Player Matchup

Bacchus
Bacchus
IAmChimiChang
Bacchus
Level 95
God Stats
15W - 8L
1,766 SR
Queue Stats
362W - 344L
1,584 Elo+
Party 1
Nemesis
Nemesis
Kakashii386
Nemesis
Level 9
God Stats
1W - 2L
1,308 SR
Queue Stats
6W - 10L
1,653 Elo+
Party 1
Chaac
Chaac
OGBrickFlair
Chaac
Level 27
God Stats
5W - 3L
1,332 SR
Queue Stats
29W - 21L
1,579 Elo+
Party 2
Anhur
Anhur
Raykis3902
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
couldbekenny
Baron Samedi
Level 19
God Stats
2W - 0L
1,859 SR
Queue Stats
21W - 14L
1,668 Elo+
Party 2
Team Averages
Level 31
1,553 SR
1,583 Elo+

VS

Team Averages
Level 16
1,521 SR
1,558 Elo+
Geb
Geb
Dältön
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,613 Elo+
Solo
Sol
Sol
YvngStax1O
Sol
Level 13
God Stats
5W - 5L
1,501 SR
Queue Stats
18W - 19L
1,567 Elo+
Solo
Ares
Ares
cza-006
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Danzaburou
Danzaburou
jmv50
Danzaburou
Level 29
God Stats
25W - 33L
1,533 SR
Queue Stats
105W - 111L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
pappyman1
Gilgamesh
Level 29
God Stats
49W - 45L
1,573 SR
Queue Stats
274W - 287L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
4 / 2 / 8
8,012
572
6,126
9,163
6,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Kakashii386
Nemesis
11
0 / 2 / 1
6,646
475
973
6,071
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
14 / 0 / 6
9,858
704
14,564
10,014
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
10
1 / 4 / 15
6,798
486
7,208
7,440
2,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
couldbekenny
Baron Samedi
13
7 / 3 / 8
8,321
594
4,959
6,628
2,703
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,649
189
0
0
0
10
1 / 7 / 4
5,868
419
5,489
12,076
4,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
cza-006
Ares
9
2 / 11 / 4
5,881
420
5,613
13,115
6,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
jmv50
Danzaburou
12
6 / 3 / 0
7,624
545
6,021
7,774
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
pappyman1
Gilgamesh
10
2 / 5 / 0
6,114
437
5,416
10,637
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
11
11
Deaths
26
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bacchus
4
2
8
4
W
Nemesis
Kakashii386
Nemesis
0
2
1
0.25
W
14
0
6
17
W
Anhur
1
4
15
2.13
L
1
7
4
0.43
W
Baron Samedi
couldbekenny
Baron Samedi
7
3
8
3.67
L
Ares
cza-006
Ares
2
11
4
0.36
L
Danzaburou
jmv50
Danzaburou
6
3
0
2
L
Gilgamesh
pappyman1
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,830
Damage
22,539
39,316
Taken
43,602
24,432
Mitigated
18,180
10,285
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
6,126
1,684
0
1,316
9,163
6,680
394
3,180
5,983
24,280
0
W
Nemesis
Kakashii386
Nemesis
973
310
0
0
6,071
2,497
0
258
5,813
0
43,114
W
14,564
3,789
0
5,954
10,014
9,695
1,314
3,643
6,371
0
58,915
W
Anhur
7,208
3,953
0
750
7,440
2,857
810
3,467
3,973
0
19,497
L
5,489
1,714
135
2,607
12,076
4,022
0
4,149
7,807
19,719
0
W
Baron Samedi
couldbekenny
Baron Samedi
4,959
773
499
1,766
6,628
2,703
546
554
6,074
35,490
0
L
Ares
cza-006
Ares
5,613
1,193
0
3
13,115
6,706
0
3,765
9,080
14,490
0
L
Danzaburou
jmv50
Danzaburou
6,021
2,565
0
1,948
7,774
2,597
394
2,802
4,942
0
45,064
L
Gilgamesh
pappyman1
Gilgamesh
5,416
1,755
0
168
10,637
4,855
0
369
9,908
0
33,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
28,136
330
Minions Killed
197
0
Camps Cleared
0
1,354,851
Distance Traveled
964,279
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,649
189
0
0
0
0
0
W
Bacchus
8,012
572
34
2
0
292,568
0
W
Nemesis
6,646
475
78
6
0
296,155
0
W
Chaac
9,858
704
115
8
0
270,561
2
W
Anhur
6,798
486
33
2
0
245,315
1
L
Sol
5,868
419
33
2
0
220,684
3
W
Baron Samedi
8,321
594
70
5
0
250,252
3
L
Ares
5,881
420
17
1
0
238,674
0
L
Danzaburou
7,624
545
82
6
0
242,839
3
L
Gilgamesh
6,114
437
65
5
0
262,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role