Player Matchup

Horus
Horus
Ansow
Horus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,360 Elo+
Solo
Sol
Sol
CycloneSeven
Sol
Level 96
God Stats
36W - 24L
1,584 SR
Queue Stats
120W - 119L
1,351 Elo+
Solo
Heimdallr
Heimdallr
ITACHIDGOD
Heimdallr
Level 83
God Stats
12W - 18L
1,509 SR
Queue Stats
327W - 381L
1,368 Elo+
Party 2
Thanatos
Thanatos
InhumanAbyss921
Thanatos
Level 63
God Stats
49W - 78L
1,384 SR
Queue Stats
146W - 251L
1,289 Elo+
Solo
Ares
Ares
cristian 399
Ares
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,294 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,332 Elo+

VS

Team Averages
Level 96
1,453 SR
1,422 Elo+
Cabrakan
Cabrakan
CachitoDavila
Cabrakan
Level 141
God Stats
4W - 4L
1,433 SR
Queue Stats
155W - 180L
1,398 Elo+
Solo
Medusa
Medusa
ChaosGamingTTV
Medusa
Level 69
God Stats
32W - 31L
1,414 SR
Queue Stats
341W - 332L
1,448 Elo+
Party 1
Nemesis
Nemesis
Erismelda
Nemesis
Level 101
God Stats
29W - 27L
1,417 SR
Queue Stats
191W - 193L
1,370 Elo+
Party 1
Raijin
Raijin
SoilingCoast824
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 290L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
bros5516
Gilgamesh
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 124L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ansow
Horus
8
0 / 4 / 0
4,707
471
2,303
6,687
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,762
476
2,268
4,998
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ITACHIDGOD
Heimdallr
7
0 / 4 / 2
4,443
444
3,772
6,685
1,843
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
7
3 / 6 / 0
4,857
486
2,093
6,897
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 2
4,373
437
759
5,562
2,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CachitoDavila
Cabrakan
8
1 / 0 / 1
5,170
517
1,237
1,633
756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
6 / 2 / 2
5,773
577
7,624
6,450
1,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Erismelda
Nemesis
11
5 / 0 / 4
6,627
663
5,321
5,626
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 0 / 1
6,614
661
5,861
4,632
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
bros5516
Gilgamesh
9
3 / 1 / 4
5,603
560
2,116
4,988
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
21
21
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
Ansow
Horus
0
4
0
0
W
Cabrakan
CachitoDavila
Cabrakan
1
0
1
1.5
W
6
2
2
3.5
L
0
3
0
0
W
Nemesis
Erismelda
Nemesis
5
0
4
7
L
Heimdallr
ITACHIDGOD
Heimdallr
0
4
2
0.25
L
Thanatos
3
6
0
0.5
W
6
0
1
6.5
W
Gilgamesh
bros5516
Gilgamesh
3
1
4
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,195
Damage
22,159
30,829
Taken
23,329
11,088
Mitigated
8,238
6,937
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ansow
Horus
2,303
1,610
92
1,118
6,687
3,399
0
1,215
5,472
0
21,239
W
Cabrakan
CachitoDavila
Cabrakan
1,237
203
0
679
1,633
756
0
0
1,633
19,942
0
W
7,624
4,302
135
1,576
6,450
1,528
518
390
6,060
0
29,084
L
2,268
329
0
1,344
4,998
1,426
719
3,531
1,199
20,900
1,364
W
Nemesis
Erismelda
Nemesis
5,321
2,260
0
1,671
5,626
2,411
606
217
5,409
0
33,713
L
Heimdallr
ITACHIDGOD
Heimdallr
3,772
2,029
99
1,315
6,685
1,843
51
64
6,593
0
19,532
L
Thanatos
2,093
574
0
2,969
6,897
2,000
0
1,526
5,289
0
13,703
W
5,861
898
0
922
4,632
1,561
288
2,050
2,582
30,513
0
W
Gilgamesh
bros5516
Gilgamesh
2,116
628
0
2,130
4,988
1,982
0
312
4,676
0
14,975
L
759
104
0
0
5,562
2,420
128
354
5,178
7,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,142
Gold Earned
29,787
162
Minions Killed
267
0
Camps Cleared
0
904,946
Distance Traveled
903,511
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,707
471
49
5
0
183,764
2
W
Cabrakan
5,170
517
51
5
0
125,637
1
W
Medusa
5,773
577
50
5
0
171,572
2
L
Sol
4,762
476
46
5
0
188,721
1
W
Nemesis
6,627
663
70
7
0
213,218
3
L
Heimdallr
4,443
444
29
3
0
165,149
1
L
Thanatos
4,857
486
24
2
0
184,952
3
W
Raijin
6,614
661
70
7
0
180,100
0
W
Gilgamesh
5,603
560
26
3
0
212,984
2
L
Ares
4,373
437
14
1
0
182,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role