Player Matchup

Tiamat
Tiamat
ILLSKEEWOP
Tiamat
Level 82
God Stats
119W - 81L
1,628 SR
Queue Stats
159W - 129L
1,557 Elo+
Party 1
Achilles
Achilles
Ohitsmule
Achilles
Level 81
God Stats
3W - 5L
1,561 SR
Queue Stats
102W - 90L
1,566 Elo+
Party 1
Artemis
Artemis
ZaionN974
Artemis
Level 44
God Stats
28W - 30L
1,447 SR
Queue Stats
118W - 124L
1,500 Elo+
Solo
Team Averages
Level 69
1,546 SR
1,541 Elo+

VS

Team Averages
Level 94
1,473 SR
1,519 Elo+
Baba Yaga
Baba Yaga
JWStanway96
Baba Yaga
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 248L
1,535 Elo+
Party 2
Nike
Nike
Mr_Lowe19
Nike
Level 53
God Stats
5W - 12L
1,442 SR
Queue Stats
290W - 305L
1,480 Elo+
Party 2
Neith
Neith
SensoryParagon
Neith
Level 147
God Stats
58W - 51L
1,477 SR
Queue Stats
276W - 259L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ILLSKEEWOP
Tiamat
14
3 / 7 / 3
10,785
634
12,113
19,189
8,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Ohitsmule
Achilles
13
1 / 8 / 2
9,602
565
7,811
20,263
20,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
ZaionN974
Artemis
12
2 / 8 / 3
10,229
602
7,525
14,496
4,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JWStanway96
Baba Yaga
16
7 / 2 / 15
12,253
721
15,191
10,912
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
4 / 4 / 16
11,358
668
13,266
17,200
15,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 1 / 9
13,120
772
17,607
13,048
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
23
23
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ILLSKEEWOP
Tiamat
3
7
3
0.64
W
Baba Yaga
JWStanway96
Baba Yaga
7
2
15
7.25
W
Nike
4
4
16
3
L
Achilles
Ohitsmule
Achilles
1
8
2
0.25
W
12
1
9
16.5
L
Artemis
ZaionN974
Artemis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
46,064
53,948
Taken
41,160
33,960
Mitigated
25,432
8,928
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ILLSKEEWOP
Tiamat
12,113
1,045
258
4,298
19,189
8,954
120
6,148
12,595
46,092
0
W
Baba Yaga
JWStanway96
Baba Yaga
15,191
500
2,157
2,819
10,912
4,273
759
3,233
7,406
46,666
0
W
Nike
13,266
1,224
669
1,617
17,200
15,432
254
4,720
11,662
0
40,294
L
Achilles
Ohitsmule
Achilles
7,811
2,454
0
2,456
20,263
20,469
0
5,251
14,571
0
27,960
W
17,607
9,189
0
3,297
13,048
5,727
2,270
3,384
9,272
0
75,030
L
Artemis
ZaionN974
Artemis
7,525
2,872
0
1,916
14,496
4,537
684
2,790
11,534
0
38,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
36,731
171
Minions Killed
235
0
Camps Cleared
0
740,583
Distance Traveled
873,659
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,785
634
71
4
0
259,591
0
W
Baba Yaga
12,253
721
91
5
0
306,075
2
W
Nike
11,358
668
54
3
0
283,814
0
L
Achilles
9,602
565
35
2
0
256,530
5
W
Neith
13,120
772
90
5
0
283,770
1
L
Artemis
10,229
602
65
4
0
224,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role