Player Matchup

Pele
Pele
Adibibi
Pele
Level 57
God Stats
3W - 6L
1,233 SR
Queue Stats
329W - 288L
1,421 Elo+
Solo
Ymir
Ymir
BsmiterB
Ymir
Level 125
God Stats
15W - 10L
1,575 SR
Queue Stats
563W - 600L
1,450 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Draconian1
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GooseDaWeirdo
Anubis
Level 90
God Stats
16W - 11L
1,609 SR
Queue Stats
158W - 173L
1,465 Elo+
Party 4
Odin
Odin
HipsterJ3sus
Odin
Level 89
God Stats
7W - 10L
1,478 SR
Queue Stats
116W - 132L
1,459 Elo+
Party 4
Team Averages
Level 104
1,479 SR
1,459 Elo+

VS

Team Averages
Level 90
1,553 SR
1,501 Elo+
Ymir
Ymir
KonTLorcK
Ymir
Level 56
God Stats
2W - 6L
1,505 SR
Queue Stats
130W - 134L
1,548 Elo+
Party 3
Anhur
Anhur
LeeTix
Anhur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Lunnox
Hades
Level 101
God Stats
10W - 7L
1,597 SR
Queue Stats
564W - 522L
1,480 Elo+
Party 1
Discordia
Discordia
mariaj
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Старикашка
Thanatos
Level 69
God Stats
10W - 8L
1,663 SR
Queue Stats
481W - 468L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Adibibi
Pele
13
3 / 6 / 6
7,877
492
10,078
13,117
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
12
2 / 8 / 7
7,688
481
8,106
16,364
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Draconian1
Ah Muzen Cab
14
1 / 2 / 6
8,270
517
3,738
6,890
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 9 / 1
7,282
455
4,405
14,424
5,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 2
8,382
524
6,103
11,919
7,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 3 / 13
9,543
596
12,466
12,798
12,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
LeeTix
Anhur
15
6 / 2 / 4
9,544
597
5,961
8,227
2,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Lunnox
Hades
13
2 / 3 / 4
8,159
510
6,223
9,609
6,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
mariaj
Discordia
14
4 / 3 / 8
8,330
521
13,308
7,618
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
14 / 3 / 5
10,097
631
12,906
13,841
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
14
Kills
31
31
Deaths
14
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
Adibibi
Pele
3
6
6
1
L
Ymir
2
8
7
0.69
L
Ah Muzen Cab
Draconian1
Ah Muzen Cab
1
2
6
2
L
3
9
1
0.39
L
5
6
2
1
W
Ymir
5
3
13
3.83
W
Anhur
LeeTix
Anhur
6
2
4
4
W
Hades
Lunnox
Hades
2
3
4
1.33
W
Discordia
mariaj
Discordia
4
3
8
2.67
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
50,864
62,714
Taken
52,093
27,973
Mitigated
30,560
10,964
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Adibibi
Pele
10,078
1,937
0
896
13,117
3,748
0
5,386
7,544
0
54,146
L
Ymir
8,106
533
0
1,645
16,364
8,690
0
7,439
8,766
24,019
0
L
Ah Muzen Cab
Draconian1
Ah Muzen Cab
3,738
1,514
0
1,922
6,890
2,755
0
3,531
3,337
0
51,230
L
4,405
186
0
4,166
14,424
5,046
652
7,212
6,692
29,717
0
L
6,103
2,870
0
2,335
11,919
7,734
0
7,467
4,378
0
35,488
W
Ymir
12,466
3,168
0
1,156
12,798
12,398
212
2,794
10,004
30,641
0
W
Anhur
LeeTix
Anhur
5,961
4,083
0
3,346
8,227
2,918
1,636
1,655
6,572
0
54,939
W
Hades
Lunnox
Hades
6,223
1,140
320
4,357
9,609
6,555
2,184
1,415
8,194
41,569
0
W
Discordia
mariaj
Discordia
13,308
813
0
545
7,618
3,014
375
2,546
5,072
46,514
0
W
12,906
4,858
0
9,376
13,841
5,675
405
4,101
9,740
0
56,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
45,673
353
Minions Killed
415
0
Camps Cleared
0
1,272,445
Distance Traveled
1,402,585
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,877
492
82
5
0
283,793
2
L
Ymir
7,688
481
34
2
0
243,585
2
L
Ah Muzen Cab
8,270
517
96
6
0
244,634
2
L
Anubis
7,282
455
57
4
0
220,566
0
L
Odin
8,382
524
84
5
0
279,867
0
W
Ymir
9,543
596
53
3
0
296,176
2
W
Anhur
9,544
597
112
7
0
273,529
3
W
Hades
8,159
510
85
5
0
269,545
6
W
Discordia
8,330
521
68
4
0
267,346
9
W
Thanatos
10,097
631
97
6
0
295,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role