Player Matchup

Skadi
Skadi
CDZ-_-20
Skadi
Level 120
God Stats
1W - 1L
1,670 SR
Queue Stats
23W - 39L
1,391 Elo+
Party 1
Zhong Kui
Zhong Kui
GREATNESS_9_95_
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,413 Elo+
Party 1
Ares
Ares
Jincx_TTV
Ares
Level 108
God Stats
1W - 1L
1,438 SR
Queue Stats
29W - 41L
1,464 Elo+
Party 1
Team Averages
Level 103
1,536 SR
1,423 Elo+

VS

Team Averages
Level 67
1,465 SR
1,410 Elo+
Tiamat
Tiamat
Balladin Kun
Tiamat
Level 53
God Stats
7W - 9L
1,371 SR
Queue Stats
130W - 136L
1,408 Elo+
Party 2
Arachne
Arachne
Dentariunoux
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,545 Elo+
Solo
Chaac
Chaac
ItsPapaBeef
Chaac
Level 62
God Stats
1W - 4L
1,524 SR
Queue Stats
56W - 57L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CDZ-_-20
Skadi
17
7 / 5 / 4
13,563
714
20,488
16,160
6,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
GREATNESS_9_95_
Zhong Kui
17
5 / 7 / 7
13,121
691
12,962
14,022
10,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
1 / 5 / 8
11,976
630
7,906
19,204
22,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 4 / 9
12,849
676
20,691
16,156
10,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Dentariunoux
Arachne
15
4 / 5 / 7
12,090
636
4,391
14,737
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 4 / 4
13,247
697
16,487
24,721
22,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
13
Kills
17
17
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
4
9
2.13
W
Skadi
CDZ-_-20
Skadi
7
5
4
1.8
L
Arachne
Dentariunoux
Arachne
4
5
7
1.5
W
Zhong Kui
GREATNESS_9_95_
Zhong Kui
5
7
7
1.21
L
9
4
4
2.75
W
Ares
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
41,569
49,386
Taken
55,614
40,186
Mitigated
39,200
9,150
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
20,691
1,223
0
4,986
16,156
10,568
153
4,417
11,739
54,629
0
W
Skadi
CDZ-_-20
Skadi
20,488
11,768
0
2,948
16,160
6,883
1,843
6,807
9,011
0
86,701
L
Arachne
Dentariunoux
Arachne
4,391
3,002
302
3,286
14,737
5,721
271
6,747
7,990
0
24,984
W
Zhong Kui
GREATNESS_9_95_
Zhong Kui
12,962
637
0
2,879
14,022
10,577
649
5,994
7,560
50,397
0
L
16,487
2,697
173
6,963
24,721
22,911
284
11,315
13,406
3,338
63,201
W
Ares
7,906
921
303
3,020
19,204
22,726
230
7,289
11,343
22,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
38,186
238
Minions Killed
182
0
Camps Cleared
0
988,006
Distance Traveled
948,289
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,849
676
71
4
0
344,678
3
W
Skadi
13,563
714
126
7
0
323,313
2
L
Arachne
12,090
636
37
2
0
303,291
0
W
Zhong Kui
13,121
691
79
4
0
331,034
2
L
Chaac
13,247
697
74
4
0
300,320
1
W
Ares
11,976
630
33
2
0
333,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role