Player Matchup

Tyr
Tyr
Fried Rice Xx
Tyr
Level 109
God Stats
300W - 388L
1,353 SR
Queue Stats
711W - 828L
1,328 Elo+
Solo
Awilix
Awilix
KingKush42O
Awilix
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,540 Elo+
Solo
Persephone
Persephone
Xeraxus
Persephone
Level 119
God Stats
10W - 12L
1,419 SR
Queue Stats
85W - 76L
1,389 Elo+
Solo
Ymir
Ymir
dayziro
Ymir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
hinox
Danzaburou
Level 148
God Stats
23W - 21L
1,612 SR
Queue Stats
274W - 277L
1,514 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,454 Elo+

VS

Team Averages
Level 82
1,491 SR
1,383 Elo+
Neith
Neith
Killem_XD6565
Neith
Level 64
God Stats
8W - 6L
1,500 SR
Queue Stats
271W - 338L
1,307 Elo+
Party 2
Ymir
Ymir
Red_Deth14
Ymir
Level 102
God Stats
6W - 8L
1,500 SR
Queue Stats
347W - 378L
1,505 Elo+
Party 1
Thanatos
Thanatos
SHADOWREAPER237
Thanatos
Level 67
God Stats
5W - 12L
1,358 SR
Queue Stats
214W - 264L
1,293 Elo+
Party 2
Hel
Hel
alvarocobo
Hel
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 129L
1,299 Elo+
Solo
Odin
Odin
sMART_IN_cod
Odin
Level 98
God Stats
28W - 24L
1,596 SR
Queue Stats
330W - 357L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,493
527
8,256
10,290
9,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
17
9 / 2 / 4
10,252
570
11,105
13,490
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Xeraxus
Persephone
16
4 / 2 / 6
10,067
559
12,144
10,517
3,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
dayziro
Ymir
13
2 / 1 / 6
7,559
420
5,104
9,977
3,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
hinox
Danzaburou
15
8 / 0 / 5
9,653
536
13,204
11,972
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,499
417
6,538
12,395
3,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 3
7,706
428
6,593
16,578
11,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
11
2 / 7 / 2
7,441
413
3,937
12,435
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 2
8,301
461
7,459
11,844
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 0 / 1
10,787
599
8,515
15,322
14,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
24
Kills
7
7
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
0
9
2
0.11
W
Awilix
9
2
4
5.5
L
0
3
3
0.5
L
Thanatos
2
7
2
0.43
W
Persephone
Xeraxus
Persephone
4
2
6
3.5
L
2
5
2
0.6
W
Ymir
dayziro
Ymir
2
1
6
5
W
Danzaburou
hinox
Danzaburou
8
0
5
10.5
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,813
Damage
33,042
56,246
Taken
68,574
25,791
Mitigated
38,202
23,100
Healing
25,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,256
2,127
0
5,115
10,290
9,316
0
37
9,683
0
60,690
L
6,538
2,380
294
3,001
12,395
3,042
236
2,100
10,295
0
39,089
W
Awilix
11,105
4,576
0
4,798
13,490
5,346
0
2,765
10,559
0
75,656
L
6,593
774
312
4,093
16,578
11,069
422
5,706
10,872
42,833
0
L
Thanatos
3,937
959
0
3,624
12,435
4,068
0
1,527
10,908
0
31,153
W
Persephone
Xeraxus
Persephone
12,144
220
0
2,468
10,517
3,535
88
6,076
4,067
59,521
0
L
7,459
605
2,964
4,944
11,844
5,209
92
6,529
5,315
25,288
0
W
Ymir
dayziro
Ymir
5,104
915
369
3,336
9,977
3,619
811
2,953
6,872
24,153
0
W
Danzaburou
hinox
Danzaburou
13,204
4,174
719
6,295
11,972
3,975
2,828
1,589
10,237
0
67,461
L
8,515
2,472
0
6,597
15,322
14,814
0
1,386
13,936
0
71,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
41,734
512
Minions Killed
399
0
Camps Cleared
0
1,667,069
Distance Traveled
1,601,777
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,493
527
122
7
0
380,124
3
L
Neith
7,499
417
64
4
0
302,208
2
W
Awilix
10,252
570
130
7
0
381,550
1
L
Ymir
7,706
428
79
4
0
335,753
3
L
Thanatos
7,441
413
43
2
0
313,982
2
W
Persephone
10,067
559
105
6
0
326,672
8
L
Hel
8,301
461
60
3
0
336,047
3
W
Ymir
7,559
420
33
2
0
271,559
3
W
Danzaburou
9,653
536
122
7
0
307,164
1
L
Odin
10,787
599
153
9
0
313,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role