Player Matchup

Agni
Agni
Crackkorn
Agni
Level 8
God Stats
4W - 2L
1,682 SR
Queue Stats
288W - 318L
1,407 Elo+
Solo
Odin
Odin
Kill_LeleBR
Odin
Level 68
God Stats
10W - 17L
1,481 SR
Queue Stats
1,008W - 1,181L
1,436 Elo+
Party 2
Cerberus
Cerberus
Lackin Emotion
Cerberus
Level 7
God Stats
2W - 2L
1,768 SR
Queue Stats
6W - 7L
1,503 Elo+
Solo
Hercules
Hercules
MINGX12
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Solo
Izanami
Izanami
galispo_foda
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,516 Elo+
Party 2
Team Averages
Level 18
1,586 SR
1,388 Elo+

VS

Team Averages
Level 24
1,614 SR
1,448 Elo+
Rama
Rama
DRH_a2bordlands
Rama
Level 32
God Stats
7W - 6L
1,930 SR
Queue Stats
420W - 408L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
KurokoKun02
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,339 Elo+
Solo
Zeus
Zeus
Miguel15832
Zeus
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
161W - 149L
1,543 Elo+
Solo
Mercury
Mercury
OnlyDriven
Mercury
Level 29
God Stats
4W - 1L
1,640 SR
Queue Stats
57W - 69L
1,395 Elo+
Solo
Bacchus
Bacchus
right_or_wrong6
Bacchus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 118L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 10 / 2
9,934
432
7,263
14,526
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
12 / 2 / 2
12,913
561
19,774
17,383
11,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
8
0 / 4 / 3
7,524
327
2,868
8,387
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
MINGX12
Hercules
13
0 / 9 / 5
8,432
367
1,378
16,637
10,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
galispo_foda
Izanami
10
1 / 9 / 1
7,856
342
1,807
9,830
2,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,441
497
9,224
10,365
3,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
KurokoKun02
Kukulkan
18
9 / 7 / 2
12,241
532
13,182
13,078
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 3
14,808
644
13,784
14,041
5,410
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
OnlyDriven
Mercury
20
3 / 1 / 7
12,896
561
3,570
13,997
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 10
12,418
540
10,066
19,554
20,010
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
15
Kills
33
34
Deaths
17
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Agni
2
10
2
0.3
W
7
3
6
3.33
L
12
2
2
6.5
W
Kukulkan
KurokoKun02
Kukulkan
9
7
2
1.43
L
Cerberus
0
4
3
0.38
L
Hercules
MINGX12
Hercules
0
9
5
0.28
W
10
3
3
3.83
W
Mercury
OnlyDriven
Mercury
3
1
7
6.5
L
Izanami
galispo_foda
Izanami
1
9
1
0.17
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
49,826
66,763
Taken
71,035
34,028
Mitigated
40,349
4,451
Healing
20,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,263
1,352
0
1,069
14,526
5,253
878
9,001
5,203
44,001
0
W
9,224
7,086
525
2,579
10,365
3,622
4,268
57
10,308
0
70,285
L
19,774
2,151
0
1,431
17,383
11,370
0
8,554
8,657
0
96,079
W
Kukulkan
KurokoKun02
Kukulkan
13,182
1,697
0
0
13,078
5,606
3,160
1,167
11,911
62,862
0
L
Cerberus
2,868
475
0
665
8,387
4,573
562
4,052
4,093
16,085
0
L
Hercules
MINGX12
Hercules
1,378
641
0
1,098
16,637
10,211
443
9,962
6,287
0
14,890
W
13,784
2,620
0
4,607
14,041
5,410
220
2,269
11,672
107,612
0
W
Mercury
OnlyDriven
Mercury
3,570
1,132
0
7,720
13,997
5,701
1,696
2,732
11,265
0
99,455
L
Izanami
galispo_foda
Izanami
1,807
1,540
0
188
9,830
2,621
0
4,293
5,491
0
20,971
W
10,066
1,895
0
4,928
19,554
20,010
1,447
3,806
15,748
49,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
63,804
345
Minions Killed
652
0
Camps Cleared
0
1,489,302
Distance Traveled
2,138,822
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,934
432
80
3
0
323,893
0
W
Rama
11,441
497
107
5
0
408,731
4
L
Odin
12,913
561
158
7
0
423,592
1
W
Kukulkan
12,241
532
114
5
0
371,103
0
L
Cerberus
7,524
327
37
2
0
239,808
0
L
Hercules
8,432
367
28
1
0
275,268
2
W
Zeus
14,808
644
177
8
0
423,664
0
W
Mercury
12,896
561
192
8
0
514,217
0
L
Izanami
7,856
342
42
2
0
226,741
0
W
Bacchus
12,418
540
62
3
0
421,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role