Player Matchup

Hun Batz
Hun Batz
Diamond I
Gage4542
Hun Batz
Diamond I
Level 151
God Stats
9W - 2L
1,873 SR
Queue Stats
229W - 88L
2,513 MMR
Party 1
King Arthur
King Arthur
Diamond V
GÔDLY
King Arthur
Diamond V
Level 122
God Stats
68W - 65L
1,662 SR
Queue Stats
146W - 167L
2,063 MMR
Party 1
Discordia
Discordia
Diamond II
RKellysGold
Discordia
Diamond II
Level 139
God Stats
177W - 124L
1,749 SR
Queue Stats
209W - 148L
2,207 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,761 SR
2,261 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,571 SR
1,993 MMR
Scylla
Scylla
Diamond V
SplyceJelly
Scylla
Diamond V
Level 127
God Stats
44W - 18L
1,587 SR
Queue Stats
154W - 127L
2,049 MMR
Party 2
Fenrir
Fenrir
Platinum V
Stewsome
Fenrir
Platinum V
Level 158
God Stats
1W - 1L
1,625 SR
Queue Stats
39W - 43L
1,881 MMR
Solo
Sobek
Sobek
Diamond V
WaaRio
Sobek
Diamond V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
2,049 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gage4542
Hun Batz
20
6 / 4 / 5
17,145
745
15,948
19,367
13,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
GÔDLY
King Arthur
19
5 / 2 / 8
15,247
663
11,016
21,938
23,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RKellysGold
Discordia
19
2 / 3 / 7
14,498
630
22,147
9,372
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeTiamatCabrakanGilgameshAthena

VS

Bans
CthulhuCu ChulainnGuan YuChaacKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 2 / 3
15,524
675
18,658
14,100
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Stewsome
Fenrir
15
0 / 7 / 5
12,516
544
7,958
20,225
19,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Sobek
WaaRio
Sobek
18
3 / 4 / 6
16,256
707
9,108
25,624
29,723
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
9
9
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Gage4542
Hun Batz
6
4
5
2.13
W
King Arthur
GÔDLY
King Arthur
5
2
8
4.5
W
Discordia
RKellysGold
Discordia
2
3
7
1.83
L
Scylla
6
2
3
3.75
L
Fenrir
Stewsome
Fenrir
0
7
5
0.36
L
Sobek
WaaRio
Sobek
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,111
Damage
35,724
50,677
Taken
59,949
41,579
Mitigated
54,127
12,407
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Gage4542
Hun Batz
15,948
4,914
0
4,588
19,367
13,193
1,276
10,791
8,576
2,120
111,422
W
King Arthur
GÔDLY
King Arthur
11,016
2,149
0
4,326
21,938
23,905
390
12,229
9,709
0
69,101
W
Discordia
RKellysGold
Discordia
22,147
700
337
3,156
9,372
4,481
1,755
5,278
4,094
103,019
0
L
Scylla
18,658
1,210
0
4,260
14,100
4,904
2,439
5,101
8,586
115,119
0
L
Fenrir
Stewsome
Fenrir
7,958
1,411
0
2,242
20,225
19,500
392
5,739
13,997
0
44,209
L
Sobek
WaaRio
Sobek
9,108
532
0
5,489
25,624
29,723
281
10,113
14,770
26,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
44,296
354
Minions Killed
236
0
Camps Cleared
0
1,318,103
Distance Traveled
1,262,907
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
17,145
745
88
4
0
420,565
4
W
King Arthur
15,247
663
79
3
0
466,981
0
W
Discordia
14,498
630
187
8
0
430,557
7
L
Scylla
15,524
675
160
7
0
412,542
3
L
Fenrir
12,516
544
44
2
0
433,679
5
L
Sobek
16,256
707
32
1
0
416,686
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role