Player Matchup

Ratatoskr
Ratatoskr
CharlesBurrola
Ratatoskr
Level 82
God Stats
1W - 1L
1,719 SR
Queue Stats
64W - 66L
1,444 Elo+
Solo
Janus
Janus
Gods Krown
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,477 Elo+
Party 1
Nox
Nox
LegionMind
Nox
Level 87
God Stats
2W - 1L
1,740 SR
Queue Stats
51W - 60L
1,455 Elo+
Party 1
Bellona
Bellona
Terrem13
Bellona
Level 67
God Stats
25W - 28L
1,520 SR
Queue Stats
292W - 298L
1,500 Elo+
Solo
Hou Yi
Hou Yi
playx901
Hou Yi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,382 Elo+
Solo
Team Averages
Level 77
1,596 SR
1,452 Elo+

VS

Team Averages
Level 56
1,458 SR
1,453 Elo+
Fenrir
Fenrir
David-cool-fire
Fenrir
Level 28
God Stats
8W - 13L
1,468 SR
Queue Stats
111W - 135L
1,379 Elo+
Party 2
Hou Yi
Hou Yi
DjVamp23211
Hou Yi
Level 27
God Stats
3W - 7L
1,429 SR
Queue Stats
97W - 100L
1,434 Elo+
Party 2
Ra
Ra
GucciGorilla1989
Ra
Level 100
God Stats
17W - 17L
1,440 SR
Queue Stats
109W - 141L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
SickAcesenpai
Aphrodite
Level 103
God Stats
12W - 20L
1,454 SR
Queue Stats
73W - 77L
1,358 Elo+
Party 3
Gilgamesh
Gilgamesh
nepal
Gilgamesh
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CharlesBurrola
Ratatoskr
18
0 / 6 / 8
11,527
887
12,408
23,909
10,160
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
18
4 / 7 / 8
12,308
947
16,887
16,285
6,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 4 / 8
12,512
962
13,451
13,103
5,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Terrem13
Bellona
19
6 / 13 / 8
14,047
1,081
20,525
21,595
26,907
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
playx901
Hou Yi
19
4 / 10 / 10
13,358
1,028
28,184
20,372
9,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 10
13,207
1,016
12,374
17,533
8,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
18
3 / 5 / 13
12,015
924
8,626
17,511
12,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 1 / 15
15,875
1,221
19,344
14,119
8,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
SickAcesenpai
Aphrodite
20
6 / 2 / 23
14,392
1,107
22,049
21,735
16,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
nepal
Gilgamesh
20
10 / 7 / 18
14,484
1,114
21,885
26,661
21,163
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
18
Kills
40
40
Deaths
18
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CharlesBurrola
Ratatoskr
0
6
8
0.67
W
8
3
10
4.33
W
Hou Yi
3
5
13
1.9
L
Janus
4
7
8
1.14
W
13
1
15
20.5
L
4
4
8
2
W
Aphrodite
SickAcesenpai
Aphrodite
6
2
23
8.75
L
Bellona
Terrem13
Bellona
6
13
8
0.77
W
Gilgamesh
nepal
Gilgamesh
10
7
18
2.71
L
Hou Yi
playx901
Hou Yi
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,455
Damage
84,278
95,264
Taken
97,559
58,687
Mitigated
66,227
6,465
Healing
38,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CharlesBurrola
Ratatoskr
12,408
4,574
0
3,714
23,909
10,160
0
8,665
15,244
0
33,377
W
12,374
3,380
597
1,567
17,533
8,012
0
5,751
11,782
0
19,368
W
Hou Yi
8,626
4,364
1,046
3,025
17,511
12,659
0
3,723
13,788
0
18,176
L
Janus
16,887
2,202
708
1,117
16,285
6,073
0
6,611
9,674
28,921
0
W
19,344
698
2,271
4,633
14,119
8,165
0
2,595
11,524
70,362
0
L
13,451
176
0
0
13,103
5,594
0
7,197
5,906
25,091
0
W
Aphrodite
SickAcesenpai
Aphrodite
22,049
2,573
10,871
13,141
21,735
16,228
0
8,429
13,306
45,449
0
L
Bellona
Terrem13
Bellona
20,525
10,373
0
926
21,595
26,907
0
8,673
12,922
0
50,355
W
Gilgamesh
nepal
Gilgamesh
21,885
10,122
0
1,111
26,661
21,163
0
9,840
16,821
0
35,486
L
Hou Yi
playx901
Hou Yi
28,184
14,377
0
0
20,372
9,953
0
10,247
10,125
0
64,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,752
Gold Earned
69,973
208
Minions Killed
257
10
Camps Cleared
7
1,196,759
Distance Traveled
1,205,830
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,527
887
37
3
3
294,611
1
W
Fenrir
13,207
1,016
10
1
3
266,887
0
W
Hou Yi
12,015
924
32
2
0
186,283
0
L
Janus
12,308
947
19
1
0
203,005
0
W
Ra
15,875
1,221
112
9
2
282,490
0
L
Nox
12,512
962
25
2
0
270,843
0
W
Aphrodite
14,392
1,107
67
5
1
243,067
0
L
Bellona
14,047
1,081
67
5
7
214,001
0
W
Gilgamesh
14,484
1,114
36
3
1
227,103
0
L
Hou Yi
13,358
1,028
60
5
0
214,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role