox
14,412
279
135
622
13,848
5,304
1,178
7,600
5,912
57,378
0
W
10,043
1,945
0
3,115
17,571
12,856
2,136
8,850
8,721
47,187
0
L
Sobek
goominy
Sobek
10,836
439
0
4,852
22,839
21,031
353
15,031
7,174
40,385
0
W
Arachne
scoobie_27_
Arachne
7,058
4,522
0
5,257
12,747
6,316
2,026
5,256
7,491
0
77,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,132
Gold Earned
47,662
468
Minions Killed
337
0
Camps Cleared
0
2,493,249
Distance Traveled
2,024,013
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,560
391
62
2
0
443,071
1
W
Ra
11,628
431
103
4
0
533,863
2
L
Tsukuyomi
8,211
304
52
2
0
216,495
0
L
Hachiman
8,924
331
72
3
0
432,924
1
W
Cabrakan
13,256
491
59
2
0
484,384
1
L
Cthulhu
9,571
354
71
3
0
474,432
0
L
Nox
9,897
367
97
4
0
415,785
0
W
Ymir
11,316
419
75
3
0
464,835
1
L
Sobek
11,059
410
45
2
0
484,377
2
W
Arachne
13,372
495
169
6
0
567,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role