Player Matchup

Nike
Nike
D3adlyinx
Nike
Level 45
God Stats
2W - 1L
1,875 SR
Queue Stats
202W - 194L
1,481 Elo+
Solo
Set
Set
N0ScopeThePope
Set
Level 43
God Stats
1W - 1L
1,751 SR
Queue Stats
409W - 396L
1,450 Elo+
Party 1
Anhur
Anhur
SmikeEnthusiast
Anhur
Level 49
God Stats
55W - 43L
1,476 SR
Queue Stats
303W - 282L
1,483 Elo+
Solo
Scylla
Scylla
TheGaymerMan888
Scylla
Level 50
God Stats
1W - 4L
1,713 SR
Queue Stats
107W - 113L
1,624 Elo+
Solo
Ymir
Ymir
bendingunit
Ymir
Level 56
God Stats
28W - 21L
1,506 SR
Queue Stats
111W - 119L
1,403 Elo+
Party 1
Team Averages
Level 49
1,664 SR
1,488 Elo+

VS

Team Averages
Level 63
1,502 SR
1,450 Elo+
Sobek
Sobek
Gíll
Sobek
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 235L
1,466 Elo+
Party 2
Izanami
Izanami
Lucidifyyy
Izanami
Level 43
God Stats
23W - 33L
1,458 SR
Queue Stats
113W - 156L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
SlimmerSoul4
Guan Yu
Level 47
God Stats
19W - 22L
1,418 SR
Queue Stats
52W - 79L
1,404 Elo+
Party 2
Raijin
Raijin
TrafficWarden
Raijin
Level 88
God Stats
25W - 15L
1,635 SR
Queue Stats
370W - 360L
1,493 Elo+
Party 2
Kali
Kali
Zance21
Kali
Level 48
God Stats
21W - 11L
1,500 SR
Queue Stats
199W - 206L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 5 / 5
10,320
516
16,674
18,631
8,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 7 / 8
8,396
420
8,007
14,060
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 5 / 3
10,544
527
10,922
14,013
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 2
9,810
491
5,492
9,556
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 8
9,223
461
5,695
15,807
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gíll
Sobek
14
3 / 3 / 12
10,753
538
7,147
16,532
16,831
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Lucidifyyy
Izanami
16
3 / 3 / 7
10,955
548
10,228
12,655
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
SlimmerSoul4
Guan Yu
16
3 / 2 / 6
10,205
510
6,188
14,857
11,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
12 / 0 / 5
11,758
588
16,598
12,319
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Zance21
Kali
14
1 / 7 / 9
9,304
465
6,343
18,108
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
14
Kills
22
23
Deaths
15
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nike
4
5
5
1.3
W
Sobek
Gíll
Sobek
3
3
12
3
W
Izanami
Lucidifyyy
Izanami
3
3
7
2.17
L
1
7
8
0.71
W
Guan Yu
SlimmerSoul4
Guan Yu
3
2
6
3
L
5
5
3
1.3
L
3
1
2
4
W
12
0
5
14.5
W
Kali
Zance21
Kali
1
7
9
0.79
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,790
Damage
46,504
72,067
Taken
74,471
32,304
Mitigated
43,465
18,088
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
16,674
2,386
376
4,730
18,631
8,932
713
3,558
14,916
0
74,921
W
Sobek
Gíll
Sobek
7,147
1,216
0
3,876
16,532
16,831
0
3,486
13,046
28,460
0
W
Izanami
Lucidifyyy
Izanami
10,228
7,232
0
4,179
12,655
4,222
308
1,676
10,979
0
79,432
L
8,007
3,432
0
3,640
14,060
4,443
0
4,537
9,329
0
40,984
W
Guan Yu
SlimmerSoul4
Guan Yu
6,188
789
2,026
6,048
14,857
11,458
880
869
13,988
0
54,592
L
10,922
5,054
0
5,434
14,013
4,511
0
2,885
11,043
0
79,214
L
5,492
209
0
2,092
9,556
3,039
0
4,345
4,975
63,967
0
W
16,598
1,474
0
3,105
12,319
4,870
116
2,557
9,762
81,008
0
W
Kali
Zance21
Kali
6,343
2,579
0
2,435
18,108
6,084
0
2,599
15,509
0
55,294
L
5,695
1,351
0
1,816
15,807
11,379
0
7,493
8,059
26,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
52,975
520
Minions Killed
513
0
Camps Cleared
0
1,892,915
Distance Traveled
1,995,686
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,320
516
147
7
0
378,359
4
W
Sobek
10,753
538
52
3
0
394,372
6
W
Izanami
10,955
548
144
7
0
375,449
8
L
Set
8,396
420
73
4
0
423,844
5
W
Guan Yu
10,205
510
103
5
0
450,249
0
L
Anhur
10,544
527
127
6
0
307,403
2
L
Scylla
9,810
491
130
7
0
396,538
10
W
Raijin
11,758
588
132
7
0
402,579
7
W
Kali
9,304
465
82
4
0
373,037
0
L
Ymir
9,223
461
43
2
0
386,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role