Player Matchup

Kumbhakarna
Kumbhakarna
Nowzaradan
Kumbhakarna
Level 5
God Stats
9W - 11L
1,500 SR
Queue Stats
34W - 26L
1,467 Elo+
Solo
Yemoja
Yemoja
RezTheGod8903
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,083 Elo+
Solo
Sol
Sol
VoidenceRezz
Sol
Level 16
God Stats
7W - 7L
1,494 SR
Queue Stats
8W - 11L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
grassman800
Ah Muzen Cab
Level 28
God Stats
5W - 1L
1,553 SR
Queue Stats
65W - 50L
1,417 Elo+
Solo
Merlin
Merlin
seaskydiver420
Merlin
Level 29
God Stats
10W - 6L
1,517 SR
Queue Stats
101W - 112L
1,418 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,351 Elo+

VS

Team Averages
Level 10
1,433 SR
1,459 Elo+
Neith
Neith
Jar Jar 2713
Neith
Level 5
God Stats
3W - 7L
1,553 SR
Queue Stats
4W - 11L
1,567 Elo+
Solo
Artemis
Artemis
Quiere-un-moffin
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,446 Elo+
Solo
Medusa
Medusa
TotallyNonsense-
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
theEboysD
Cthulhu
Level 6
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
yunes_10y
Baron Samedi
Level 8
God Stats
7W - 10L
1,314 SR
Queue Stats
193W - 191L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Nowzaradan
Kumbhakarna
20
4 / 2 / 20
13,300
950
10,970
23,141
20,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
0 / 6 / 15
13,262
947
2,461
15,119
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 5 / 13
15,639
1,117
31,483
25,119
8,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
grassman800
Ah Muzen Cab
20
16 / 1 / 13
15,750
1,125
36,564
16,305
7,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
3 / 4 / 14
13,142
939
14,374
13,209
5,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 11
12,977
927
23,578
21,384
7,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 1
10,303
736
1,074
2,205
941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
13 / 6 / 3
15,685
1,120
40,531
27,060
9,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
theEboysD
Cthulhu
19
0 / 12 / 8
12,426
888
12,316
33,355
28,160
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
yunes_10y
Baron Samedi
20
2 / 4 / 10
12,864
919
11,039
21,362
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
35
Kills
18
18
Deaths
35
75
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
11
11
0.77
W
Kumbhakarna
Nowzaradan
Kumbhakarna
4
2
20
7
L
0
2
1
0.25
W
0
6
15
1.25
L
13
6
3
2.42
W
12
5
13
3.7
W
Ah Muzen Cab
grassman800
Ah Muzen Cab
16
1
13
22.5
W
3
4
14
2.5
L
Cthulhu
theEboysD
Cthulhu
0
12
8
0.33
L
Baron Samedi
yunes_10y
Baron Samedi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,852
Damage
88,538
92,893
Taken
105,366
60,312
Mitigated
59,152
21,690
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,578
14,180
0
2,586
21,384
7,314
0
12,526
8,858
0
33,258
W
Kumbhakarna
Nowzaradan
Kumbhakarna
10,970
878
0
0
23,141
20,369
0
4,718
17,684
15,262
0
L
1,074
322
0
156
2,205
941
0
982
1,223
0
1,152
W
2,461
227
290
869
15,119
18,852
0
4,432
10,417
14,703
0
L
40,531
19,981
955
2,592
27,060
9,121
0
16,667
10,393
147
73,839
W
31,483
16,847
132
7,531
25,119
8,508
0
5,000
19,654
51,156
0
W
Ah Muzen Cab
grassman800
Ah Muzen Cab
36,564
19,032
0
8,337
16,305
7,065
0
5,037
11,058
0
70,636
W
14,374
1,633
944
3,587
13,209
5,518
0
3,529
9,620
45,568
0
L
Cthulhu
theEboysD
Cthulhu
12,316
706
216
907
33,355
28,160
0
17,819
15,536
39,217
0
L
Baron Samedi
yunes_10y
Baron Samedi
11,039
1,655
2,006
2,128
21,362
13,616
0
11,294
10,068
20,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,093
Gold Earned
64,255
242
Minions Killed
221
5
Camps Cleared
0
1,172,651
Distance Traveled
915,109
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,977
927
36
3
0
224,177
0
W
Kumbhakarna
13,300
950
10
1
0
285,572
3
L
Artemis
10,303
736
4
0
0
27,277
0
W
Yemoja
13,262
947
22
2
2
195,458
0
L
Medusa
15,685
1,120
78
6
0
240,758
0
W
Sol
15,639
1,117
51
4
2
223,265
0
W
Ah Muzen Cab
15,750
1,125
64
5
1
268,025
0
W
Merlin
13,142
939
95
7
0
200,331
0
L
Cthulhu
12,426
888
87
6
0
221,595
3
L
Baron Samedi
12,864
919
16
1
0
201,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role