Player Matchup

Danzaburou
Danzaburou
BigSmokes124
Danzaburou
Level 49
God Stats
70W - 42L
1,543 SR
Queue Stats
255W - 265L
1,439 Elo+
Party 3
Freya
Freya
JT_PooFace
Freya
Level 46
God Stats
3W - 4L
1,333 SR
Queue Stats
146W - 140L
1,419 Elo+
Party 1
Sobek
Sobek
Jibbysrims
Sobek
Level 27
God Stats
2W - 2L
1,467 SR
Queue Stats
99W - 108L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
Lady_of_Valyria
Nu Wa
Level 39
God Stats
47W - 33L
1,542 SR
Queue Stats
110W - 108L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
Ogrim
Erlang Shen
Level 101
God Stats
5W - 6L
1,736 SR
Queue Stats
301W - 287L
1,439 Elo+
Party 3
Team Averages
Level 52
1,524 SR
1,417 Elo+

VS

Team Averages
Level 36
1,446 SR
1,432 Elo+
Tyr
Tyr
BlacJac02
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 243L
1,418 Elo+
Party 2
Khepri
Khepri
ScarredFace1
Khepri
Level 32
God Stats
0W - 2L
1,275 SR
Queue Stats
157W - 245L
1,324 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shady Al 00
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,640 Elo+
Solo
Arachne
Arachne
gonzo_porto977
Arachne
Level 28
God Stats
70W - 65L
1,671 SR
Queue Stats
174W - 243L
1,438 Elo+
Party 2
Janus
Janus
lambda8145
Janus
Level 44
God Stats
25W - 48L
1,283 SR
Queue Stats
297W - 397L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigSmokes124
Danzaburou
11
6 / 1 / 3
6,935
578
7,040
7,554
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
12
2 / 0 / 1
7,008
584
4,444
3,072
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
9
0 / 0 / 5
5,878
490
1,764
7,807
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 7
7,214
601
3,365
4,440
1,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Ogrim
Erlang Shen
13
7 / 1 / 4
7,756
646
5,975
7,359
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,193
516
1,284
8,084
4,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
6
0 / 5 / 0
4,546
379
1,752
6,865
904
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Shady Al 00
Ah Muzen Cab
10
2 / 5 / 0
6,460
538
6,504
7,063
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
5,082
424
1,940
7,306
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
1 / 3 / 0
6,717
560
4,072
4,729
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
3
3
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigSmokes124
Danzaburou
6
1
3
7.5
L
0
2
0
0
W
Freya
2
0
1
2.5
W
Sobek
0
0
5
2.5
W
2
1
7
5.5
W
Erlang Shen
Ogrim
Erlang Shen
7
1
4
9
L
Khepri
0
5
0
0
L
Ah Muzen Cab
Shady Al 00
Ah Muzen Cab
2
5
0
0.4
L
0
2
0
0
L
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
15,552
30,232
Taken
34,047
13,624
Mitigated
10,416
12,630
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigSmokes124
Danzaburou
7,040
3,626
0
4,189
7,554
2,296
807
717
6,837
0
43,703
L
1,284
216
0
1,289
8,084
4,558
0
4,416
3,668
0
29,391
W
Freya
4,444
1,522
0
2,280
3,072
1,079
129
159
2,871
34,889
0
W
Sobek
1,764
348
0
1,342
7,807
4,852
75
1,560
6,185
7,298
0
W
3,365
365
0
1,787
4,440
1,243
59
1,388
2,884
40,440
0
W
Erlang Shen
Ogrim
Erlang Shen
5,975
3,458
0
3,032
7,359
4,154
0
1,574
5,631
0
48,102
L
Khepri
1,752
336
0
0
6,865
904
0
851
6,014
10,272
0
L
Ah Muzen Cab
Shady Al 00
Ah Muzen Cab
6,504
2,364
0
977
7,063
1,731
696
1,903
5,160
0
37,867
L
1,940
1,809
0
420
7,306
1,949
0
1,351
5,955
0
24,967
L
Janus
4,072
247
0
976
4,729
1,274
0
1,052
3,677
43,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
28,998
375
Minions Killed
292
0
Camps Cleared
0
1,111,339
Distance Traveled
1,175,215
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,935
578
100
8
0
206,402
2
L
Tyr
6,193
516
61
5
0
235,468
2
W
Freya
7,008
584
79
7
0
210,067
5
W
Sobek
5,878
490
13
1
0
223,112
0
W
Nu Wa
7,214
601
99
8
0
220,572
4
W
Erlang Shen
7,756
646
84
7
0
251,186
3
L
Khepri
4,546
379
26
2
0
213,425
0
L
Ah Muzen Cab
6,460
538
57
5
0
218,511
0
L
Arachne
5,082
424
50
4
0
256,564
0
L
Janus
6,717
560
98
8
0
251,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role