Player Matchup

Chaac
Chaac
Hi Im Stevo8937
Chaac
Level 24
God Stats
12W - 13L
1,489 SR
Queue Stats
94W - 95L
1,547 Elo+
Solo
Da Ji
Da Ji
IAmChimiChang
Da Ji
Level 95
God Stats
2W - 9L
1,470 SR
Queue Stats
362W - 344L
1,593 Elo+
Party 1
Scylla
Scylla
Kakashii386
Scylla
Level 11
God Stats
2W - 6L
1,626 SR
Queue Stats
6W - 10L
1,778 Elo+
Party 1
Artemis
Artemis
OGBrickFlair
Artemis
Level 27
God Stats
5W - 3L
1,709 SR
Queue Stats
29W - 21L
1,606 Elo+
Party 2
Kumbhakarna
Kumbhakarna
couldbekenny
Kumbhakarna
Level 19
God Stats
1W - 0L
1,721 SR
Queue Stats
21W - 14L
1,693 Elo+
Party 2
Team Averages
Level 35
1,603 SR
1,643 Elo+

VS

Team Averages
Level 16
1,638 SR
1,589 Elo+
Mercury
Mercury
GreatHotDog6
Mercury
Level 29
God Stats
2W - 1L
1,814 SR
Queue Stats
61W - 33L
1,654 Elo+
Solo
Hades
Hades
SlushiiSoloQueen
Hades
Level 5
God Stats
1W - 2L
1,732 SR
Queue Stats
3W - 3L
1,673 Elo+
Solo
Cthulhu
Cthulhu
ThunderRan75
Cthulhu
Level 2
God Stats
1W - 2L
1,695 SR
Queue Stats
1W - 2L
1,610 Elo+
Solo
Sol
Sol
YvngStax1O
Sol
Level 13
God Stats
5W - 5L
1,425 SR
Queue Stats
18W - 19L
1,547 Elo+
Solo
Danzaburou
Danzaburou
jmv50
Danzaburou
Level 29
God Stats
25W - 33L
1,523 SR
Queue Stats
105W - 111L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 10
13,947
558
15,139
26,347
27,645
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
11 / 3 / 8
15,227
609
13,739
19,882
11,142
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
3 / 8 / 6
11,576
463
5,279
18,058
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
OGBrickFlair
Artemis
20
14 / 3 / 4
15,466
619
18,720
21,703
10,098
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
couldbekenny
Kumbhakarna
18
6 / 2 / 20
13,802
552
8,553
25,866
35,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GreatHotDog6
Mercury
20
10 / 5 / 4
14,574
583
24,378
22,060
13,277
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 6 / 7
13,988
560
20,029
23,875
26,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ThunderRan75
Cthulhu
3
1 / 4 / 0
7,053
282
770
2,854
893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
1 / 12 / 1
9,553
382
7,184
20,382
6,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
jmv50
Danzaburou
19
1 / 9 / 7
12,297
492
14,763
19,386
7,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
36
Kills
21
21
Deaths
36
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
GreatHotDog6
Mercury
10
5
4
2.4
W
2
5
10
1.4
W
11
3
8
5
W
Scylla
3
8
6
0.75
W
Artemis
OGBrickFlair
Artemis
14
3
4
5.33
L
8
6
7
1.92
L
Cthulhu
ThunderRan75
Cthulhu
1
4
0
0.25
L
1
12
1
0.13
W
Kumbhakarna
couldbekenny
Kumbhakarna
6
2
20
8
L
Danzaburou
jmv50
Danzaburou
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,430
Damage
67,124
111,856
Taken
88,557
92,181
Mitigated
53,771
31,246
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
GreatHotDog6
Mercury
24,378
18,435
0
405
22,060
13,277
0
2,864
19,196
0
131,115
W
15,139
1,671
0
7,345
26,347
27,645
823
7,783
18,564
0
98,504
W
13,739
3,478
0
3,529
19,882
11,142
1,927
6,513
13,369
0
95,719
W
Scylla
5,279
1,122
0
5,255
18,058
7,572
1,884
5,037
13,021
51,183
0
W
Artemis
OGBrickFlair
Artemis
18,720
10,248
0
6,779
21,703
10,098
2,942
4,320
17,383
0
126,270
L
20,029
2,561
596
9,955
23,875
26,126
0
2,704
21,171
95,841
0
L
Cthulhu
ThunderRan75
Cthulhu
770
183
0
57
2,854
893
0
869
1,985
2,877
0
L
7,184
1,526
0
4,321
20,382
6,079
0
6,290
14,092
44,498
0
W
Kumbhakarna
couldbekenny
Kumbhakarna
8,553
1,861
2,551
5,787
25,866
35,724
1,490
6,503
19,363
37,609
0
L
Danzaburou
jmv50
Danzaburou
14,763
5,272
0
5,454
19,386
7,396
0
3,135
16,251
0
89,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,018
Gold Earned
57,465
647
Minions Killed
541
0
Camps Cleared
0
2,264,136
Distance Traveled
1,813,088
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,574
583
179
7
0
509,522
2
W
Chaac
13,947
558
193
8
0
453,264
8
W
Da Ji
15,227
609
131
5
0
513,723
1
W
Scylla
11,576
463
88
4
0
395,562
0
W
Artemis
15,466
619
172
7
0
408,779
3
L
Hades
13,988
560
172
7
0
383,618
6
L
Cthulhu
7,053
282
1
0
0
69,213
1
L
Sol
9,553
382
65
3
0
412,451
5
W
Kumbhakarna
13,802
552
63
3
0
492,808
3
L
Danzaburou
12,297
492
124
5
0
438,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role