Player Matchup

Arachne
Arachne
ChinchyPizza15
Arachne
Level 68
God Stats
0W - 1L
1,794 SR
Queue Stats
42W - 32L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
LoudSalad
Gilgamesh
Level 25
God Stats
7W - 12L
1,423 SR
Queue Stats
43W - 46L
1,369 Elo+
Solo
Loki
Loki
Moar Death
Loki
Level 108
God Stats
18W - 21L
1,537 SR
Queue Stats
505W - 570L
1,356 Elo+
Solo
Team Averages
Level 67
1,584 SR
1,408 Elo+

VS

Team Averages
Level 86
1,596 SR
1,422 Elo+
Chaac
Chaac
BulidMuch
Chaac
Level 125
God Stats
9W - 7L
1,601 SR
Queue Stats
161W - 248L
1,290 Elo+
Solo
Ullr
Ullr
KSI x Beef
Ullr
Level 67
God Stats
8W - 2L
1,491 SR
Queue Stats
21W - 17L
1,479 Elo+
Solo
Olorun
Olorun
hags159
Olorun
Level 65
God Stats
2W - 0L
1,697 SR
Queue Stats
47W - 39L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
11,127
655
8,367
14,100
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
LoudSalad
Gilgamesh
14
2 / 7 / 5
10,662
627
11,550
17,345
12,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 4 / 5
11,967
704
10,996
14,731
6,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BulidMuch
Chaac
15
5 / 3 / 9
12,054
709
11,637
14,089
13,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 3 / 6
12,539
738
12,781
11,343
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
hags159
Olorun
14
4 / 5 / 10
11,451
674
12,706
12,202
3,842
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
17
17
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
BulidMuch
Chaac
5
3
9
3.17
L
3
6
4
0.83
W
8
3
6
3.67
L
Gilgamesh
LoudSalad
Gilgamesh
2
7
5
0.64
L
6
4
5
2.13
W
Olorun
hags159
Olorun
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
37,124
46,176
Taken
37,634
24,497
Mitigated
21,030
8,200
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BulidMuch
Chaac
11,637
2,685
619
5,765
14,089
13,455
402
0
14,089
0
37,849
L
8,367
5,813
0
2,788
14,100
5,825
0
5,117
8,983
0
53,887
W
12,781
7,089
0
1,528
11,343
3,733
2,373
0
11,343
0
51,033
L
Gilgamesh
LoudSalad
Gilgamesh
11,550
3,475
525
1,858
17,345
12,663
0
5,713
11,632
0
39,643
L
10,996
3,871
0
3,029
14,731
6,009
0
2,498
12,233
0
57,574
W
Olorun
hags159
Olorun
12,706
6,130
842
2,405
12,202
3,842
812
0
12,202
60,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
36,044
197
Minions Killed
236
0
Camps Cleared
0
889,213
Distance Traveled
781,483
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,054
709
69
4
0
277,583
1
L
Arachne
11,127
655
75
4
0
315,488
4
W
Ullr
12,539
738
83
5
0
288,401
1
L
Gilgamesh
10,662
627
49
3
0
279,431
0
L
Loki
11,967
704
73
4
0
294,294
1
W
Olorun
11,451
674
84
5
0
215,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role