Player Matchup

Chernobog
Chernobog
HeywoodDjablomi
Chernobog
Level 23
God Stats
49W - 17L
1,808 SR
Queue Stats
344W - 261L
1,544 Elo+
Solo
Agni
Agni
QuellsGod
Agni
Level 13
God Stats
5W - 4L
1,704 SR
Queue Stats
240W - 244L
1,546 Elo+
Solo
Ymir
Ymir
iiTorix
Ymir
Level 8
God Stats
5W - 1L
1,631 SR
Queue Stats
43W - 35L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
morthus22
Gilgamesh
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 76L
1,615 Elo+
Solo
Tiamat
Tiamat
noizzle23
Tiamat
Level 20
God Stats
11W - 10L
1,603 SR
Queue Stats
11W - 10L
1,533 Elo+
Solo
Team Averages
Level 14
1,649 SR
1,552 Elo+

VS

Team Averages
Level 22
1,533 SR
1,508 Elo+
Persephone
Persephone
D-i-c-ks-s
Persephone
Level 17
God Stats
4W - 4L
1,637 SR
Queue Stats
47W - 34L
1,593 Elo+
Solo
Neith
Neith
Hi Im Stevo8937
Neith
Level 24
God Stats
9W - 14L
1,424 SR
Queue Stats
94W - 95L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
King-Suyart
Gilgamesh
Level 13
God Stats
0W - 3L
1,592 SR
Queue Stats
0W - 4L
1,363 Elo+
Solo
Kali
Kali
LastedMoss32748
Kali
Level 28
God Stats
1W - 2L
1,650 SR
Queue Stats
161W - 162L
1,491 Elo+
Party 1
Artio
Artio
Makadoshis1
Artio
Level 29
God Stats
4W - 5L
1,362 SR
Queue Stats
237W - 236L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HeywoodDjablomi
Chernobog
13
4 / 0 / 7
7,931
529
8,907
6,218
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
6 / 0 / 2
9,019
601
6,092
8,540
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
iiTorix
Ymir
13
4 / 1 / 6
7,486
499
8,071
10,289
4,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
morthus22
Gilgamesh
12
0 / 1 / 1
7,587
506
2,060
8,301
3,961
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
noizzle23
Tiamat
13
4 / 1 / 1
8,393
560
4,678
6,443
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D-i-c-ks-s
Persephone
12
1 / 1 / 1
7,600
507
6,151
4,131
1,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
7,038
469
6,234
11,200
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
King-Suyart
Gilgamesh
5
0 / 3 / 0
4,940
329
1,493
3,939
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
6,603
440
2,535
8,327
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 0
6,426
428
6,245
16,737
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
3
3
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
D-i-c-ks-s
Persephone
1
1
1
1.5
W
Chernobog
HeywoodDjablomi
Chernobog
4
0
7
7.5
L
1
5
1
0.3
L
Gilgamesh
King-Suyart
Gilgamesh
0
3
0
0
L
0
2
1
0.25
L
1
7
0
0.14
W
Agni
6
0
2
7
W
Ymir
iiTorix
Ymir
4
1
6
7
W
Gilgamesh
morthus22
Gilgamesh
0
1
1
0.5
W
Tiamat
noizzle23
Tiamat
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,808
Damage
22,658
39,791
Taken
44,334
16,067
Mitigated
17,283
13,729
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
D-i-c-ks-s
Persephone
6,151
406
0
1,508
4,131
1,057
0
524
3,606
38,879
0
W
Chernobog
HeywoodDjablomi
Chernobog
8,907
6,309
0
725
6,218
1,838
1,087
2,075
4,143
0
38,330
L
6,234
2,152
0
4,181
11,200
3,107
33
7,183
3,821
0
38,541
L
Gilgamesh
King-Suyart
Gilgamesh
1,493
552
0
113
3,939
1,266
0
1,995
1,631
0
9,637
L
2,535
1,433
0
1,162
8,327
2,823
0
1,344
6,983
0
46,545
L
6,245
827
298
5,634
16,737
9,030
0
7,285
9,452
25,698
0
W
Agni
6,092
1,090
0
3,589
8,540
2,798
880
778
7,762
61,573
0
W
Ymir
iiTorix
Ymir
8,071
2,223
0
5,016
10,289
4,315
666
3,900
6,389
30,646
0
W
Gilgamesh
morthus22
Gilgamesh
2,060
227
0
1,429
8,301
3,961
236
5,386
2,915
0
32,924
W
Tiamat
noizzle23
Tiamat
4,678
179
0
2,970
6,443
3,155
1,695
257
6,186
35,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
32,607
408
Minions Killed
278
0
Camps Cleared
0
1,383,828
Distance Traveled
1,175,067
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,600
507
78
5
0
270,840
2
W
Chernobog
7,931
529
70
5
0
271,152
2
L
Neith
7,038
469
72
5
0
239,308
3
L
Gilgamesh
4,940
329
15
1
0
128,473
2
L
Kali
6,603
440
77
5
0
283,812
1
L
Artio
6,426
428
36
2
0
252,634
1
W
Agni
9,019
601
128
9
0
306,384
3
W
Ymir
7,486
499
43
3
0
251,438
0
W
Gilgamesh
7,587
506
86
6
0
281,798
0
W
Tiamat
8,393
560
81
5
0
273,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role