Player Matchup

Bacchus
Bacchus
Bacchus_TTV
Bacchus
Level 15
God Stats
20W - 16L
1,580 SR
Queue Stats
21W - 16L
1,520 Elo+
Solo
Hades
Hades
Levi_goPL7788
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,538 Elo+
Solo
Anhur
Anhur
Quiinton__
Anhur
Level 25
God Stats
2W - 1L
1,745 SR
Queue Stats
12W - 13L
1,445 Elo+
Solo
Osiris
Osiris
agente2764
Osiris
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 244L
1,462 Elo+
Solo
Nemesis
Nemesis
giova_lp
Nemesis
Level 29
God Stats
9W - 5L
1,683 SR
Queue Stats
161W - 199L
1,430 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,479 Elo+

VS

Team Averages
Level 24
1,437 SR
1,485 Elo+
Anhur
Anhur
Fayssal-_-TrQl
Anhur
Level 25
God Stats
39W - 23L
1,714 SR
Queue Stats
194W - 153L
1,582 Elo+
Solo
Medusa
Medusa
Harleyodis360
Medusa
Level 24
God Stats
11W - 8L
1,430 SR
Queue Stats
38W - 34L
1,483 Elo+
Solo
Cerberus
Cerberus
HoodPhoenix
Cerberus
Level 30
God Stats
5W - 1L
1,273 SR
Queue Stats
229W - 274L
1,389 Elo+
Solo
Serqet
Serqet
RagnarLodbrok127
Serqet
Level 21
God Stats
3W - 5L
1,164 SR
Queue Stats
106W - 52L
1,596 Elo+
Solo
Anubis
Anubis
ergios
Anubis
Level 22
God Stats
20W - 18L
1,606 SR
Queue Stats
55W - 63L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bacchus_TTV
Bacchus
6
0 / 4 / 1
3,965
397
3,604
6,524
2,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 0
4,679
468
2,104
7,641
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
9
2 / 1 / 0
5,539
554
2,924
4,714
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
agente2764
Osiris
9
1 / 3 / 0
5,260
526
1,663
5,497
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
giova_lp
Nemesis
9
0 / 4 / 2
5,041
504
4,244
8,078
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,802
680
4,637
4,979
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 1
5,167
517
2,100
4,584
1,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
HoodPhoenix
Cerberus
9
2 / 0 / 0
5,577
558
1,413
3,863
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 5
6,433
643
5,494
5,057
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ergios
Anubis
13
8 / 0 / 1
7,575
758
7,213
6,741
3,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
17
17
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bacchus_TTV
Bacchus
0
4
1
0.13
W
3
1
3
4.5
W
1
1
1
1.5
W
Cerberus
HoodPhoenix
Cerberus
2
0
0
2
L
0
5
0
0
L
Anhur
2
1
0
2
W
3
1
5
5.5
L
Osiris
agente2764
Osiris
1
3
0
0.33
W
Anubis
ergios
Anubis
8
0
1
8.5
L
Nemesis
giova_lp
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,539
Damage
20,857
32,454
Taken
25,224
10,159
Mitigated
9,030
5,860
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bacchus_TTV
Bacchus
3,604
581
302
1,541
6,524
2,777
53
2,493
3,938
8,993
0
W
4,637
1,817
0
1,625
4,979
1,483
0
0
4,979
0
34,364
W
2,100
1,421
0
1,981
4,584
1,174
1,220
1,700
2,884
0
21,732
W
Cerberus
HoodPhoenix
Cerberus
1,413
0
0
1,520
3,863
1,315
148
559
3,304
12,146
0
L
2,104
413
76
1,709
7,641
2,114
0
4,526
3,115
18,342
0
L
Anhur
2,924
1,582
0
1,027
4,714
1,105
162
621
4,093
0
21,562
W
5,494
1,604
0
0
5,057
1,618
0
406
4,651
0
31,242
L
Osiris
agente2764
Osiris
1,663
787
0
625
5,497
2,252
0
0
4,991
0
15,264
W
Anubis
ergios
Anubis
7,213
510
0
4,777
6,741
3,440
374
3,043
3,698
43,904
0
L
Nemesis
giova_lp
Nemesis
4,244
1,921
0
580
8,078
1,911
0
986
6,988
0
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
31,554
186
Minions Killed
306
0
Camps Cleared
0
943,320
Distance Traveled
919,016
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,965
397
4
0
0
194,539
3
W
Anhur
6,802
680
66
7
0
158,014
5
W
Medusa
5,167
517
45
5
0
193,678
1
W
Cerberus
5,577
558
32
3
0
180,582
1
L
Hades
4,679
468
46
5
0
147,318
0
L
Anhur
5,539
554
38
4
0
180,950
1
W
Serqet
6,433
643
69
7
0
220,418
3
L
Osiris
5,260
526
40
4
0
198,367
0
W
Anubis
7,575
758
94
9
0
166,324
3
L
Nemesis
5,041
504
58
6
0
222,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role