Player Matchup

Ymir
Ymir
Alacrty_
Ymir
Level 68
God Stats
44W - 29L
1,585 SR
Queue Stats
646W - 596L
1,575 Elo+
Solo
Anhur
Anhur
MopishLoki54647
Anhur
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 54L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Mr_Ant26
Danzaburou
Level 144
God Stats
19W - 17L
1,494 SR
Queue Stats
847W - 757L
1,560 Elo+
Party 2
Khepri
Khepri
Pursuit28
Khepri
Level 18
God Stats
2W - 1L
1,743 SR
Queue Stats
232W - 143L
1,688 Elo+
Party 2
Jormungandr
Jormungandr
mumafia
Jormungandr
Level 128
God Stats
5W - 9L
1,357 SR
Queue Stats
470W - 398L
1,565 Elo+
Party 2
Team Averages
Level 92
1,536 SR
1,566 Elo+

VS

Team Averages
Level 58
1,657 SR
1,656 Elo+
Achilles
Achilles
 
Achilles
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BigButtluvin
Persephone
Level 17
God Stats
7W - 2L
1,763 SR
Queue Stats
42W - 18L
1,740 Elo+
Party 1
Bastet
Bastet
DraziwCipe
Bastet
Level 46
God Stats
3W - 0L
1,885 SR
Queue Stats
5W - 1L
1,751 Elo+
Party 1
Cernunnos
Cernunnos
JErifNogard
Cernunnos
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,751 Elo+
Party 1
Athena
Athena
NotThAtGooD5914
Athena
Level 107
God Stats
9W - 5L
1,638 SR
Queue Stats
243W - 230L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 3
7,644
478
3,734
14,181
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 0
7,464
467
5,674
9,853
2,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Mr_Ant26
Danzaburou
14
2 / 4 / 3
8,354
522
7,721
13,020
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Pursuit28
Khepri
12
1 / 4 / 3
7,418
464
5,631
10,120
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
mumafia
Jormungandr
15
5 / 3 / 0
9,841
615
9,711
11,022
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 1 / 3
7,287
455
4,868
9,153
5,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
BigButtluvin
Persephone
14
2 / 3 / 7
8,742
546
7,210
6,555
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
DraziwCipe
Bastet
16
9 / 2 / 7
9,784
612
14,661
12,789
4,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
JErifNogard
Cernunnos
15
2 / 2 / 6
9,060
566
8,025
9,872
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 1 / 9
8,781
549
7,591
13,560
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
18
18
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
3
1.5
L
Ymir
0
3
3
0.5
W
Persephone
BigButtluvin
Persephone
2
3
7
1.83
W
Bastet
DraziwCipe
Bastet
9
2
7
6.25
W
Cernunnos
JErifNogard
Cernunnos
2
2
6
2.5
L
1
4
0
0.25
L
Danzaburou
Mr_Ant26
Danzaburou
2
4
3
0.88
W
5
1
9
9.5
L
Khepri
Pursuit28
Khepri
1
4
3
0.63
L
Jormungandr
mumafia
Jormungandr
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
42,355
58,196
Taken
51,929
32,670
Mitigated
23,320
14,357
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,868
706
0
2,695
9,153
5,941
1,542
5,486
3,427
0
34,034
L
Ymir
3,734
747
0
1,700
14,181
8,171
0
4,038
10,087
28,612
0
W
Persephone
BigButtluvin
Persephone
7,210
230
0
1,826
6,555
2,033
210
1,279
5,213
45,669
0
W
Bastet
DraziwCipe
Bastet
14,661
4,769
0
1,858
12,789
4,577
0
4,575
8,073
0
62,470
W
Cernunnos
JErifNogard
Cernunnos
8,025
4,186
0
4,648
9,872
2,973
2,464
2,479
7,333
0
56,041
L
5,674
3,205
0
3,553
9,853
2,904
690
1,417
8,429
0
39,090
L
Danzaburou
Mr_Ant26
Danzaburou
7,721
3,926
0
4,311
13,020
5,767
0
4,597
8,321
0
48,484
W
7,591
2,787
0
1,733
13,560
7,796
407
4,665
8,805
19,146
0
L
Khepri
Pursuit28
Khepri
5,631
1,549
0
2,513
10,120
4,682
604
1,581
8,484
37,701
0
L
Jormungandr
mumafia
Jormungandr
9,711
2,271
0
2,280
11,022
11,146
0
2,882
8,074
55,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
43,654
435
Minions Killed
390
0
Camps Cleared
0
1,381,901
Distance Traveled
1,495,906
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,287
455
64
4
0
303,430
4
L
Ymir
7,644
478
45
3
0
298,159
5
W
Persephone
8,742
546
90
6
0
257,639
5
W
Bastet
9,784
612
104
7
0
333,674
2
W
Cernunnos
9,060
566
114
7
0
258,667
4
L
Anhur
7,464
467
89
6
0
275,293
3
L
Danzaburou
8,354
522
96
6
0
282,489
2
W
Athena
8,781
549
18
1
0
342,496
2
L
Khepri
7,418
464
78
5
0
259,877
4
L
Jormungandr
9,841
615
127
8
0
266,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role