Player Matchup

Yemoja
Yemoja
DerSchlumpf3335
Yemoja
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 32L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
JaaaaNoo
Danzaburou
Level 53
God Stats
9W - 10L
1,460 SR
Queue Stats
58W - 60L
1,412 Elo+
Party 1
Ares
Ares
Kxbrah
Ares
Level 34
God Stats
16W - 10L
1,500 SR
Queue Stats
90W - 95L
1,384 Elo+
Solo
Baba Yaga
Baba Yaga
NastyGirl_GB
Baba Yaga
Level 63
God Stats
10W - 10L
1,545 SR
Queue Stats
615W - 635L
1,434 Elo+
Party 2
Nemesis
Nemesis
OdinFusion-KInG
Nemesis
Level 29
God Stats
1W - 7L
1,185 SR
Queue Stats
180W - 218L
1,375 Elo+
Party 2
Team Averages
Level 40
1,438 SR
1,385 Elo+

VS

Team Averages
Level 38
1,486 SR
1,404 Elo+
Aphrodite
Aphrodite
CaLMeDreamy
Aphrodite
Level 28
God Stats
10W - 12L
1,606 SR
Queue Stats
79W - 72L
1,523 Elo+
Party 4
Ravana
Ravana
LashedCarton912
Ravana
Level 52
God Stats
12W - 11L
1,440 SR
Queue Stats
77W - 69L
1,424 Elo+
Party 4
Izanami
Izanami
MARK-DJ-99
Izanami
Level 36
God Stats
95W - 90L
1,527 SR
Queue Stats
148W - 163L
1,442 Elo+
Solo
Tyr
Tyr
TheOnlyRG-
Tyr
Level 16
God Stats
9W - 15L
1,357 SR
Queue Stats
20W - 31L
1,316 Elo+
Party 3
Ymir
Ymir
shane95m
Ymir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 3
10,757
371
7,572
22,487
23,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
JaaaaNoo
Danzaburou
17
1 / 10 / 2
11,023
380
10,838
30,094
12,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Kxbrah
Ares
19
3 / 1 / 2
14,076
485
14,341
31,129
41,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
NastyGirl_GB
Baba Yaga
20
5 / 5 / 3
12,878
444
34,419
16,854
9,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 5
10,323
356
11,405
23,817
12,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaLMeDreamy
Aphrodite
20
7 / 2 / 8
14,412
497
24,057
30,712
19,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 6
15,601
538
14,435
17,992
13,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MARK-DJ-99
Izanami
20
11 / 1 / 11
15,675
541
32,101
26,851
11,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
3 / 1 / 12
14,354
495
13,546
20,141
16,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
1 / 6 / 15
12,332
425
11,745
28,228
29,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
10
Kills
29
29
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CaLMeDreamy
Aphrodite
7
2
8
5.5
L
0
7
3
0.21
L
Danzaburou
JaaaaNoo
Danzaburou
1
10
2
0.2
L
Ares
Kxbrah
Ares
3
1
2
4
W
7
3
6
3.33
W
Izanami
MARK-DJ-99
Izanami
11
1
11
16.5
L
Baba Yaga
NastyGirl_GB
Baba Yaga
5
5
3
1.3
L
1
6
5
0.58
W
3
1
12
9
W
Ymir
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,575
Damage
95,884
124,381
Taken
123,924
98,602
Mitigated
91,179
29,694
Healing
65,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CaLMeDreamy
Aphrodite
24,057
1,913
17,848
24,077
30,712
19,553
3,528
14,295
15,667
97,573
0
L
7,572
957
2,963
1,409
22,487
23,028
140
8,387
13,859
49,825
0
L
Danzaburou
JaaaaNoo
Danzaburou
10,838
6,465
75
10,625
30,094
12,900
0
5,015
24,927
0
74,034
L
Ares
Kxbrah
Ares
14,341
125
0
3,242
31,129
41,322
0
8,627
22,018
57,874
0
W
14,435
3,544
0
4,052
17,992
13,524
4,647
5,352
12,140
0
70,323
W
Izanami
MARK-DJ-99
Izanami
32,101
25,652
335
13,453
26,851
11,741
10,462
15,574
10,631
0
167,158
L
Baba Yaga
NastyGirl_GB
Baba Yaga
34,419
431
907
4,151
16,854
9,205
0
6,909
9,601
104,361
0
L
11,405
3,103
0
6,322
23,817
12,147
0
5,267
18,174
0
61,674
W
13,546
2,522
0
5,527
20,141
16,989
1,515
11,523
8,446
0
75,389
W
Ymir
11,745
624
0
512
28,228
29,372
824
14,056
13,780
34,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,057
Gold Earned
72,374
486
Minions Killed
608
0
Camps Cleared
0
2,517,016
Distance Traveled
2,734,952
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,412
497
105
4
0
539,502
3
L
Yemoja
10,757
371
78
3
0
446,438
0
L
Danzaburou
11,023
380
107
4
0
431,577
0
L
Ares
14,076
485
89
3
0
551,063
0
W
Ravana
15,601
538
114
4
0
541,247
2
W
Izanami
15,675
541
226
8
0
513,174
1
L
Baba Yaga
12,878
444
139
5
0
520,554
1
L
Nemesis
10,323
356
73
3
0
567,384
6
W
Tyr
14,354
495
118
4
0
564,344
9
W
Ymir
12,332
425
45
2
0
576,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role