Player Matchup

Thanatos
Thanatos
BeShiRyAnBasAn
Thanatos
Level 22
God Stats
1W - 0L
1,517 SR
Queue Stats
6W - 2L
1,426 Elo+
Solo
Jormungandr
Jormungandr
DrVeloceraptor
Jormungandr
Level 6
God Stats
4W - 3L
1,491 SR
Queue Stats
4W - 4L
1,328 Elo+
Party 2
Nemesis
Nemesis
Whispers
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 117L
1,362 Elo+
Solo
Danzaburou
Danzaburou
dragonheart559
Danzaburou
Level 45
God Stats
21W - 31L
1,472 SR
Queue Stats
439W - 522L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
犬夜叉姬
Nu Wa
Level 27
God Stats
13W - 11L
1,500 SR
Queue Stats
134W - 187L
1,306 Elo+
Solo
Team Averages
Level 25
1,496 SR
1,350 Elo+

VS

Team Averages
Level 3
1,500 SR
1,365 Elo+
Artemis
Artemis
FOSZEK
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 130L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Grucha369
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Neith
Neith
MasnySASKE
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
comonbi
Baba Yaga
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 48L
1,500 Elo+
Solo
Ra
Ra
dragonjonas1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
8 / 3 / 5
9,929
552
8,392
14,611
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DrVeloceraptor
Jormungandr
13
3 / 3 / 9
8,592
477
8,497
10,946
7,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Whispers
Nemesis
17
1 / 1 / 1
9,733
541
3,087
11,246
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
dragonheart559
Danzaburou
16
11 / 0 / 7
10,571
587
7,435
10,333
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 3 / 7
9,732
541
10,248
8,752
2,854
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FOSZEK
Artemis
13
1 / 2 / 1
9,114
506
6,662
9,717
4,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Grucha369
Tsukuyomi
7
1 / 4 / 0
6,217
345
2,323
5,257
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
11
2 / 7 / 1
7,438
413
7,574
10,510
3,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
comonbi
Baba Yaga
13
3 / 6 / 2
8,433
469
5,835
10,311
3,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 11 / 2
8,414
467
6,038
11,916
3,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
30
Kills
10
10
Deaths
30
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
3
5
3.5
W
Jormungandr
DrVeloceraptor
Jormungandr
3
3
9
2.5
L
Artemis
FOSZEK
Artemis
1
2
1
0.75
L
Tsukuyomi
Grucha369
Tsukuyomi
1
4
0
0.25
L
Neith
2
7
1
0.36
W
Nemesis
Whispers
Nemesis
1
1
1
1.5
L
Baba Yaga
comonbi
Baba Yaga
3
6
2
0.67
W
Danzaburou
dragonheart559
Danzaburou
11
0
7
14.5
L
3
11
2
0.36
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,659
Damage
28,432
55,888
Taken
47,711
25,352
Mitigated
16,030
23,674
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,392
3,160
111
11,348
14,611
5,165
0
2,315
12,296
0
52,574
W
Jormungandr
DrVeloceraptor
Jormungandr
8,497
895
252
1,894
10,946
7,794
1,264
2,762
8,184
41,183
0
L
Artemis
FOSZEK
Artemis
6,662
2,072
0
0
9,717
4,228
254
3,494
6,223
0
36,927
L
Tsukuyomi
Grucha369
Tsukuyomi
2,323
1,096
0
183
5,257
1,471
0
1,989
3,268
0
10,524
L
Neith
7,574
3,486
0
1,815
10,510
3,317
824
3,075
7,435
0
31,822
W
Nemesis
Whispers
Nemesis
3,087
373
0
3,556
11,246
5,536
1,427
654
10,592
0
62,388
L
Baba Yaga
comonbi
Baba Yaga
5,835
613
338
2,898
10,311
3,162
264
5,030
5,281
36,995
0
W
Danzaburou
dragonheart559
Danzaburou
7,435
2,785
0
5,605
10,333
4,003
2,761
1,810
8,523
0
56,369
L
6,038
517
0
1,353
11,916
3,852
578
5,157
6,759
31,209
0
W
10,248
2,166
0
908
8,752
2,854
669
4,332
4,420
46,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
39,616
444
Minions Killed
274
0
Camps Cleared
0
1,631,016
Distance Traveled
1,196,824
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,929
552
97
5
0
304,299
0
W
Jormungandr
8,592
477
58
3
0
349,182
1
L
Artemis
9,114
506
73
4
0
264,510
0
L
Tsukuyomi
6,217
345
27
2
0
128,657
0
L
Neith
7,438
413
63
4
0
319,679
1
W
Nemesis
9,733
541
129
7
0
351,084
0
L
Baba Yaga
8,433
469
61
3
0
264,215
0
W
Danzaburou
10,571
587
91
5
0
360,830
0
L
Ra
8,414
467
50
3
0
219,763
0
W
Nu Wa
9,732
541
69
4
0
265,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role