Player Matchup

Ares
Ares
AccusingApe8629
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,274 Elo+
Solo
Bellona
Bellona
Angelical16
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,075 Elo+
Solo
Zeus
Zeus
OtakuGames4397
Zeus
Level 29
God Stats
86W - 84L
1,369 SR
Queue Stats
288W - 302L
1,483 Elo+
Solo
Arachne
Arachne
RockwitaGlock
Arachne
Level 18
God Stats
31W - 30L
1,485 SR
Queue Stats
53W - 66L
1,397 Elo+
Solo
Set
Set
YesSirSkiii45
Set
Level 24
God Stats
1W - 6L
1,411 SR
Queue Stats
199W - 162L
1,568 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,360 Elo+

VS

Team Averages
Level 17
1,444 SR
1,487 Elo+
Neith
Neith
Autumn_Knightz
Neith
Level 18
God Stats
9W - 6L
1,637 SR
Queue Stats
80W - 109L
1,455 Elo+
Solo
Tiamat
Tiamat
CosmicSlumber
Tiamat
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DaRealOlivia
Gilgamesh
Level 24
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 5L
1,596 Elo+
Solo
Pele
Pele
DeadlyHaze925
Pele
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 20L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DevilCry0057
Ah Muzen Cab
Level 18
God Stats
2W - 2L
1,307 SR
Queue Stats
27W - 29L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 9
10,816
901
3,017
22,593
13,481
Bellona
Angelical16
Bellona
19
2 / 11 / 11
12,048
1,004
8,092
26,447
22,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 11 / 10
13,139
1,095
23,881
21,025
8,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
19
7 / 10 / 9
12,747
1,062
18,379
25,732
13,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 6 / 6
14,451
1,204
27,065
22,129
12,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 13
15,734
1,311
26,548
12,597
5,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 3 / 23
13,263
1,105
21,339
13,303
9,310
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
DaRealOlivia
Gilgamesh
20
18 / 4 / 16
15,528
1,294
30,838
25,945
13,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 10 / 24
12,244
1,020
11,347
20,740
7,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
DevilCry0057
Ah Muzen Cab
19
4 / 5 / 18
13,072
1,089
19,123
13,623
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
144
24
Kills
50
50
Deaths
24
45
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
12
9
0.38
L
Bellona
Angelical16
Bellona
2
11
11
0.68
W
22
2
13
14.25
W
4
3
23
5.17
W
Gilgamesh
DaRealOlivia
Gilgamesh
18
4
16
6.5
W
2
10
24
1.4
W
Ah Muzen Cab
DevilCry0057
Ah Muzen Cab
4
5
18
2.6
L
4
11
10
0.82
L
Arachne
7
10
9
1.15
L
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,434
Damage
109,195
117,926
Taken
86,208
71,297
Mitigated
42,232
9,811
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,017
266
0
0
22,593
13,481
0
4,612
17,981
16,395
0
L
Bellona
Angelical16
Bellona
8,092
982
0
1,202
26,447
22,964
0
5,470
20,977
0
33,808
W
26,548
17,407
0
5,166
12,597
5,465
0
4,680
7,917
0
54,065
W
21,339
703
648
5,210
13,303
9,310
0
4,943
8,360
48,883
0
W
Gilgamesh
DaRealOlivia
Gilgamesh
30,838
10,056
0
1,793
25,945
13,825
0
10,927
15,018
0
46,609
W
11,347
4,356
0
747
20,740
7,869
0
3,654
17,086
0
24,433
W
Ah Muzen Cab
DevilCry0057
Ah Muzen Cab
19,123
10,830
0
3,892
13,623
5,763
0
2,470
10,929
0
38,244
L
23,881
4,804
0
1,154
21,025
8,770
0
4,710
16,315
69,241
0
L
Arachne
18,379
13,178
0
2,966
25,732
13,475
0
3,770
21,962
0
30,807
L
27,065
15,520
0
4,489
22,129
12,607
0
2,777
19,352
0
41,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,201
Gold Earned
69,841
231
Minions Killed
245
6
Camps Cleared
8
1,096,615
Distance Traveled
1,116,040
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,816
901
11
1
0
188,474
1
L
Bellona
12,048
1,004
57
5
0
223,349
1
W
Neith
15,734
1,311
73
6
4
189,497
1
W
Tiamat
13,263
1,105
65
5
0
213,806
0
W
Gilgamesh
15,528
1,294
34
3
3
259,202
0
W
Pele
12,244
1,020
22
2
0
239,351
0
W
Ah Muzen Cab
13,072
1,089
51
4
1
214,184
0
L
Zeus
13,139
1,095
89
7
1
195,741
0
L
Arachne
12,747
1,062
38
3
2
234,619
0
L
Set
14,451
1,204
36
3
3
254,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role